NEW MORI FINISHER SYSTEM IS BROKEN… | Dead By Daylight Public Test Build



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In today’s YouTube video, we’re going to be playing on the Public Test Build and the new mori finisher system is broken and promotes slugging, camping and tunneling even more compare to before. Behaviour can’t allow this to come to the live servers, especially with the bugs that we’ve already noticed which I’ll be uploading them videos soon, so keep an eye out! The killer that we’re going to be playing is Pyramid Head and the build is Hex: Devour Hope, Hex: Undying, Knockout and Play With Your Food. The addons that we’re running within this match are Burning Man Painting which increases Punishment of the Damned Attack range by +1.5 metres. Then the other addon is Forgotten Videotape which Reduces Rites of Judgement Recharge time by – 3 seconds. This build is going to make survivors panic and unable to recover as fast due to knockout, but before we get into this video, I do have a question for you guys. What do you think of the mori finisher system and unbreakable changes? Put them in the comments below.

Time Stamps:
00:00 Introduction
00:20 The Killer + The Build
00:44 The Question Of The Day
00:54 The Promotion Section
01:09 The Gameplay
09:16 The End Game Chat
10:20 The Survivor Builds
10:50 The Outro Section

Previous Video:
HACKER RAGE QUIT AFTER I HELD THEM HOSTAGE
https://youtu.be/69tgZAKMedQ

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—————-

More about Dead By Daylight:

A group of up to four survivors must elude one killer. The survivors’ perspectives are third-person, while the killer’s perspective is first-person. The survivors cannot fight against the killer and can only survive by running away and evading them. They must use obstacles in the form of wooden pallets, windows, and items that they either find inside chests or bring before the match starts to run from the killer for as long as they can. In order to escape, survivors must repair 5 generators scattered across the entire map to power the exit gates, then they must open the exit gates and leave the area themselves or find a hatch to jump into.

————————————————————–
Intro Music:
♪ Animal Friends (Prod. by Lukrembo)
Link : https://youtu.be/ag2RePNqwCs
————————————————————–
Outro Music:
Song: Jim Yosef – Samurai [NCS Release]
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17 thoughts on “NEW MORI FINISHER SYSTEM IS BROKEN… | Dead By Daylight Public Test Build”

  1. I’m glad to see that the survivors were pretty chill in the endgame. I once had a survivor dc then wait until the end of the match to tell me they could’ve ran me for another 2 minutes lol

    Reply
  2. I'm a Killer main. I've seen many videos on this ptb and it all looks unfun. The changes encourage slugging for the 4k, ironically, and it's what I've seen. You just drive forward for the 4k because all that matters is getting the downs. It'll definitely increase the amount of people who play certain Killers (e.g. Nurse, Oni, Huntress) and can easily end a game out of nowhere. There's no major back and forth, no comeback strategies, and it seems like a bad direction to go. I'm glad they put it out on the ptb and I'm glad they're taking their time and not making it the next patch update. It shows patience and observation on their end, and just with all that's come out today, I imagine they're gonna bring it back to square one and rethink the system.

    Reply
  3. idk normally and before I would enjoy the changes but for this one after seeing streamers experiment with it, it seems like most people wouldn’t have fun with it, it might as well be a starstruck nurse after starstruck nurse, but great vid as always<3

    Reply
  4. Hello.

    8:58 What just happened ? So with this new system, if all of the survivors are down at the same time, it triggers that mori offering and you kill them all at once ? Is that it ? Also the survivors can get up without any Unbreakable kinda perk ?

    Did i understand correctly or am i wrong ?

    Also it is nice to see you playing with P.H. I can't remember the last time i saw a video of you playing him.

    Reply
  5. The concept is cool with it sort of being this high-tension final moments with the FOV shift and the sound cue but the trigger condition is WAY too generous. Love the transition and effects but they do need to address what actually triggers Last Man Standing. Also, we're gonna need more mori animations otherwise this effect may get a little tedious.

    Reply
  6. I haven’t played the ptb but I don’t think this is that bad? Maybe I’ll change my mind after seeing some more vids. Realistically how often can you get 4 survivors downed in 45 seconds, most killers complain that multiple gens get done during the first chase, that’s 90 seconds for a single down. Killers which try will for a 4 slug will mostly lose it’s less efficient than a face camping bubba, by the time you have your first down the other survivors will have done 2 gens, and those survivors can now stay on gens and don’t need to go for the pickup, so by the time the killer gets a second down the first survivor is back up and another gen is completed, there are some niche situations where a bubba, myers, oni, huntress gets 4 down at once but that’s still possible today but realistically how often does that happen? and that’s with current 1 unbreakable. I honestly think 4 slug games will be less common with these changes and even if you are slugged for the 4k you aren’t going to spend 4 minutes on the floor because the killer can’t find you. You are either back up after or dead within 45 seconds.

    Reply
  7. Ok what too say now as someone who hasn't played this game since pinhead or artist came when sadako dredge daddy Wesker came I was excited and I've been playing some here and there I've seen the update videos everyone I watch react and tell their options and I too try too see different reaction and see what they say but however this one is very very very very like HHHHHUUUUUUHHHHHH WHAT IS THIS

    here is why tho when I was seeing the videos like for potatolegion he was showing the pick speeds

    Unbreakable by itself as said 22.5s ok but it's not an instant pick up u can choose when too get up lol

    Next is unbreakable and exponential is 14.5s

    Next Unbreakable and No mither is 19.4s

    But with all three unbreakable experiential and no mither is literally 13.42s like there no slugging no snowballing if some of these perks were combined there just none it's like u have to pick up no matter what now it's like killers can no longer apply that pressure anymore for survivors I mean I guess the hooks will still be half of pressure but without the slugs it wouldn't be as much for the survivors to stay off the gens cause all they need is one person to take care of them unless the downs were close too them without killers knowing others were around and etc idk people would've think this game will be fun for all of us well yea for survivors but as a killer they have fun their own way cause they are trying too kill u so u can't expect something out of others just cause u can't have fun survivors that's not how it works yes their will be times killers feel like giving hatch or letting u escape but not all the time sometimes it's all about finding things and earning it too just like this cause remember this 0k-1k lost 2k tie 3k-4k win reason I say that cause i feel like that a better way of saying we are winning but now there will be no more of that it's either u get the gens done and escape or killers will now have to hook still killing them too get the better chance asmt getting the last survivor standing i mean with just two people left and 2 gens still left u have no chance to get them done unless u start 99 them but there are ways too do things without having this stuff feel like its going get more difficult idk how too explain this update experiment all i can say is that if it was solo players this would be understandable butvfor swf this would be too powerful

    Reply

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