Dead By Daylight-The Strangest Plague Match You'll Ever See! | Plague Vs The Flying Survivors!



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In this video I play the Plague and go up against some flying survivors. It was a really funny match and had a lot of wtf moments. I hope you enjoy and thanks for watching (:

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0:00 Intro
0:39 Gameplay

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15 thoughts on “Dead By Daylight-The Strangest Plague Match You'll Ever See! | Plague Vs The Flying Survivors!”

  1. 6:30 actually I've seen this before these flying survivors happen and trust me it's very very funny πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚
    Now accuse of hacking I guess they never seen this bug before hahaha I hope they see this

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  2. I am pretty sure this is a bug with the animation, but if you look closely at 8:31 and slow down everything, the animation changes before the survivor gets hit, that should mean that the game knows when you are going to hit someone as you press M1, BEFORE you actualli hit someone, and it takes this information so it can make the switch from the animation of the survivor "running" to "going down", which makes sense but it is pretty interesting to think about and watch in slowmo

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  3. Hey negoose there's also a bug on haddonfield where there are invisible walls where the cars are at in the middle of the street. So if you use plagues power or any ranged killer. Whatever is throw at them or shot (deathslinger) it will just hit the invisible wall. Playing on that map right now as a ranged killer is absolute PAIN! Idk if anyone knows about this but go into customer and put yourself on haddonfield n you'll see what im talking about.

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  4. Yeah, it's 100% a bug. Happened to me too when i was playing the survivor SWF. At some point my game lagged during the killer hooking me. Then one of my friends laughed and showed me the screenshot of me in the same exact horizontal position. From my POV i looked normal though.
    Also, is it just me or Dissolution is somewhat on a weaker side? Pretty useless on a god loops when you want to break the pallet right away and too short duration otherwise. I feel it would be better if the perk was chargeable like Spirit Fury with no time limit, like 1 wound – 1 pallet.

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