36 Win Streak on Trickster | Dead by Daylight



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This video explains the general strategy I followed to get (almost) 50 wins in a row with the Trickster. For the purpose of this challenge, we consider a win getting four kills (or three kills if they escape after hatch). Maybe we’ll get the 50 next time!

00:00 Intro
00:45 Build explained
05:00 #1 – Disturbed Ward
16:32 #2 – Azarov’s
26:18 #20 – Ironworks of Miseryt
42:12 #29 – Badham Preschool
52:49 #36 – Azarov’s

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20 thoughts on “36 Win Streak on Trickster | Dead by Daylight”

  1. I think Trickster is primarily weak due to Main Event and his addon reliance. I have a few suggestions to improve Main Event.
    Main Event is highly situational for its usefulness and highly limited by the short window. I think both of these two aspects should be slightly buffed. I personally think it’s short window should be extended in a way that the window does not go down actively throwing blades or chasing survivors. This way the opportunity to use Main Event increases. To buff Main Event’s strength, your walking speed when activating Main Event goes down to 100% before it goes down to 96.5% when throwing blades. This way, survivors can’t completely counter Trickster by running around a wide rock. A cool idea for Main Event is that all survivor locations are revealed to you upon activating Main Event, but this might be a bit too much.
    I think one of the general quality of life changes that would be good Trickster would be his movement speed while in the Throw state but not throwing blades should be 105%. If you start throwing blades, but you stop throwing blades, you have to wait 2 whole seconds before transitioning back to 105% speed.

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  2. yesterday I destroy randoms whit tricky boy on the secret laboratory, I got ricochet and 15+ knives, on the end game lobby they talk about that trickster is too op and need a big nerf… I'm main trickster and I just laugh a lot

    Hope the devs buff the main event a bit.

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