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Is Dead by Daylight DYING? – GimmsRant
#DBD #GimmsRant
GimmsRant #80 – This week we look at DBD on the steam charts, the player health in Dead by Daylight in general but more importantly how we can FIX this game that appears to be a sinking ship at this point.
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About Dead by Daylight
Dead by Daylight is a multiplayer (4vs1) horror game where one player takes on the role of the savage Killer, and the other four players play as Survivors, trying to escape the Killer and avoid being caught, tortured and killed.
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Not live tonight guys, will be tomorrow night! Working off my feet at the minute. Love you all ❤
One thing to keep in mind too regarding that peak player bump in October and November, BHVR made the game free to play on Steam towards the end of October and beginning of November
So yes gimms the game has been the same but when ever the devs wanna change something about the game even if it's small like the "locomotion", people will complain that the devs waste time on other things and not fix the game.
Mori changes were also announced a long time ago. They should be implemented into the base game, and they didn't say anything about that for a long time.
I get it that it's not easy to balance a pvp game, especially an asymmetric one, especially since there's little to no reference from other games from the same genre, but ffs, every single good thing feels too little too late. BHVR are so tragic at identifying what needs immediate attention, much less dealing with it, that it's not even laughable anymore, it's sad. Why spend this much time on a major change when you're ALWAYS going to opt for the simplest and most basic choice? Hatch now spawns when there's one person left only, how long did it take you to think of that one? MMR takes into account kills and escapes, as well as match time a little, truly revolutionary. Boons give you the most common things you'd want – healing, leaving no scratchmarks, picking yourself up… how insanely interesting and refreshing amirite?
Apparently 99'ing gates is fine, the vast majority of kills happening after the gens are completed speaks of no problems within the game pacing, everyone moving to survivor because killer is that unenjoyable only means they're "shaking it up a little".
The objective/win condition should be steered towards a point-based objective system. Onscreen points that both sides/roles can see.
Steer away from the 'survival horror' genre, and instead towards the 'horror-inspired arena' genre. Something that this game pretty much is already.
Objective: – Just get more points than the other side. If you die, or escape – your contribution to the scoreboard is capped (so you can no longer earn points for your team)
There. Now the objective for both sides is the same. And the win condition is very simple. It's just a tug of war on who can get the most points.
It's just all about the way you obtain these points, that's what makes it unique depending on the role you play. Or even the specific killer you play.
Killer can obtain points by doing tasks that are oppressive, malicious, and 'in the killer's nature'.
Survivors can obtain points by doing tasks that are heroic, altruistic, and contribute in helping them & their team survive.
(notice how I didn't say Gens or Hooks or Kills) – That's because these are just ways to to earn points.
But what it allows is for 'secondary tasks' to be incorporated, which can offer players the ability to earn more points.
And this can also provide a buff to killers that have built-in slowdown mechanics (like Pinhead, Sadako, Freddy, etc) which require survivors to travel to locations to complete a task.
FEATURES I'D LIKE TO SEE
:- An in-game timer to avoid games for running on too long
:- A stamina mechanic for survivors (I've thought of one, but that's a whole other discussion)
:- More interaction with The Entity within the game
:- More interaction with the Pustula Flowers within the game (perhaps one of many additional tasks??)
HERE'S HOW TO FIX BOONS
Make them an amalgamation of the HEX perks. The killer should get to decide the 'additional' task of the match. But where the killer get's a buff, the survivors get a buff.
That way, a match sees the sum of one HEX active & and one BOON active (between 4 players).
(I would go one step further and make the HEXs a mechanic separate from perks, but you're limited to only 1. – But I can see the majority of the community not liking that idea)
HERE'S A FEW GAMEMODE IDEAS
Lone Wolf mode
The objective and tasks are near enough the same, but each of the 4 survivors is only in it for themselves.
