KARMA! – Dead by Daylight!



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11 thoughts on “KARMA! – Dead by Daylight!”

  1. I love how behavior Champions this mmr system despite that it dosent take into effect perks, maps, swfs, theres no visual rank to it, and it promotes and rewards camping tunneling for killers.

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  2. i never camp but right now the game force me, match with bubba in springwood, i have bamboozle and i cant force the fun house pallet, first chase 2 gens i camp because they force me to do, too many sweats is not fun anymore

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  3. I play on Epic so i cant see profiles, but seeing a lobby much times u can say if ur front a swf, the nicknames, his kits, and for last his offerings.

    But more important once in the match, usually u easy know it on the 1-2 hooks, if all team react over u.. smell swf, saboteur / flashlight just in time even u dont saw nobody close before the grap.. these things happens very little on solo (it happens.. but ofc not every hook u try) also no delay on 4-5 gens and people on the floor/hook are fast picked.

    I think play vs swf with coms break the weak balance of this game.. and take off the fun, it become a bully.. like when a facecamper hit u on the hook..

    When i started playing.. just like silver killer.. had to face a premade of 4 irescendent 1 on haddonfield (yep they chose the map), 3 people bloking a door to basement.. and going throw with iron grasp, end up with 4k basement 0 gens done.. they just go for bully a killer and get 4k on basement 😀

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  4. My dbd wish list

    – remove hatch/keys

    – have a custom game all 5 players agree to rules in public lobby. Perk limitations etc. no NOED in exchange no dead hard, that’s fair.

    – for the love of god fix iron will, my god it’s broken.

    – if killer slugs us all, option to bleed out faster or kill yourself.

    – rollback needs to be a coin flip, not survivor favored.

    – longer penalties for survivor disconnects. It’s to lenient.

    – option to trade add ons with other players with limitations so it’s not abused.

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