New Undying + Lullaby Viable on Freddy? | Dead by Daylight Killer Builds



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We try out a build inspired by a random video we got, where we combine Freddy’s Green and Blue Dress addons, with Hex: Undying and Hex: Huntress Lullaby. This makes it so that missed skillchecks are VERY heavily punished, while also being relatively consistent thanks to undying, or at least we hope.

0:00 – Intro
3:38 – Gameplay

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34 thoughts on “New Undying + Lullaby Viable on Freddy? | Dead by Daylight Killer Builds”

  1. Tbh it depends on what players you go up against. I am a Green rank killer. I run Lullaby. 9/10 When it stays up for 5 tokens, the gens completely get stopped. And if they do it, they fail about every skillcheck. I tend to get alot of noise notifications if they try to. Better players have a way around it tho.

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  2. whenever i use lullaby i seem to get a lot of value and when i solo q the people i get paired with people that miss a lot of skillchecks. but personally when i see lullaby i just make sure to intently stare at my monitor to counter it and not miss a single skillcheck.

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  3. lullaby imo is best at 4 stacks, the very late sound makes me confused and at 5 stacks its just very relaxing not hearing the sound, also the only killer lullaby is good on is doctor, its not hard to hit the normal skill checks with lullaby

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  4. I'll honestly kill myself on hook because how the game goes and i dont care if team mates are hiding in the back of the game while im doing gens healing people and looping the killer and i go down and its 3 gens left im out im not playing with people who do nothing in solo Q idgaf lmfao, I'll even kil myself vs annoying killers like freddy and spirit fuck that noise noone cares

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  5. I think survivors have gotten a bit toxic honestly, I main legion ( I know, I know) and what I've realized is any time I find a survivor within the first few minutes of the match, and get them hooked, they will more often then not kill themselves on that first hook, unless its a survivor friends. And I'm not even that good of a killer, I'll admit that. I rarely get 4k's unless the survivors are horrible(Im working on it) but like every single game I get at least two survivors that kill themselves on first hook, or dc in my arms on the way to hook. Im not really sure what the thought process is for them, but like I dont understand why they just give up.

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  6. yesterday i played after a long time and in the end i noticed "oh there is lullaby, that's why all my teammates died" while i was popping the last one.
    I didn't even noticed there are no skill check warning, i just hit them

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  7. That Freddy nerf cant come soon enough. I got 4 Freddy games in a row and like 3 other game later yesterday and it was torture with the teammates I got. I deep pike everyones playing Freddy now for some reason

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  8. i dont think they hit skill check during heal, they just didnt get skill checks. Healing skill checks is quite rare. As for gens, lullaby 5 stacks is insane, i had a game legit couldn't hit a single skills check and made a almost done gen regressed to nothing in a mare 10s

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  9. Would Lullaby be better if it made it where you were almost guaranteed to get a skill check when the killer was really close? Like I better leave close. That way you get more of those accidental failures.

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