Guide to every Breakable Wall | Dead by Daylight



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This guide covers every possible breakable wall in DBD (I hope!), letting you know how to play around them and whether you should prioritize breaking them.

00:00 Introduction
01:49 Azarov’s
02:40 Wretched Shop
03:44 Blood Lodge
04:39 Gas Heaven
06:37 Groaning Storehouse
07:31 Suffocation Pit
09:22 Ironworks of Misery
10:51 Coal Tower
11:51 Ormond
14:34 Midwich
18:06 Thompson House
18:53 Cowshed
19:37 Torment Creek
20:13 Rancid Abattoir
21:14 Family Residence
22:31 Badham Preschools
26:53 Dead Dawg Saloon
32:30 The Game
33:48 Chapel
35:32 Disturbed Ward

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39 thoughts on “Guide to every Breakable Wall | Dead by Daylight”

  1. There is a breakable wall on The Game that is on the bottom level that typically spawn next to a sliding door, and sometimes behind a pallet. If survivors try to use that pallet, they are literally stuck, with the only escape being across the pallet back into you. I think most survivors will know to avoid it until the gen is done, but sometimes you can catch a desperate or newer survivor with it.

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  2. hey otz, im kinda new in the game, i was looking your videos of dbd for a while, i like to play as survivor, but im the first to die always, hahahaa grettings otz! Any killer recommended for new players?

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  3. in my experience with the breakable wall in Azarov's, the side of that loop that spawns with the breakable wall generally spawns facing the rest of the map, so if a survivor loops that building by first vaulting into the building, I don't advise breaking the wall because if they try and play that window with only the one exit, when they get hit with entity blocker they'll be trapped in a building with only one exit, meaning you generally get a free hit.

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