CONDEMN SADAKO NERFED OR BUFFED? – Dead by Daylight



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Dead by Daylight PTB Notes showed a lot of changes to Sadako and have some players worried about Condemn Sadako being nerfed or even that it might be an overall Sadako nerf. I think there is potential and today we dive into my Perma Pressure revamped build to see just whether or not Condemn Sadako was nerfed or Buffed!
I hope you all are ready! Sit back and enjoy some Survivor massacre! Hope the dbd, dbd mobile Dead by daylight mobile, and dead by daylight crossplay communities all love the survivor gameplay and Rank 1 Sadako Gameplay!

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00:00 Sadako Updated
00:45 New Sadako Gameplay

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27 thoughts on “CONDEMN SADAKO NERFED OR BUFFED? – Dead by Daylight”

  1. I dont see this slug/condemned build as a necessary playstyle based on the videos. In fact, I see it more as a "going out of my way to make it work" style. There were many moments where survivors could have been hooked in the videos. It would be interesting to see how this strategy would play out if you opted to hook survivors if/when a hook was readily available

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  2. I dont really know exactly how everything works but what I can see is that these changes lowered the skill ceiling of the killer which I personally dont like.

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  3. its good to kill the cond slug strat for sadako, it will be healthy for the game when they do. however a few things i do dislike im ok with having a cd on teleports but 15 seconds is too long so if they reduced it by half it would be better, also i wasnt a fan of survivors being able to put a tape into any other tv instead of normally one that would be across the map, but overall its a netbuff for the character, however redditers are losing their mind unable to look at the big picture and sees it as a nerf that will kill the character, which i disagree, because im someone who refused to play cond sadako out of morals of playing both sides and cond sadako is as bad as skull merch in enjoyment to verse, i normally played mindgame sadako, which struggled alot due to not doing any cond, however atleast this way there will be more spread pressure once cond starts stacking,
    also something thats big that needs to be looked into is if its intended or just a bug for ppl to randomly remove 5 stacks of cond. so its overall a netbuff for the character

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  4. Hey Red, I still feel like you should be able to see how many stacks of condemn survs have. It would make sense towards the Ring movie bc Sadako always knew and it was up to her victims to remember their days left. And it would be a heck of a lot easier on killers who don’t want to try to remember.

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  5. they nerfed her single target pressure which could be applied onto ANY survivor and changed her to an aoe all survivor like pinehead which is just straight up terrible and takes alot more time, she also has extremely bad map pressure! since survivors slightly above average and higher will have no problem dealing with her tv's its not hard to turn in a tv to remove stacks and shut her power down LOL!, bvhr is dumb! they end made it so tapes can be turned into any tv its not the farthest one anymore lol!, getting condemn on survivors is literally impossible now they ruined this killer and turned her into just a force chase m1 killer that can't teleport when needed and is forced to hook, boring and ZZZZZ game is trash and has been this is the 3RD SURVIVOR PATCH/UPDATE IN A ROW giving survivors to many buffs and perks the chase info hud ruined this game that is literally a free perk and it is extremely OP vs chase killers, at this point killers should see survivors auras 24/7, cause thats how freaking dumb this game is cause survivors pretty much are safe no matter what unless they play extremely bad. its a baby/child game now. trash people that are sheep and called it a buff don't know anything about the game and clearly are that stupid or getting paid by bhvr!

    this was literally COMMON SENSE THIS WAS A NERF! 15sec teleport her main power, 90sec CC shutdown on tvs lol!, can't condemn survivors worth crap anymore unless they're EXTREMLY AND EXTREMLY BAD AT THIS GAME!. i want the damn dev/balance team removed from this game they're extremely terrible they're one of the worst balance teams in history of gaming. problem with this community is the dumb youtube people that called this a BUFF LOL! they clearly don't know anything about balance or played this killer at actual high lvl.

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  6. Essentially, she will stomp noobs and get rolled by anyone who has read patch notes. To counter her, all you have to do is hold a tape and play the game as normal. She has no power if you are holding a tape.

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  7. It seems like Sadako has the same problem as Pig: she has so many different abilities that none of them are allowed to be strong, and since they don't really synergize with each other she can't easily voltron her multiple mediocre abilities into much actual value

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  8. If I had a say this is what I'd do. Condemned is back at its original range and amount still has a cool down. at the start only one tape exists This is the Master tape.

    at the start of a round Survivors get a loud noise notification on where it is but killer doesn't know.

    Each time you copy a tape you get an extra tape known as copy tapes. Both tapes would be at that location if a copy tape is at a location you can't copy a tape at that location.

    Survivors get a loud noise notification when another survivor copies a tape.

    If Sadako teleports to a location with any type of tape. They will be scattered elsewhere. Survivors get a notification on where the master tape is but not the copies. the survivor that inserts a tape cannot take a tape from that location for 70 seconds.

    If a survivor holding a tape is near a tv with a tape they passively build up condemned. if it is the master tape you also build condemned in sadako's terror radius but not in chase.

    after 5 tapes exist when sadako teleports to a tape they will destroy one tape but never the master tape. The master tape cannot be destroyed and will always teleport away to a tv. if sadako hooks a survivor holding a tape the tape is destroyed and the person who rescues them gets one condemned. The longer a survivor holds a tape the larger a killer instinct radius grows. This grows pretty slowly and you'd need to hold a copy tape for 70 seconds (or in the case of the master tape for 35 seconds) to get max range which is sadako's terror radius.

    The idea behind this- Condemned ether becomes a end game issue or a early game delay. If survivors push to get multiple tapes around they may find that half the map becomes a deadzone where they can't return a tape. on the flip side if they are too conservative they might end up in places where Sadako can snowball because you have no anti condemn pressure. If sadako tries teleport spamming to get people condemned they might spread tapes to advantageous positions or open up places where survivors can cleanse themselves. but on the flip side if they rarely teleport they won't stack condemned. Nether side has a real optimal way to play and it encourages teamwork survivor side and strategic thinking on killer side.

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  9. Bro, Sadako is going to be the new Freddy, when this gets to the main game the MMR will make this unplayable. Still today I think MMR is the biggest problem with this game

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  10. I started to main Sadako with non condemn builds and she was super mobile, but that cooldown destroys the only thing she had going for her… RIP

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  11. after 8 teleports ( 2 minutes if youre doing it on cooldown ), Its 6 stacks to any / all survivors that dont grab a tape…
    The condemn 3/4 of a stack, or 75% of a condemn stack, Is map wide
    I don't think you's quite understand how strong it is, Or are reading from the survivor handbook, And saying the role you play isn't strong, When it is

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  12. The “hit = condemned stack” is very good, imho.

    It is particularly good VS endurance users, since now they suffer MORE for tanking hits thoughtlessly.

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