I think people are down-playing how good the endurance on healing a survivor is, it's essentially free endurance for something you're doing all the time every game. I've had so many scenarios where the killer was going to catch both I and a teammate in a heal but because i finished the heal on a teammate I had endurance so the killer was screwed no matter who he hit. It's essentially two perks in one.
Great video. Worst thing about the perk is that the current masquerade event (which is killer sided due to the instant pallet destruction and exposed effects) counters Made for This which is gonna permanently scew the perks winrate because the shear amount of Survivors running it right now. So even if the devs follow the excel spreadsheet method of balancing, Made for This probably looks completely fine, and will for probably another 2-3 months. Genuinely horrifying how much of the Survivor community just allows perks like this to exist as if they’re fun and interesting when they know its just a “win chase for free” perk.
Personally, I put down Pig for the moment so I can learn how to curve with Billy and flick with Oni. Pig feels entirely terrible to play with teams that stack this stuff.
I pray for you if you main an m1 killer. Go play an instadowning killer, you’ll feel a little better.
nerf: after sprinting for 15/20/25 seconds in chase, or 30/40/50 seconds outside of chase, suffer exhausted for 60/50/40 seconds. the clock will reset if hooked. or this perk applies exhaustion to you also, don't forget no mither
It's a vicious circle unfortunately. The way bhvr has taken the game has made perks like this necessary. The failed powers of the knight and SM led to their haste buffs and now bhvr has that as their go to status effect for perks
That's cuz all they care about is survivors cuz why hasn't it Ben nerfed yet it's bullshit fuck bhvr this perk is fucking irritating as shit and they think they good when they run it dawg I don't even use Gen perks and I run into mft hope every game
remove the endurance and don't let it stack with other haste effects. the perk is strong without other haste effects but it takes the slot of an exhaustion perk, meaning you cant run a perk like sprint burst. which in an average chase is waay more powerful than mft
y’all NEVER want survivors to have a good perk, but sure let’s ignore all the op killer perks. i’m literally a killer main and only bc i hate playing survivor bc of all the op perks killers have.
How ppl with your view are breaking dead by daylight*
If there’s anything actually wrong with the game, it’s swf.
But everyone is too busy crying about the others role’s perks. Ultimately, all that is happening is
nerfing perks on both sides means their are less viable perks. Which further strengthens metas. Ultimately, the “this perk is op mentality” is foolish all it does is nerf perks we payed money to buy.
When you look at it after nerfing perks what do you get with a chapter? -a survivor (which is basically a skin) -a killer (literally the only value you get from buying a chapter in that a killer’s gameplay is special/unique: as opposed to buying another trapper or wraith) -if a chapter comes with a new map (and that’s a big IF) it’s free to play on by everyone.
So what are you paying for? Less value from a survivor paragraph and we learned that from Mikaela.
-circle of healing is not as viable as other perks. Has no value for solo Q. -shadow step: ppl don’t really use boons (which was literally the whole selling point for Mikaela) since circle of healing nerf. -clairvoyance: is literally the only good thing from the paragraph. Sucks for whoever payed for her.
Same is going to happen to Nicholas Cage and dramaturgy with this “is too op” mentality.
they did this to regain some playerbase that left the game with the last couple chapters, i mean its too obvious the perk is broken/OP so i think theyll nerf it after they get better numbers on the amount of people playing the game (survivor only mains). Yeah they just released a reason for people that only play survivor to return to the game
I don't agree that Made for This lacks any counters there are plenty already in the game.
Blights compound33 negates MFT and is undeniably broken. Huntress has an addon that causes exhaustion for 5s. As killers in the low/mid tier it's more an game evolving issue rather than the perk itself being OP. Most M1 killers really needs to have their powers and addons reworked to actually be viable, Trapper and Myers are prime examples.
Fearmonger, Blood Echo and Genetic Limits makes the survivors suffer from exhaustion.
NOED grants a 4% haste, Play with your food grants 5-15% haste and Machine Learning grants a 10% haste for the killer.
And of course the base bloodlust which activates its first stack after 15s granting the killer with 5% haste and reaches its highest stack of 15% after chasing someone for 35s.
I know this oughta hurt alot of killer mains pride but it's about time to adapt and not run 4 gen slowdown perks, add some of those mentioned above or try out some popular anti-loop builds. 😊
Nah bro, ScottJund said the perk's fine so it has to be true right?
I think people are down-playing how good the endurance on healing a survivor is, it's essentially free endurance for something you're doing all the time every game. I've had so many scenarios where the killer was going to catch both I and a teammate in a heal but because i finished the heal on a teammate I had endurance so the killer was screwed no matter who he hit. It's essentially two perks in one.
Great video. Worst thing about the perk is that the current masquerade event (which is killer sided due to the instant pallet destruction and exposed effects) counters Made for This which is gonna permanently scew the perks winrate because the shear amount of Survivors running it right now. So even if the devs follow the excel spreadsheet method of balancing, Made for This probably looks completely fine, and will for probably another 2-3 months. Genuinely horrifying how much of the Survivor community just allows perks like this to exist as if they’re fun and interesting when they know its just a “win chase for free” perk.
