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Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Broadcasted live on Twitch — Watch live at https://www.twitch.tv/tru3ta1ent
source
Not really
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Tru3, try to Your build with Iridescent Button and Julie's mixtape on The Legion but also take The Joey's Cyborg costume with Electronic voice, that could be looks so badass! 😀
Don't go to the gates, man…Don't please pathetic survivor mains by watching them flashlight click, tbag and just heal because they know you can't do anything about it…
It’s so apparent that you don’t enjoy the game anymore… and that’s why, no matter how hard you try you will always go back to talking about balance out of pure frustration. Find something else to play and stream. You may take a hit but it can’t be as bad as playing something that brings this level of frustration
this game is supposed to be really scary for survivors…thats why its called a horror game devs…
very op no counterstrike pinkeh clown strikes again man
Hes been playing so much legion he hums the tune while playing clown haha
You gotta run discordance with stbfl so you find people other than the obsession, I always get 8 stacks that way
I just dont understand why the game favours the survivors. The killers are always supposed to be stronger. No wonder killers r giving up
Clowns other iri is so underrated. Everyone is always talking about pinky finger.
In response to the comments below, if the game was balanced and didn't favor survivors then the DBD community would probably be cut by 1/3. Like Tru, I do not always run meta perks but face survivors who cannot avoid equipping them. So run your DH, Iron Will, BT, etc. I will still main killer.
you know how one survivor who has a key at the start of the game making a fool of you killers and the rest of us survivors ,while you chasing us and killing , he or she is doing nothing just hiding and escape 🙂🤣🤣🤣🤣👍
Watching tru3 playing killer makes me want to play too, but when I start playing I just want to quit 😂😂
Killers are supposed to be putting on the best performance they can. For the survivors to survive. If they are so good, and playing at a top level, to straight up escape, then it's not worth the killer player to even try. The survivors have to WANT an exciting match. Without proper balance, the survivors have to throw to be in a position to be afraid. As of now, they just loop efficiently and escape asap. There is no point in them doing thya in a game meant to be about being chased by a slasher.
Clown has 2 viable addon builds against good survivors: Pinky and extra bottles, or Cigar Box and Invigoration duration, which is arguably the stronger of the two. If you took either pair of addons instead, you'd have had a much better chance. Not to mention, NOED, around which clown's entire kit is practically based. You can't sit on the high horse of, "I'm too skilled to need to rely on NOED for kills", while also complaining about how, despite you repeatedly outplaying the survivors, your defeat was inevitable. Devs provided you with the tools to substantially even the odds, not using them is on you.
Has anyone else noticed the hooks being nonexistent on some maps? Midwich no hooks in courtyard and none immediately outside courtyard. Then RPD might was well been on the moon (not talking library either). No offerings either for less hooks but it felt like it
You are the best
Clown is just not viable at high mmr. You played well.
Wasn't he running pinky finger? That's an instant down but he didn't use it or am i missing something?
Lisa Garlan voice gave me eargasm xD
If the devs change gen speed, rather they increase how long they take or decrease it, it doesn’t matter because either direction they take with gens will make either killer or survivor upset. So I personally think the best solution would be for the devs to introduce a new mechanic that the survivors have to deal with after the gates are open. I was thinking something along the lines of an automatic blood warden and the survivors have to do something to unblock the gates before escaping.
I think what this game should look like if it were perfectly balanced is that if both parties are equally skilled the match should be able to swing either way based on decisions from both parties. Such as It could either go four survivors escape or all die or anything in between. What the devs need to do so desperately is add decisions that both parties can make that will have a meaningful impact on the state of the game. There should be decisions that make a strategic or tactical impact on the state of the game. I don't know exactly how they could do it , but it would solve literally all their problems. You could add cool mechanics into the game that breathe new life into it. Maybe there are maps that let killers activate a certain amount of traps at any given time , but at the same time the survivors could have secondary objectives on the same map to counter these plays. Literally, the sky would be the limit. As it stands the game is entirely mechanical and knowledge-based and there arent a whole lot of decisions either side can really make. Its either your doing the right thing or not. These decisions cant be so clear cut or dry as that. They have to be a little more vague in whether they are good or not depending on how the players take advantage of it. Like in a strategy game like starcraft for example you could make say a unit called Hellions. There will be times where that is just straight the wrong decision ,but most of the time you have work around if its not the best choice or ways you can use that. Also for such a decision to simply be the wrong one a lot of times depends on the other players decisions and how they decide to play against it. Its a back and forth between the two parties and that's what DBD needs to be balanced and in my opinion more fun.