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Recently, the developers of Dead by Daylight did a surprise Question & Answer segment in a creator’s Twitter comments. Some of the answers were interesting, some weren’t, but then there was one that stood out from the rest: one answer so bad that it soured the whole experience. Let’s talk about it.
The Twitter thread in question: https://twitter.com/TheKingTwitch/status/1706512625931084257
Socials:
Twitch – https://www.twitch.tv/das_food
Twitter – https://twitter.com/DasFoodGaming
Discord – https://discord.gg/vAxVG68u4R
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I feel like what you said was really reasonable and sounds fun, I mainly play survivor but I mainly play Rebecca chambers, she only has one skin, while the rest of the Resident Evil characters and killers have either three or more, I feel like it be enjoyable if you hit milestones even in the BP web and all of that too be rewarded for your hard woke by skins it be nice.
totally agree. i think its very saddening to see the developers not caring about their community at all. they dont care about putting in the work to make dbd a great game, they just keep putting in very little improvements after long periods of time, just enough that we keep playing but not so much it becomes a hassle to do. many of my friends have quit dbd by now and i myself am reaching the limit of what i can tolerate. in the end people care about what they love and its clear that the devs love money more than their own game…
I didn't like the "Oh well we can't give time frames for anything because we have too much stuff in the game to balance it all" I mean, they left themselves open for the follow up question. "Can you simply NOT keep adding more and more things to balance in the game that you're admitting to not being able to keep up with?" They literally admitted to not being able to balance everything in a timely manner because there simply is too much content…. So then the logical thing to do is pause production on new content (or slow it down entirely) to be ABLE to focus on the game health.
And this is what's going to kill of the game. Too much bloat. Too much content. New players aren't going to stick with this game because THERE IS SO MUCH TO KNOW. Have to take classes to learn all the perks, how to play as every killer, and each and every killer's counterplay. This game is very new player unfriendly because of that. We'll get to a point where no new plays stay and everyone will slowly bleed out/get tired of the game and nobody is replaced.
What be sick if they added a cosmetic skin set for P100 that made the character have runes all over them with glowing eyes & a halo or something like that lol showing they are some what powerful like they reached the top & became one of the entity's favorites.
No no, there's no hypocrisy. They care about peoples' FOMO when it's something that doesn't directly give them money. It's okay to have FOMO for cosmetics and battlepasses, because they earn money from those. It's not okay however, to have exclusives for people who dedicate countless hours playing the game in order to prestige 100 frickin' times.
All I want is iridescent shards for prestige, cause then I can buy more cosmetics and characters easier
It's stupid to begin with to have this evergrowing system to have you grind for… 1-friggin-00
Given how we receive our rank payouts on the 13th…
DBD…
Synonymous with that Number…
Why not make the max to Grind P13 in the first place?
After P9 there's nothing to get anyways…
All of a sudden "completing" the gallery seemed so outwordly and never achievable because you would have to
P 1-friggin-00 each Killer/Survivor
Which you can just write off instantly with your one lifetime…
So yeah…
P100 was a Big L Decision imo
Glad people are calling out BHVR, one of the main reasons why i stopped playing. Dev team is blatantly hypocritical, and i was fed up with it
Can someone help me i have a problem in loading screen somthing named"license caches" is taiking forever to load if someone know how can i fix it pls tell me
Sorry if someone mentioned something about this already but what I find funny is that they already have kinda done something like this in the past with Bubba’s masks-before they were taken away, of course.
I don’t see why they couldn’t do something like that again
Hey Foodman. Scott reacted to your killer Nerf video on stream. And from that video alone he had some nice things to say about you and your content.
P100 players should get legacy skins
currently 39 survivors and 33 killers in dbd. BVHR isn't putting rewards for hitting certain prestige because that's just wayyyyy too much for them to do. I do agree that we should be getting something, but it'll take a while for these devs to actually make something so that each survivor and killer has something cool for hitting these milestones.
certified banger
Another bad behavior take:
So my entire time playing dbd (still a new player, bought it i think about a year ago and have played very casually)
For some reason i had a ton of killers and survivors unlocked. I had them all this time so…i played what i had. Most of my investment went into characters like Feng, Laurie. Pig, and Doctor. They are where my strongest perks add ons and stuff are. I used them to grind for characters that have less stuff. And cuz i liked their playstyles.