Personally, I put down Pig for the moment so I can learn how to curve with Billy and flick with Oni. Pig feels entirely terrible to play with teams that stack this stuff.
I pray for you if you main an m1 killer.
Go play an instadowning killer, you’ll feel a little better.
I think another good idea would be to make it a normal exhaustion perk, making it give survivors 150% speed for 6 seconds after getting hit.
Killer main complains for 10 minutes
Was just playing P5 and had to make sure I didn’t leave my Xbox on 🤣🤣
nerf: after sprinting for 15/20/25 seconds in chase, or 30/40/50 seconds outside of chase, suffer exhausted for 60/50/40 seconds. the clock will reset if hooked. or this perk applies exhaustion to you
also, don't forget no mither
It's a vicious circle unfortunately. The way bhvr has taken the game has made perks like this necessary. The failed powers of the knight and SM led to their haste buffs and now bhvr has that as their go to status effect for perks
That's cuz all they care about is survivors cuz why hasn't it Ben nerfed yet it's bullshit fuck bhvr this perk is fucking irritating as shit and they think they good when they run it dawg I don't even use Gen perks and I run into mft hope every game
It doesn't break the the. I'm so fucking sick of crybaby killer mains.
So we complain about this perk non stop but Nurse exists 🥱
Using a nurse base movement speed as a point. What did I miss?
remove the endurance and don't let it stack with other haste effects. the perk is strong without other haste effects but it takes the slot of an exhaustion perk, meaning you cant run a perk like sprint burst. which in an average chase is waay more powerful than mft
y’all NEVER want survivors to have a good perk, but sure let’s ignore all the op killer perks. i’m literally a killer main and only bc i hate playing survivor bc of all the op perks killers have.
I assume youre also going to complain about Nicola's cages perks when he comes to live server's
How ppl with your view are breaking dead by daylight*
If there’s anything actually wrong with the game, it’s swf.
But everyone is too busy crying about the others role’s perks. Ultimately, all that is happening is
nerfing perks on both sides means their are less viable perks. Which further strengthens metas. Ultimately, the “this perk is op mentality” is foolish all it does is nerf perks we payed money to buy.
When you look at it after nerfing perks what do you get with a chapter?
-a survivor (which is basically a skin)
-a killer (literally the only value you get from buying a chapter in that a killer’s gameplay is special/unique: as opposed to buying another trapper or wraith)
-if a chapter comes with a new map (and that’s a big IF) it’s free to play on by everyone.
So what are you paying for?
Less value from a survivor paragraph and we learned that from Mikaela.
-circle of healing is not as viable as other perks. Has no value for solo Q.
-shadow step: ppl don’t really use boons (which was literally the whole selling point for Mikaela) since circle of healing nerf.
-clairvoyance: is literally the only good thing from the paragraph. Sucks for whoever payed for her.
Same is going to happen to Nicholas Cage and dramaturgy with this “is too op” mentality.
Perk is ass needs a buff killer mains always complain
This perk is busted against M1 killers. Blight and Wesker are the way to go rn if you don't want chases to take 5 whole business days
they did this to regain some playerbase that left the game with the last couple chapters, i mean its too obvious the perk is broken/OP so i think theyll nerf it after they get better numbers on the amount of people playing the game (survivor only mains). Yeah they just released a reason for people that only play survivor to return to the game
Homie, Hope's been in the game for like 6 years and it was never OP and still isn't.
IMO it shouldn’t be permanent and maybe only last like 10-15 seconds and then provide exhaustion
Until this gets nerfed might I recommend blood echo on plague and legion?
I don't agree that Made for This lacks any counters there are plenty already in the game.
Blights compound33 negates MFT and is undeniably broken.
Huntress has an addon that causes exhaustion for 5s.
As killers in the low/mid tier it's more an game evolving issue rather than the perk itself being OP. Most M1 killers really needs to have their powers and addons reworked to actually be viable, Trapper and Myers are prime examples.
Fearmonger, Blood Echo and
Genetic Limits makes the survivors suffer from exhaustion.
NOED grants a 4% haste, Play with your food grants 5-15% haste and Machine Learning grants a 10% haste for the killer.
And of course the base bloodlust which activates its first stack after 15s granting the killer with 5% haste and reaches its highest stack of 15% after chasing someone for 35s.
I know this oughta hurt alot of killer mains pride but it's about time to adapt and not run 4 gen slowdown perks, add some of those mentioned above or try out some popular anti-loop builds. 😊
survivors who complain about not nerfing this are the ones that never played killer.
Now the movement speed isn't all that bad due to it rewarding your good gameplay or looping but the 10 seconds of endurance should not exist
Only a f idiot thinks Made For This has ANY purpose other than masking speed hacking. As the trash community has always done for fraud.