6th Anniversary Original Killer Concept Reviews – Dead by Daylight



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In this series we take a look at community created concepts and compare them to the upcoming DBD chapter. This time around we’ll be looking at original killers like The Dredge who will be fully showcased during the 6th Anniversary live stream on May 17th.

Concepts Created By:
The Mimic by AwesomeAlan1
The Weaver by JSL99
The Rain by theredhood89
The Hanged Man by ADoorFrame

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Chapters:
00:00 Intro
00:43 “The Mimic” Concept
06:45 “The Weaver” Concept
11:10 “The Rain” Concept
14:55 “The Hanged Man” Concept
18:27 Final Thoughts

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Artist: Myuu
Title: Falling Rain
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Darkest Child by Kevin MacLeod http://incompetech.com
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Spaceship by Lesion X https://soundcloud.com/lesionxbeats
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27 thoughts on “6th Anniversary Original Killer Concept Reviews – Dead by Daylight”

  1. Is anyone gonna mention the fact that the mimic is basically just one of the miner wendigos from unti dawn? It actually seems like the entire chapter is based on until dawn, which would be fine but… It seems as though its trying to be played off as something that is completely original… Which its not.

    Reply
  2. I mean, there is zero shot it’ll be a w*ndigo. They’re very offensive to even speak about to native Canadian peoples, and a Canadian company would know that. No chance.

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  3. these are rlly good Concepts but i think it will be Candyman or an non Licensed killer, if so the Killer will have a power with in their Eyes

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  4. The Rain is very much my favorite. I think he just needs a stronger (less directly annoyance-based) effect in his tiers.

    Start by bumping everything up a tier. He gets tier 2 from the start, tier 3 at tier 2, etc. etc. The thunder shouldn't actually be too loud. In fact, instead of making loud thunder, I'd strongly consider taking the sound muffler from knockout and just apply that to the survivor with a distant rumbling sound occurring underneath it. The environmental downpour should only obscure visibility beyond 32 meters. Inside of that range, it shouldn't do much, but it should be a curtain of darkness past that point.

    Taking a page out of Cenobite's book, I think at tier 5 a hazard element should get added in. At tier 5, lightning strikes a survivor once every 30 seconds. This lightning strike creates a visual effect that can typically be seen all over the map, and the lightning bolt's aura will be shown to The Rain in white (for indoor maps). Shocked survivors gain the flashlight/flashbang effect on their screen for 5 seconds and are inflicted with the exposed status effect for 15 seconds.

    Survivors who are blinded by lightning are unable to work on gens, totems, chests, or use items, but can still vault pallets, windows, and enter lockers. Survivors inside of lockers, on hook, and dying on the ground have a 0% chance of being struck by lightning. If lightning cannot strike for any reason, it will immediately strike the first survivor who meets all eligibility criteria.

    EDIT: Forget about the downpour being player-unfriendly, added a sentence about it.

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  5. The Most Killer Concepts i've seen so far sadly always have the same Problems with the same reason they appear. The Perks or Abilitys are eihter absolutly useless or so damn OP they instantly deinstall the Game of any SurvivorMain. Usally people don't have much Game Knowlegde to actually Balance them, even if the Concepts are insanely cool in itself.

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  6. if the weaver comes out as a real killer I would main this killer and never look back I just think the idea of being a spider and hunting down players is so cool as a concept

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  7. I’m pretty sure the point of the perk you called “a weaker undying” is that you guarantee a second hex totem breaking so that you can Pentimento easier and extend Retribution and Haunted Grounds.

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  8. Huzzah ! Good morning i honestly am glad the rain wasn't as good as I though it could be and it was the one I voted for lol I have a terrible fear of thunder even in video games so I'd be a wreak 😬
    Amazing creativity like honestly dbd has so really truly creative passionate people they really are extremely luck to have that 🐷💖

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  9. The funny thing with the Mimic is that you don't even need an SFW to counter it. If all survivors are healthy and they hear an injured Meg they'll be like: Aww Shiiiiiet

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  10. The abilities of The Mimic are just dumb and not very well thought out. Like for example, how do you trick a survivor into thinking their is an almost complete generator nearby, when all the survivor has to do is look for the flood lights of the generator above it. If they don't see them, they know it's a trick… Stupid really.

    Also the crouch ability reducing your terror radius to zero is lazy and copied from Pig.

    I would have voted for The Rain personally.

    Reply
  11. Are you making another video addressing the insane frequency of the new and improved ai killers bots? Seems like the worst problem facing the game in its existence.

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  12. Honestly, I think that the Weaver is my favorite because it seems the most thought out and rather balanced and the Rain is my second favorite (mostly because they can add rainy weather to maps and rain just adds to the atmosphere). I don't really like the Mimic or the Hanged Man (apart from the perk that lets you see survivors above you because that just sounds really dope) because these killers just seem really overpowered and their perks would just be the toxic build that nobody likes (except the more tryhard killers). I have experienced my share of hate just from trying out meta perks from killer and survivor side and it just ruins the fun.

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