…apparently, a month ago after the alien chapter i lost ALL but the base killers and survivors. When i sent in a support ticket, after a month or so of slow responses i essentially got 'steam changed their policy. You had them from library sharing (i dont even share with anyone who plays dbd though…?) So now they are gone. The killers and survivors you jnvested in will still have that investment when you buy them again but we cant reinstate them. Take 150k bps thoufh as compensation for the slow responses'
…150k blood points doesnt help me with the 35 hour grind for iridescent shards per character to get thr ones i invested into back. Hell, it barely does what, 1/4 of a single bloodweb? Just a 'sucks to suck'.
Im severely considering refunding thr game cuz of this cuz thats a lot of time just.. wasted that i wont get back.
You're not screamin' at the clouds, you're singing the truth, people should listen especially the industry.
I just missed out on the Legacy skins
And missing out on all the paid dlc
And any paid cosmetics 😂
I feel like a way they could reward with minimal effort would be taking the anniversary crowns but recoloring them red since it's just the same for all characters.
Live service was the worst thing to happen to video games, worse than loot boxes, worse than day one dlc, even worse than multiple preorder exclusives based on which store has what.
I think besides the unable to monetize from this. It would be really difficult I'd imagine to get a reward for every character. If even one license holder says "No you can't make that for Myers or Freddy or Definitely not Demo". I guess the people who P100ed a license like that are just shit out luck? L bozo pick an original character next time? I feel it would kind of be unfair to those people.
i was gunna rip on you until you brought up the deep rift thing thats a good point
All I'm gonna say is I'd have the same mentality if I made a multiplayer game
It’s also crazy that they used FOMO to justify not giving special cosmetics to P100 survivors, but currently got timed SAW cosmetics in the store right now.
What’s funny is that they said they wont give out prestige rewards because of FOMO, even though they ALREADY HAVE TWICE. Legacy, and those shitty iridescent portraits. The hypocrisy is fucking real XD.
Aside from that they REALLY need to start treating this like a PAID online experience, and not a FREE online experience. Because if you monetize a paid game like it’s free, you’re worthless greedy scum. On the other side if you monetize a free game like a paid one, you won’t make as much money. BHVR need to figure out what lane they’re supposed to be in.
i see dbd as a bare minimum game at best
Even as a P100 Bill main I can accept the answer of "We wont do this because already licensed characters wouldn't have access to such rewards." Which is a FAIR reason/Answer if it's something cosmetic but in general? There really SHOULD be P100 rewards regardless of availability. Instead they just went the broadstroke answer which was the wrong answer XD
For me I feel like garden of joy is fine (I am killer main). Ofc if you get really strong survivors its gonna be really tough to win on it, but against average survivors that you will find most of the time, that map isn't as horrible as people make it out to be.
Where as the reworked red forrest and lery's memorial is completely awful to play on… red forrest because its sooooo big with so much shit everywhere like trees and stuff… walking from the two furthest gens to one another litterally takes more than a minute and on top of that it is sooo easy to hide on that map, even against new players as long as they do gens and hide when you come near, its still extremely difficult to win on that map… at least garden requires "skill" to play
Lery's is just a bad map in general for any killer that isn't a stealth killer. Its absolutely awful for billy, huntress, blight, nurse, oni and litterally requires god level understanding of their power in order for you to even have a chance at using your power properly on that map… oh and its also pretty easy to hide on it, because of all the walls
If battle passes were easy and rather fast to complete there wasn’t going to be an issue, but they feel like a second job/chore like you said.
I used to suffer from FOMO, but my mindset has changed due to being jaded by terrible business practices from companies.
I completely agree and think it’s incredibly stupid they don’t have rewards for large prestige’s especially 100, regardless I am still planning on getting p100 nea at the least just for fun tho I may end up losing part of my soul in the process.
Bvrh doesn’t care if we miss out on monetized content but they care when its free and doesn’t profit them. FOMO garbage.
amazing video with great points, subbed
I agree the statement bhvr said about the p100 situation was very lack lusting and just choosing the simple so they don't have to work on more things is a bit lazy personally. It already takes a good 50+ hours of grinding bps to get to p100 on one character and not getting a special reward when hitting p100 doesn't feel rewarding personally. Hopefully they'll listen to the feedback and possibly add exclusive p100 rewards.
