CHECKING OUT DEATH SLINGERS NERFS! – Dead by Daylight PTB!



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40 thoughts on “CHECKING OUT DEATH SLINGERS NERFS! – Dead by Daylight PTB!”

  1. You should be able as Killer to completely destroy totems if boon totems are gonna be a thing. Why do killer totems have to go away when they're cleansed, but survivors totems get to be reactivated throughout the match. Ruin with Old Undying was too much because Ruin could be active on 4 whole totems, but survivors turning on their boon totems more times than that is fine I guess. Fuckin devs man.

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  2. A good tip for dslinger is to aim down sights and shoot your empty gun when you want to force someone's dead hard. Survivors can hear the clicking sound it makes and it almost always makes them waste their dhard

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  3. Beware, reader, the mimimi is really strong in this comment section. THE GAME IS DeAD, SURVIVorS CAN LIGHT TOtEmS NOW! Aww, diddums, the devs are trying to add something new, how dare they? rofl

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  4. Honestly cannot believe what they did to this killer I actually honestly only ever used him a few times I actually prefer huntress because of her more volatility in map contvolatility and mount control this killer takes a lot of skill to use and the fact that they did this is Doesn't make any sense.

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  5. Despite the fact that killers have asked multiple times for hex totems to actually be more viable they gave it to survivors like they do everything else these developers have the survivors rod all the way down the throat.

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  6. I dont thinks this is good. kinda shows how blind the devs are for killer. They should make totems breakable for killers too. I think 2021 might be the start of the downhill for dbd.

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  7. With survivors using the healing perk, 3 genning has now become trivial. They can just run away to the corner of the map with the boon and heal infinitely without even needing a teammate to help out. The killer can't leave to destroy the boon, and the first survivor will be healed before the 2nd becomes injured.

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  8. wow, I love this game so much. The devs really are doing a great job at balancing the already survivor sided game huh 🙂 It’s enough that I have to bring Pop if I don’t get Ruin value, and now the fact that motherfuckers can take away any killer Hex with a Boon totem is absolute bullshit. The devs find any way to make the game more survivor sided, that was my rant 😆

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  9. Easy fix for boon totems would be limiting how often a survivor can set one up with tokens.

    Maybe make them interact like if you run 2 Boons you get more tokens to share between them than if you ran either individually.

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  10. honestly tho…… If us killers have to do this now too, that stomp should at least destroy that totem from the match. Survivors break our Hexs all the time, why can't we stop their totem perks too.

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  11. Just increase the shoot distance to 20 ft instead of 16. It would encourage walking while aiming. They increased his movement speed while aiming and addons make him even faster. This means his map presence can potentially be a lot stronger with those add-ons and 20 ft shoot distance. I think those snipes would allow him to be more fun as well. It would shift his gameplay a bit but perhaps still allow some catharsis in playing him. Also means that if you get sniped at 20 ft you'll probably have a lot of random things to put in between you and him to break the chain. I like him a lot. He has a unique interaction with survivors. I'd hate to see him get played even less because of this.

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  12. Undying + thrill of the hunt you can see anyone who even tries to touch a totem and can easily stop it plus it takes them longer to bless it since they are buffing thrill.
    With how many people who will try to abuse blessings this can actually hurt survivors more than it will help them when trying to bless. This leads to a big gen slow down also as most people will keep trying to bless totems.

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