5 Useless Things that Need a Change in Dead by Daylight!



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Hey everyone, today we’re going to look over five useless things currently in the game, that could use a rework of some kind or to just be completely removed. Let’s get into it.

Chapter 22 has been released! With this chapter we have a new killer, The Artist, a new survivor, Jonah Vasquez, and a new map, Eyrie of Crows, part of the new Forsaken Boneyard realm. It’s great, and I’ve been having fun so far!

Music used from YouTube Audio Library:
The Emperor’s Army – Jeremy Blake
Clean and Dance – An Jone

Hope you enjoy!

Dead by Daylight Wiki (very helpful and a ton of cool stuff and secrets on there): https://deadbydaylight.fandom.com/wiki/Dead_by_Daylight_Wiki

Intro 0:00
Luck 0:09
Mist offerings 1:41
Crows 3:52
Memento Mori 5:51
Charms 7:29
Outro 9:43

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22 thoughts on “5 Useless Things that Need a Change in Dead by Daylight!”

  1. i always found that the only times crows are useful to me is when they are clustered together like in Blackwater Swamp. I feel more maps could benefit from this like Haddonfield for example putting a bunch of crows on top of the Myers house

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  2. Would probably be better if luck was removed entirely instead of being buffed. Luck/RNG does not belong in a competitive skill based game. The most infuriating thing as killer is when you finally do a perfect play, down a survivor, slap them on the hook then because of some random ass 4% that takes no skill they completely undo your work and win. Imagine that on a much bigger scale, losing because of RNG is not fun

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  3. Maybe like how when crows circle people if you stay in one spot too long, one perk could be if you disturb 1 or 2 or 3 crows within a minute they start circling you and giving the killer noise notifications

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