(Each player's points is there's only, and the objective is to come out on top above the rest. But survivors still have to work together to detract points from the killer, so that they don't win)
Family mode
The objective and tasks are near enough the same, but you can ONLY queue with 3 other friends. It's expected you can all communicate with a mic.
(Due to survivors having much greater coordination with the help of comms, necessary buffs and nerfs are incorporated in order to level the playing field)
Adept mode
The objective is a lot more akin to the current game, but there are no points, no perks, no items, no aura readings, no music. But, there's lots of fog, lots of crows, and lots of scares.
(The survivor is equipped with a special 'Terror Meter' that builds up the longer they're within the killer's terror radius. The closer they are, the faster the meter fills)
(When a survivor's 'Terror Meter' is maxed, the killer is made aware of the survivor's location with 'Killer Instinct')
(What makes this 'Adept' is the fact survivors are always Exposed, so your first chase might be your last)
(The objective in this mode is either Kill or Escape)
(I'd love to discuss any ideas further or even just share some more ideas I've held onto)
I'm a killer main. I have been playing for 2.5 years, and have sunk well over 3000hrs into this game. I'm done. I want to play a game where my opponents beat me with skill, and not because I got outperked.
Also wish they would put in some randomize system like F13 had for survivor/killer, be surprised who you're gonna be when the match starts.
Noticed now during the day I can't find survivor matches because hardly anyone is playing killer, 6 or 7 months ago during the day I would find survivor matches all day in seconds.
Ten changes to bring players back:
1: Remove SBMM and come up with something else. Just do it.
2: Remove Boons and Scourge Hooks. (Remove Scourge Hooks only to be fair)
3: ACTUALLY balance the game by allowing Killers to be powerful. Buff every Killer other than Spirit, Nurse, Hag, and Blight. You're not supposed to win a Survival game every match. (Notice how I didn't say how much to buff them by, because each one of the Killers needs their own special attention)
4: Quit releasing Perks and balance what we already have. Even delete some that aren't worth a damn.
5: No more Perk tiers.
6: PROVE they have nothing to do with NFT's. (They need to do this, trust me)
7: Be more open about EVERYTHING. Upcoming changes, tell the community. ALL changes from PTB to live, tell the community. I think you get it.
8: Add actual game mechanics to the game and get rid of looping, it's dumb asf and always has been. (Quit being lazy and do it)
9: New game modes.
10: Either slow down healing, or slow down Gen speed. One, or the other.
Anyways, I really don't follow this game anymore, but I thought I'd put my two cents in. I hope you're well Mr. Gimms. Later.
I think that it is slowly dying. But I predict that we have till at least the 8th year anniversary before they are done with the game.
I can feel the game slowly slipping away… it is so sad. Not sure I'll go down with the ship or jump on a boat lol
I left the game during october and I gotta say I agree with everything you said the devs need a wake up call asap or their numbers are gonna keep declining
I stopped playing 2 months after Pinhead came out. It really sucks too because I used to love this game. A lot of things in dbd were starting to get on my nerves, but the tipping point was the devs lack of awareness and out of touch behavior to their own community. The game is obviously one-sided, and as a Survivor Main, I believe it should be killer sided. It makes sense lore and gameplay wise.
I feel like SBMM is still around because they took so much time to make and implement it, and it turned out to be crap. They are only keeping it because they are stubborn, and refuse to accept the truth.
I spent too long trying to rage against the machine and justify dbd's crap… Tried putting out ideas for fixes, interacted with the community. But after all this garbage…. All the crap bhvr has pulled… Let it burn, slowly, they had enough time to fix it and they refuse so let it burn imo
IF the 2 new horror games(Evil Dead and TCM) are decent then DBD will see a bigger decrease in players. Good luck BHVR 👍
The game can do so much their just lazy like for example 2v8 can be a mode new rewards ect
nerf dead hard and I'll play more
Boons = low risk, high reward
hexes = high risk, low reward
I recently just committed to personally quit DBD. It was a hard thing to do for me after putting over 2,000hrs into the game. Don’t get me wrong I do miss playing it but I have to tell myself no because it is not worth it for me mentally. I tried to have fun but it is impossible when playing as killer or solo survivor. Maybe I would come back if all of a sudden it is the most balanced game ever but from seeing the q&a’s that is never going to happen. Instead I’ve invested my time to finishing my big catalog of unfinished games/haven’t started.
