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Together, Hex: Devour Hope, Hex: Undying, and Sloppy Butcher create a formidable combination for The Spirit. Hex: Devour Hope punishes survivors for their negligence in protecting the hex totem, rewarding The Spirit’s relentless pursuit and granting her the power to instantly down survivors. Hex: Undying ensures The Spirit’s hex totems remain protected, frustrating survivor efforts and ensuring her connection to the supernatural remains strong. Sloppy Butcher inflicts lingering wounds upon survivors, hindering their healing efforts and making them easier for The Spirit to track down. With this combination of perks, The Spirit becomes a relentless and unyielding force, hunting down survivors and extracting her revenge within the foggy realms.
Intro Build 00:00
Game 1 1:25
Game 2 9:10
DISCORD: https://discord.gg/ssYJkC67
Disclaimer – I’m not here to follow by an imaginary survivor rulebook. As Spirit, killer, Im here to win by whatever means I deem necessary. Sorry as a survivor, you didnt have a fun game.
#dbd #Pawsegames #Spirit
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For those of you new here, welcome to the home of Spirit! We're almost at 1.5 k subs ladies & gentlemen, thank you! The support has been wild, very much appreciated! I'm looking forward to putting out alot more content soon, so much sure you hit that sub button and like the video!
In todays venture we have a fun time playing w/ Devour! This is one of my chill & kill set ups, which is def one of the better builds you can build around w/ Spirit. If you're interested in seeing how nasty this build can be, look around for my haunted grounds & devour build here on the channel. You can trigger haunted twice + have perm exposure w/ devour. Anyhow, enjoy this anti heal setup w/ sloppy/gift of pain while getting easy stackable tokens!
Keep up the good content and I'm definitely looking forward to the changes in October as well as the alien coming out lol
I don´t like to use Plaything with a Hex like Devour. Because some survivors will cleanse Plaything, because they don´t like to be oblivious. So I increase the chance they are doing totems. Same if I use Blood Favour and Devour together. That´s why if I run a build with Devour or Blood Favour, I don´t use other Hex totems, that survivors want to cleanse. I hope that makes sense. I like the second build.
If you try to play Doctor again, maybe you would like to play a low terror radius build with both calm addons. I like to do it with both calm addons and the perks Whispers, Monitor and Abuse, Nurse calling and Make your choice. The idea is to use your ability, so that your terror radius is very small because of the two calm addons. Monitor will decrease the terror radius as well, if you aren´t in chase. Whispers is just for info, Nurse calling is to find survivors healing and to sneak up to them and Make your Choice will make some chaos happen. It´s probably my favorite way to play Doctor 🙂
when the survivors are making a generator or jumping out the window, how do you catch them and put them on your shoulder?