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0:00 – Intro
0:12 – Ironworks of Misery!
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seems to me like the tail is goes on cooldown now as soon as a hit connects, whereas before the whole whip animation would have had to plat out first then it'd go into cooldown
I've just played a match of the xenomorph and it feels like the tail bounces of the survivor when you hit them.
No more delayed tail thank you entity.
They fixed his tail but now you can't hear gen progress in tunnels. Behavior please
sup guys, it’s chris
I was waiting for this video🔥🔥🔥, Finally they fixed the tail and it feels more smooth compared to release i think they also removed the delay from hitting survivors sucsessfully you can see the cd animation start way faster now
sup chris
when video without a hat on? 😢
My favourite build so far is Trail of Torment ,Nurses calling (u see the auras in the tunnels as well) ,plaything and Pop
1:13 Jesus no wonder I've been seeing so many offerings for that damn map seeing that set up.
I also get what you mean about the tail, if feels like an actual lash from a whip, the "poke" is instant instead of feeling like you stab them and then pull it out.
What you mean when punching instead of ripping through is that the tail is a lot faster. It doesn't linger like it used to. It just quickly stabs them unlike before, where it just went through them.
Loved the video 😁
the tail is too op
I cant tell you if the tail is fixed yet or not. Havent been able to stay in runner mode with survivors spamming flame riders the whole match
Awesome video man, thanks ❤️
Here is the best way I can explain it. They seem to have made the recovery between hitting and recovering much quicker than before, so now the tail attack feels more like a mantis strike than a spear thrust.
And they complain about MFT lmao Killer mains are re absolutely tarded
If only half the video you didn’t say the same thing over n over😂
I think you worded how the tail works now compared to before pretty well 2:42
what a legend
So can Xeno hit over obstacles in the same way like he used to?
Nice Tunnel on Mikaela such an L
So, after the PTB they essentially fixed its hit delay bug, but in exchange we got
-Xeno's tail hit animation now looks as if it were not piercing, but just slapping the survivor
-Xeno is now half-deaf in its tunnels and barely hears any generators (unless you try and actively listen, ofc)
-Xeno doesn't get a noise notification from entering the Runner Mode while in tunnels now
fixed on live or just ptb?