I completely agree and it sucks cause I’ll play at least one match a day but I get frustrated with the SBMM system when playing killer and it makes me shut the system off and stop playing after just a few minutes each time survivor is a little better but still has issues
The peak player count in June was when the Resident Evil chapter came out and RE has a huge following so RE fans jumped on the see this chapter and after they realized that the game is fucking dog shit they fucking dipped outta there.
Be great to have a game mode like Survival 10 survivors one killer one giant realm every match
Survivors objective survive until the times ends
Killers objective hunt down all survivors before the time runs out
For me that's a start I would call the game mode Survive until daylight
Dying is an over statement. Players are leaving sure, but i think it's fair to say that a portion of those players went to other platforms such as epic. That being said i do definitely have problems with the game. But it's not "dying"
This is why you dont compare DBD to Hockey
Yeah once the evil dead game & Texas chainsaw massacre game release. I’m giving dbd a big break
I truly believe this game could be so much more than it is, better balance, more interactive and often chases, and more options for builds when playing. But as of now, you need meta to beat meta and you're "gg EZ game" for doing anything other than sweating.
Here's my take. Boon perks shouldn't be free. Snuffing a boon should break the totem, full stop.
The reason I and many others are leaving the game isn't so much just boon perks or SBMM. It's the lack of care from the devs. They want our money, they want us to stick to this game, yet they don't seem to care about how we feel about the game. SBMM should have come AFTER balancing, optimization, and a win condition. The fact that they slammed SBMM up this game's ass without any of those things shows how little they care about the quality of this game, and how much they just want it to make money.
as I suggested loooooong ago and you mentionned as well, they should make a system like how COD BO2 did for weapons and perks, you can be perkless and have all the attachments or only have the guns and have 6 perks, balance it out, very powerful perks like DS DH or BBQ and pain resonance takes tokens and the more meta they are the more they take so you can either have 4 perks that are OKAY or have 2 meta perks, that would balance the game without needed to rework all the perks, you want DS and DH? ok but now you don't have COH or iron will and stuff like that, it will even out the strength of perks.
Well said. Please watch this video devs! lol
It is hard to find motivation to play.
Dead hard squads with all second chance sweat perks running circle of healing are getting so bloody common.
Killer is just boring now it’s just constantly meta after meta.
Survivor is no better just a bunch of slowdown perks on meta killers.
Does no one ever mix it up?
I'm going to be honest, after Arenas came into Apex, I no longer think a new gamemode would be a good idea. While it sounded fun and awesome before it launched into Apex, I quickly found out that I really didn't like it and would rather just play Battle Royal. But now there are challenges and dailies that can only be done on Arenas, and if I don't do them then The Battle Pass becomes even more difficult to complete. So basically I have the gamemode I hate shoved down my throat, which just makes the whole thing less enjoyable. And while I can't speak for the Apex Community as a whole, all my friends agree that they'd rather just play Battle Royal and a few of them have stopped playing because of how much the game is pushing Arenas. I feel as if a new gamemode would cause the same issues in DBD, while yes there would be some people who enjoy it, there would also be people who hate it and may stop playing all together because of it, and I honestly can't say which side would be bigger. Doing gens and killing survivors may be getting stale, but it is the reason we all got DBD in the first place. I should also mention that this is all my opinion and thoughts, not a fact, and maybe I'm not thinking or realizing something, but as things are now I really don't want any new gamemodes.
I think Dbd honestly should die at this point. It’s obvious now Bhvr only cares about protecting their ego and themselves. If they cannot take an ounce of criticism they should shut it down.
