BREAKDOWN FIXED. COLDWIND FARM REWORK! | DBD Update Patch Notes 4.7.0



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BREAKDOWN = FIXED
PALLETS = FIXED
KEYS = FIXED

Oh, and there were tons of other things done too I suppose

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DBD Update Patch Notes: https://forum.deadbydaylight.com/en/kb/articles/281-4-7-0-mid-chapter

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About Me!

My name is Dyllon! I have played Dead By Daylight for about 1.5 years now strictly on my Twitch page. After being asked time and time again about how to get into the game, I decided to try my hand at making guides to help players.

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Keywords:Dbd, dead by daylight tips, dbd tips, dead by daylight mobile, dead by daylight new killer, dbd killer tips, dead by daylight killer tips, dead by daylight update, dbd update, patch update,

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33 thoughts on “BREAKDOWN FIXED. COLDWIND FARM REWORK! | DBD Update Patch Notes 4.7.0”

  1. Man you said low rank players have trouble with Freddy and I'm here thinking… "wait I'm rank 4 survivor and I ALWAYS have trouble with Freddy". I play on Xbox so there's alot of de-sync 😢😢😭 if it wasn't so bad Freddy wouldn't be either but so often I'm getting hit after dropping pallets, vaulting windows and I'm like 10 feet away and the killer still hits me from the other side somehow😐 DBD life as a console gamer is hard.

    Reply
  2. Great, they screw Freddy with his gen slowdown but the genrush is still there. I don't think that nerf would be necessary if they don't lower genrush. And I speak from survivor and killer because I play both.

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  3. You know about iri head even though it's not gonna get 2 extra hatchets and people think it is a nerf but I don't this it is because it's still strong with a one hit even more with new red add on

    And I saw "every trail starts with obsession" I don't think that was there before

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  4. This is a huge update! I can't game until after work, but hoping that pallets are truly fixed this time and looking forward to the new Cold Wind maps. Freddy definitely felt like he could do everything all the time, so it's nice to see some changes there.

    I'm curious about the Twins changes, on paper I think they're missing the mark. Groups of survivors already have defense against Vic if they're paying attention. It's the lone survivor experience of dodging Victor and not having enough time to kick him – or kicking him and having the killer send him back to you a few seconds later – that needs improving.

    Reply
  5. They really need to nerf wraith base movement speed and clocking speed because its just not fair. He can easily catch up to suriviors cloaked and is able to easily come out cloak and hit you ..but keep the uncloak hit and cloak speed. Because .

    This going by recently nearly getting whipped by newby wraith .with 1 perk and no add ons .

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  6. For your upcoming Small Game vid this would be a perfect time to incorporate the special effects of when a Totem is cleansed vs a missed skill check on a Gen. I cant tell the difference of explosions 🤯🤯

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  7. I find the twins nerf isn‘t needed, since the thing that made twins so annoying is how they camp. The Freddy nerf is fine, although the fake pallets nerf is pretty sad, bc it was such a nice power! I think the demo buff needs a bit more, so demo can be a really good killer. The graphical Update with the coldwind map is so nice, expect for it being bright as hell! The doctor is one of the best thing of the whole update, the Huntress add on rework is great and all the perks reworked like lucky break is now a useful perk, even if its 45 seconds! Everything is pretty good in this update, but they forgot something…
    SPIRIT NERF!!!!! #SPIRITNERF

    ~ Oni main (This is pretty cringe)

    Reply
  8. This update sucks! its so light! and it ruins the dark look and nice vimbing. WTF HAVE THEY DONE TO THIS GAME!? IM SO SAD IM CRYING! Why ruin this game :(((((((((

    Reply

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