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The Trapper, DBD’s oldest killer, has fallen victim to being outdated and underutilized in the game’s current state. In this video, we dive into why that is and how we might be able to fix it.
I’m back! Finally! I’m going to try to get back into uploading again, and trying to make other content to prevent myself from getting burnt out. These videos take a while to script and throw.
Videos Used:
Old Trapper footage:
https://www.youtube.com/watch?v=2LwstI2wOWM&list=PL_CsrZsdMRKNP7-Qf28-SojmmrfqIwesY&index=2
New Freddy footage:
https://www.youtube.com/watch?v=HuWqwb0jG7c&t=156s
RDR2 Timelapse:
https://www.youtube.com/watch?v=qnukpXwQrQc&t=76s
source
I've been enjoying playing M1 Machete(1) Man from time to time when I don't have a character specific challenge I'm going for and I just want to work on my basic Killer gameplay. That is I play Trapper with no Perks, no Add-ons and once the match starts put the two traps I have on hand down out of the way and from then on no traps. Just basic M1 and mindgames.
The point isn't to get four kills but to see how many hooks I can get without camping or tunneling. I can typically get at least eight hooks before the gens are done, two on each Survivor, and sometimes can get one or two kills, more if the group is trying for saves or just messing around because I'm Trapper and not someone they find more threating.
I use the Deathmatch Wrestler skin set for that (lack of a) "build" but that's not really necessary, just a little joke for myself, having "M1 Machete Man" be his wrestler name.
(1) It seems he actually uses a cleaver, but "M1 Machete Man" is what Otz called him so that's what I'm going with.
SKRUMP
Completely agree with your take on this. Ive been saying this for years. The reason i said that Billy was the best S tier killer designed in the game. He was balanced, counterable but lethal and dangerous at the same time, giving an expression of skill, he comes with a high skill ceiling and skill floor. He is really good to pick up and learn at a basic level for any new player. Rev chainsaw to either go around the map or instadown a survivor and press m1 occasionally. It gives of sense that if you actually liked playing him, you can get better and over thousands of hours of mastery, you will get rewarded for dedication. I really wish Trapper was like this. Idk why he doesnt get changes but Huntress who is simple for new players and high kill rates get buffed over him. Makes no sense. Huntress is also like this with Billy.
Trapper needs his power in lockers or special stations and his traps need to be slightly bigger to stop headache placements and be more forgiving and in my opinion, add something to prevent one guy disarming every trap on the map.
Ok so hear me out trapper with starstruck, agi, iron, mad grit. Try for basement hooks it’s so funny
aren’t you the green doll from stitch
Lol killer mains when a survivor runs into a random trap across the map and they still make it after the survivor tries 28.7 times to get out of that trap and they still get killed: "TRapPer NeEDs a BuFF"
What's baffling to me is trapper as he is at least to me is fine he just needs one simple change to waste less time setting up starting with all the traps and maybe some faster setting speed and more haste after setting a trap they could make him way better with 2-3 base kit addons
Its also funny to me that they wont buff him because of onboarding but if you buy the game on pc have the 5 killers and ask anyone they will 100% tell you to play wraith first idk anyone whos gonna start playing the game with trapper these days I didn't even do that when I started in 2019 I played legion
The least they could do is have traps start open or open after a delay.
I don't know what's worse the fact that 290 people so far and probably more to follow people like this video or the fact that somebody spent around 12 minutes whining about Trapper needing a buff
let him throw traps
I feel like wraith doesn't need a rework but it could be good for him and potentially could be cool i.e cloaking certain gens or things
Legion is a better starter killer than Trapper. Legion is pure M1. You can frenzy all day. But you need to M1 to get anywhere. It's even more simple than the network of traps. Press button. Fast. Stab. Stab again. Down. The simplest killer.
Hey there, (high mmr) trapper here😅 ive played only Trapper for over 4 years straight. A lot of good Trappers get very good kill rates in high mmr from simply just understanding the game. Also snowballing is not an uncommon tactic for winning. And it doesn't necessarily feel great on either side. He doesn't even need that much to be playable. Give him a third trap at the start. Make the Trap hitbox ever so slightly bigger so we don't have to make sure our trap is Pixel Perfect at a pallet. And stop letting him step into his own traps, let that be a meme add-on. W video. Subbed
One thing I will say for Trapper and new players, I remember when I first started I played Trapper and having his traps spread out made me explore the map more then the generators, it made it feel like a small reward so even if I didn't find a survivor like if I was checking gens and found nothing. His traps give a small dopamine hit and feel like you can use do something instead of just wandering from gen to gen hoping to find something. This is something I feel like people with 3000 hours forget about.
That being said once you get used to the game and have a better idea having to go out of your way for traps knowing that you're wasting time is painful, and the worst is when the game bugs out and a trap spawns outside the map.
It's hard to say what the right balance is between giving little rewards to new players and not wasting the time of old players is, maybe have them spawn in the part of the map that the survivors spawn in, this gets new players to think about where survivors spawn in relation to the killer and learn something and lets old players know they aren't wasting time going to the traps.
Hearing the Casting of Frank Stone at the beginning reminded me how much I want a Frank Stone chapter.