Also, when you said about the fay frogs joke, it reminded me of a streamer i mod for whilst he has the sound alert of the frogs and i usually use the command to jumpscare him 😂
Actually Nick has reward for p100
It's — belorlbleplblereeep
Personnaly i think there were other ways to interpret the answer but , Honestly did it really reveal anything new ?
From my POV, NO, not at all, we already knew they cared like this
DEVS>MONEY>GAME BALANCE>GAME HEALTH>COMMUNITY
And ive been folowing behaviour since 2017 so yeah sorry to say that that way but "It honestly had to be expected" …
Still just enjoy the game for yourself, if you have the FOMO, then you really should reconsider your priorities.(ITS FRUSTATING FOR ME TOO BTW)
FOMO is probably the biggest thing to ruin games for me, I played genshin for roughly a year and had to quit a few months ago due to how stressful it is. Despite the genuine fun game that it has the potential to be everything is bogged down by the constant stress of time limited events that push you to force yourself through the main story whether you want to or not in order to "keep up" with everything. I hate that so many games have become more about "being there when it happened" rather than being able to pick it up even years later and experience it the same as anyone else.
As much as I love skins, my hot take is having a Survivor or Killers perks work better for them than on others. Maybe there's some kind of scale down when you're not that character or for making prestige matter, in small increments, their perks get better. That'd make prestige AND character used matter more. Latter is more so for survivors since they are currently blank slates outside of skins worn.
Fomo is already part of the game already, how is one supposed to buy licensed killers and survivors?!
Not sure if you’ve heard of it, but deep rock galactic does things like this very well. It’s a 10$ game, there’s game dlcs you can buy for extra skins and stuff, but they make all event skins earn able, all battlepass skins earn able without paying a dime, I did the entire event pass for this summer and the entire battle pass for entirely free. I’m not saying dbd has to go that in depth to it, but drg at least gives us stuff for levelling up and putting time into the characters we like. We get new cosmetics every time we “prestige” our characters. It gives us SOMETHING. Games like that is the reason I don’t understand most companies, it’s honestly down to lining their own pockets. Just greed. I understand that drg probably has a small dev team and don’t need much money to keep paying their employees, but I feel like dbd is just going over the top with it and not giving us anything, I guess what you said, “crumbs”.
P100 could literally a gold version of the character so default skin but gold and make it shiny and boom instantly worth it
You say its a change in philosophy, it is not. It is making that philosophy that has always been there more transparent. The legendary quote 'If you don't like it play something else' still holds true. This is what they really think even now. The way they do everything is indicative of this. They do the bare minimum to keep enough interest and keep the money rolling in for the least amount of effort. That's all they care about 100%. Not even making a quality product that would make better returns on investment. Further they know they can get away with it because of a lack of competition. TCM while not really competition as its drastically different still tried to take from DBD's audience but even they do not look good right now with their pricing and certain… mindsets about how the game is vs. how it's played.
It's painfully obvious they don't play their own game or if they do it's not at a competent level and they don't interact with people who know better. Like many game designers before them I honestly believe BHVR sees this game as an art project with certain design flaws as part of it and thus must never be touched or if they are not in a meaningful way. I of course refer to such things as Nurse, tunnelling, camping, slugging and excessive killer bullying. Players especially in solo spend way too much time uninvested or left to sit and boil in frustration because they spend large amounts of time unable to do anything. I agree on the camping thing too, this 'fix' will do diddly squat. There's still ways to camp and it'll punish other things that aren't intended to be punished. Teleporting hooks would solve a lot of problems and has been suggested a lot of times. It'd require work to figure out the kinks and killer obviously would need buffs but it'd 100% stop camping and significantly hinder tunnelling. They don't do it though. Why? Because it's an art project and such things are part of the 'aesthetic' that must never be touched.
Granted the tribal community doesn't help which is really 90% of people who give feedback are wildly biased and give feedback that is utterly useless (how many times I get accused of being a survivor main despite being a killer player with empathy for the other side is ridiculous) but you can still figure this out if you have a good head on your shoulders if you think of things from both angles. All of these things are effort though and won't make them as much money as FOMO nonsense and giving Feng 100s of cosmetics.
it sucks how you can main your fav character and have nothing to show for it other than pointless p100 that will only higher ur chances of gettin tunneled