8 Underrated Survivor PERK Combos in Dead by Daylight!



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Hey everyone, today we’re talking perk combos for survivors. These are combos I like a lot. I’m only going to be mentioning 2 main perks for a pairing but adding others too that may work well for a full build. But the idea is creating synergies, I suppose. I want to focus on perks that aren’t really used very often or are fairly new, and are quite underrated alone, or when combined together. Let’s get into it.

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Music used from YouTube Audio Library:
The Emperor’s Army – Jeremy Blake
Night Run Away – An Jone

Timestamps:
Intro 0:00
Potential Energy and Fast Track 0:26
Reactive Healing and Self-Care 1:35
Repressed Alliance and Wire Tap 2:22
Fogwise and Hyperfocus 3:17
Calm Spirit and Overzealous 4:01
Corrective Action and Technician 4:52
Quick Gambit and Bond 5:41
Alert and Any Means Necessary 6:39
Outro 7:20

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22 thoughts on “8 Underrated Survivor PERK Combos in Dead by Daylight!”

  1. Is it just me or do licensed and non-licensed characters Powers need to be more canonical and simulative of the experience yeah they've gotten it down competitive wise but now it just feels boring and non-immersive every character license needs more to each their own power uniqueness if you know what I mean kind of how like Myers was when he first came out in dead by daylight just they need to keep it from being as crappy because it was still super unbalanced not going to lie

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  2. Not really an obscure combo I don’t think, but I’ve been using Hyperfocus + Stake Out for the guaranteed great skill checks bonuses. Works even better with Prove Thyself to max out BP gain in Objectives (and altruism if co-op healing).

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  3. Alert+Wiretap, you put wiretap to see killers aura, when kille destroys it you see his aura again
    Hyperfocus+ Technicician, If you fail any skill check because you are not good enought with them as me, you got the change to not alert the killer

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  4. Potential Energy is best used with prove thyself and do a gen together with another survivor. This way, the gen still progress + you give 15% speed boost to the other survivor on the gen while you work on you potential energy. This way, you have an actual impact while gathering token instead of using the perk like a gimmick

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  5. i think a good perk combo is self aware and any exhaustion perk like sprint burst, it's also really good with lightweight so u know how ur scratch marks look like so u can lose the killer best in indoor maps

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  6. OK I was actually hoping someone would find synergy with potential energy. I'll try it out but I had my doubts about it's efficiency. Quick gambit will be better on 2 floor maps I think. Too close to a gen and the killer will just go for that gen. That speed boost is great tho. A gen rush perk without gen rushing yourself lol.
    Cool video!

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  7. I, personally, have been running We’ll make it and Renewal for some time now and I can promise you it’s such a good combo, it guarantees you a free health state without a need to heal after you get unhooked

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