Sbmm, boons, hackers, bugs, nerfs, dumb buffs. It's a mess of mistakes by bhvr
What Gimms and all of us know DBD needs: no SBMM, new game modes, meta shakeup, addressing the grind, more transparency
What bhvr gives us: double bloodpoints every time their player count dwindles
Theyre too busy making feng skins
I agree with you gimms I been playing this game for 6 years now and the biggest thing I want is a new game mode just doing the same thing in the game for 6 years is boring I hope they would listen and give us something new we just wait and see
DEAD GAME G in all seriousness now it is sad to see the players go down at least its at a ok number atm but if it keeps going down this is very bad and hope they will be able to do something to bring the numbers back up
We’re doing a good job so far
We all saw this coming years ago. It’s a huge mess. 4 of the last 5 months I haven’t even played 1 minute.
10:00 WTF… I didn't know notqueen got voted for that. She definitely didn't deserve it in my opinion. I still have a chip on my shoulder over how people on the forums are treated, never mind the Dowsey situation.
Maybe Patrick or McCote should play a game live. See if it's as balanced as they say it is. When McCote went against that professional team, actually good changes went through because he realized how bad the game was then.
Why don't they just higher a team to sit down look at the perks and see what's used the most and used the least and buff the ones not used and nerf the overpowered ones
Most definitely dying all thanks to the devs not improving there game in any way shape or form.
All of your examples are reasons I haven’t been playing as much. I’ve been playing for years and while the devs have made good progress I can’t help feeling like it’s one step forward and two steps back. It’s just another reason I’m excited for the Evil Dead game. Even though it’s been delayed a few times I’m happy to wait if it means improving the quality of the game. Behavior never seems to understand that.
They need to remove SBMM and bring back the old pip system the old ranking system.
The need to nerf COH to a 2 time use in a single trial 50% healing tops.
Boon totems need nerfed so killers can break the boon when they snuff them.
Doing this alone would bring back players.
Um as far as the grind goes they need to get rid of perk tiers because nobody uses tier 1 or 2 its always a fucking race to tier 3 okay and if they wanted to do something where you have to prestige the killer as least 1 time to get the tier 2 auto matic and then pretige three you get tier 3 perks automatic in the blood web even that alone would reduce the grind ridiculously and it would give an incentive for going on 3 pretige points also rewarding players with a unique skin for the killer or survivor for doign prestige grind, any of these options would make it more of an incentive to do it.
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Rank Rewards at the beginning of the month have finally been increased to 2 million which is good but the bps don't mean shit, REwards like iridescent shards along with 2 mil bps would be better, I feel like grinding that hard I should be rewarded with 10,000 shards for reaching iri 1 on dbd.
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The need to bring back the killer survivor interaction instead of it being a race to the gens and to the exist I mentioned in another video, survivors have to repair say 2 generators while all the others are blocked for example so core game mechanic corrupt all gens except two on opposite sides of the map 1 gen complete unblocks another generator, to the point where survivors have to repair all 7 gens on the map, add extra totems that go towards giving the killer the ability to kill survivors at the end game when all gens are completed if those extra totems remain and these totems cannot be blessed or used as hexes they are essentially there for endgame purposes, make it so survivors have to search around for parts to use to repair the generator, they could equip survivors with 1 weapon a piece that can be used once as a decisive strike, toolboxes should only be used for saboing hooks instead of increasing gen speeds, DH and Prove thyself needs reworked, until these changes are done I see a lot of the community switching to VHS leaving dbd in the dust simlply because the devs of this game just don't get it.
Yes its dying,I personally i'm tired of the shit state of this game.
AND MORE SPECIFICALLY I'M FUCKING TIRED OF DEALING WITH HACKERS
BHVR does absolutely nothing about it when there are thousand of epic game store hackers with their free accounts than sporadically banning 1 of them after players need to send tons of evidence first because their anticheat is a joke .