Trapper does not work in modern Dbd. He's too slow. The only thing he has that keeps him from being a complete disaster really is that potential game ending payoff. But with what other killer can survivors just turn off their power? Have 1 survivor follow him at a distance and now he legit just can't do anything. And its not like its innate slowdown that means "Oh but now 1 survivor does no generators all game" because the time it takes to disarm his setup vs him having to cross the map to setup isn't the same. He's so outdated and sluggish that you can legit play a 1v3 against him and because you turn him into a pure m1 killer he STILL loses. Plague has instant downs. Same with legion. Trapper has fleeting hope and the dream of a rework. Setting stone legit needs to be baseline. The only world in which trapper can function is one where he starts with all his traps and they reset themselves over time if disabled
i mean i played with trapper up to gold ranks, id say its a fair intro in that regard, as for the fun aspect, people will go for other killers or actually go farm to buy them for no extra money excepting the licensed ones. DBD is already a niche game as it is, if they dont like the 1v4 aspect, they wont like the rest of the game entirely regardless of killer/survivor gameplay
Trapper could carry all his traps as base kit and it wouldn’t make him strong enough
Hello this is BHVR, we heard you loud and clear. With this information, we decided to nerf the Pig once again
I was absolutely destroying SWFs as Krampus for the holiday event, you just have a skill issue lolol
I play ALOT of trapper. Honestly i dont know what they could do to buff him while keeping him balanced. More traps would mean a more secure side of the map. The fact he has to wander out to get his traps balances the game for the survivors to have a chance to go into jis starting territory. If he has more traps at the start its alot of power he has on his starting point. The only thing I could think of is making it more punishing for a survivor stepping on the trap itself. It takes a while to set these things up after collecting them and its so frusterating when i get a trap to work but im so far away, it makes me want to stay near my set traps i dont think my power should be oppressing me to do that. I think the traps have to take WAY longer to get out of without the help of another survivor. Thats literally it. Or give trapper a speed burst when someone is trapped, like as if ethan gets excited that a trapped worked. Then it would make him dangerous no matter where he is on the map. He could use that speed to chase somone else or use to it get back to the trapped person. It even matches the theme of one of his perks. Agitation, getting all excited to get the hooks off.
i hope they change skullmerchant fast. yea she was opressive but how offten did you see her? once in a blue moon, i can guaratie that. now she is just qeneral m1 killer which drones on the side
While I agree what you’re saying with people understanding the power super fast and learning how to deal with it so the killer is weaker, I think you are significantly discounting the potential skill ceiling of trapper. You are acting as if macro gameplay is less impactful or satisfying than chase related powers. You also completely neglected the fact that trapper gets a huge speed boost that pretty much guarantees hits in many tiles if played correctly. Just because people who barely play the killer THINKS they know all there is to know about trapper and fail miserably with trapper against competent survivors does not mean the killer is weak.
Trapper is the undoubtedly the toughest killer to play as for many, but when you secure a 4k considering how “handicapped” you are in terms of power it’s one of the most satisfying wins you can ever have (especially if you’re playing aggressively and not relying on cheesy methods like camping)
I main the trapper and I’m currently P14; I have the most fun with him apparently lol
A couple simple fixes for trapper are having spawn with all his traps and give him different kinds of traps like allow him to trap a generator or trap lockers and as a survivor runs past they reach out and grab them into it he's the trapper for Christ's sake I'm sure he's developed more than just bear traps
Its almost as if BHVR's priorities are : "If it isnt completely broken, ignore and push more skins" :/
The most loud incorrect buzzer plays when BHVR says that Trapper is "easy to play"Like really BHVR, give Trapper his rework.
Personal i would like to see him have 2 traps spawn in already set
I find it really funny that Trapper is meant to be players "learning" killer, as I started with Xeno. From a new killer experience, they should add more trap variety to his base kit: two traps for gens that expose survivors and traps for pallets that put on status effects (like a killer variant of Ripley's perk). In addition, if Trapper is the "newbie killer" things like saboing hooks or flashlight usage should come with a trade-off specifically against Trapper: expose the surv who did it, drop the carried player as normal, and add a cooldown that prevents Trapper from being blinded again for limited time. This would teach new killers basic mechanics, player behavior, and map control.
Evan McMillan is good as he is right now, I lile his gameplay you can always pick another killer like Wraith if you want a better auto-attack killer. That being said, I cannot play Trapper when Im not in the macro mood and I just want to go in auto pilot, sometimes I play one match of DBD early in the morning, and my brain can't just keep it up, I get destroyed, all 5 gen done before I can even set my traps. I like the style of gameplay Trapper give, if I just want to enjoy the game without havin to plan that much I can just pick Wraith or Pig. Trapper don't need a change.
Honestly, Wraith is a much better onboarding Killer than trapper, AND is still a solid choice at the higher level. He's an example of what Trapper should be more like.
I think trapper is underrated and does well. Not against top tier, but for average players, he's just fine. He's fun to play and fun to go against. My problem is all the new killers with confusing powers that are very difficult to counter. Comparing trapper to these near over powered or overly complicated killers is unfair.