Unbreakable basekit – Developer update reaction – Dead by Daylight



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29 thoughts on “Unbreakable basekit – Developer update reaction – Dead by Daylight”

  1. Honestly, this is just a killer buff. Picking yourself up is something that doesn't happen often when you play solo survivor, maybe 1 in 10 matches if you bring unbreakable. Killers like nurse, Oni and Blight will benefit heavily from the new mori, you can just tunnel out one survivor, hook another one and then the 2 last survivors have a huge problem, either one of them safes the hooked survivor and get injured as well and then the killer can force the last man standing easily or the 2 survivors have to let the hooked one die. Self pick ups for itself are nice though, because slugging is boring af, but they should do something against tunneling and do not promote it like this

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  2. I’m all for ub being base kit but not 45 seconds it should be 55 seconds and ub or any pick up speed perk should not work on base kit also flip flop and other slugging perks need to be reworked cause hooks spawns are the worst they’ve ever been. Also I wouldn’t be surprised if killers that slug get kinda rework twins are most likely the killers being reworked this mid chapter update so oni is going to need some changes same for all killers that slug.

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  3. Yes this update would make efficient sabo-squads with good toolboxes and unbreakable (plus other perks like boil over, flip-flops, lucky break, ecc.) almost invincible.
    Once I played against an amazing sabo-squad with boilover and no-mither on Eyre of Crows and I won but the match lasted more than 30 minutes after hellish situations…with this update a lot of killers would prefer just to DC.

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  4. I just think this is the new dbd era, brace yourself the game is gonna have quite some changes. I Think they will make unbreakable back to 35% speed because 100% is insane.
    They act stupid but they know well what they are doing, of course making a second chance perk base kit is big, especially as strong as ub, but they care most to those poor new survs being slugged that feel helpless. Thats why they do it, to dont make new players quit.

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  5. so with the anticipated changes can the devs explain how this doesnt encourage MORE tunneling? lol you can't slug midchase to go after someone else. it's pointless. just make it 1 gen to escape ya fuckin pussies. apparently survivors cannot be burdened to strategically choose a build and sacrifice some perks for others. just basekit that shit bro. good since we are on basekits lets do a killer basekit with mad grit, agitation, iron grasp, brutal strength, and ehh bamboozle? just for shits n gigs since there's no foundation in anything with these so-called "balance changes". They seriously ruined this game for me. fuck that shit

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  6. Game feels super odd. I don't really know how I feel about this change heck, even the changes way before that. It's good that they're changing so much of the game to prevent the game from being stale (remember past meta), but also at the same time don't know if the direction they are heading will make the game balanced at some point. Well, for once what I would like to see in their update list are map design cause some of the ideas they want to implement is pretty hellish depending on RNG.

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  7. Ye sure give them of the record base kit next time as well because this game is so unfair for survivors like do they understand every killer is gonna quit the game and the ones remaining are only gonna play nurse and blight with strongest add ons? How they don't understand this can be abused horribly? If someone goes down on a pallet with a teammate nearby it's 100% a guaranteed getting out of jail free situation where the killer absolutely can't do anything so nobody plays killer anymore

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  8. So the kill rate for killers is currently 61% while survivors escapes are only at 39%. Do you just want killers to be at like 80-100% to be fully satisfied because your complaining about a “survivor buff” (which this was a massive star struck nurse buff btw don’t hear you complaining about that?) but survivors are having a hard time actually escaping while killers are having a much easier time

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  9. Man this update will be trash,first of all i agree with the Unbreakable to some extent cuz toxicity is awful in this game with trolling,sluging and camping/tunneling but infinite Unbreakable is kinda shit for killers but the worst part i see is the Last Stand part,so basically if you're the last you get buffed to some extent until you save someone which means no1 is gonna do shit to save other ppl and give up their buff so basically what the devs and this update does is make killers mori you more often for no fucking reason,give buffs to the last player WHICH WILL BE GONE IF THEY SAVE OTHERS so basically making survivors NOT want to save others anymore instead they'd rather take advantage of the buffs to search for the hatch and survive like a selfish prick and best you can do is abuse Unbreakable in order to be the last guy standing.
    So Killers can mori you easier but there is no longer a need for Killers if you ask me cuz survivors will onyl fight eachother for the last one standing spot in order to survive.

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