Dead by Daylights Most EVIL Killer Strategy



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Get ready for Dead by Daylight’s most diabolical killer strategy that will send shivers down the spines of Survivors! In this video, we explore the sinister world of the Infinite Chain Hunt Pinhead, a strategy that not only lives up to its bold claim but genuinely plunges Survivors into a maddening state of insanity.

The madness begins just 60 seconds after the Hellraiser’s infamous Puzzle Box spawns or when Pinhead decides to solve it himself, triggering an unending Chain Hunt. This merciless tactic leaves Survivors helpless, preventing them from healing due to Sloppy Butcher and hindering their generator progress with the relentless force of Hex: Ruin.

But that’s not all – cleansing the totem during the Chain Hunt becomes an almost impossible task for the desperate Survivors. To sustain this nightmarish loop, it’s crucial to predict the Puzzle Box’s spawn point. Luckily, it consistently chooses the location farthest away from every player, with Pinhead’s position given triple the weight.

Managing the chaos requires a keen eye and a strategic mindset. Keeping tabs on the Puzzle Box’s location and Survivor positions may seem daunting, but with the right build, it becomes a deadly art. Lethal Pursuer grants us a glimpse of every Survivor at the game’s outset, while Barbecue and Chili reveals the Puzzle Box’s true whereabouts when a Survivor is hooked.

As if that weren’t enough, our chosen addons come into play to disrupt any Survivor attempting to solve the Puzzle Box. Watch as the hunt unfolds with ruthless efficiency, trapping Survivors in a perpetual cycle of fear and desperation. Are you prepared for the most evil Killer strategy in Dead by Daylight? Dive into the video now and witness the madness firsthand!
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0:00 Intro
0:57 Ad
2:01 Borgo Game
6:20 Hawkins Game
16:00 Ormond Game

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46 thoughts on “Dead by Daylights Most EVIL Killer Strategy”

  1. I found a Cenobite who was doing this same strategy, but he was using pentimento and plaything instead of ruin and bbq, he was… obnoxious. A 30 minutes match, we managed to complete 4 gens, get rid of all totems, but we couldnt complete the last gen bc he got 2 of us already, it was tiring and exhausting, never felt that sick of a killer, not even with a chess merchant

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  2. Played against a pinhead that did something similar to this, but with Face the Darkness. I complained a bit in endgame chat and got called an entitled baby. The nerve

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  3. Pinhead mains (me included) had to learn how to play different than this in the last months but I am happy it is back now, of course behaviour needed to bring it back nerfed because its behaviour but at least we got it

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  4. I don't know how ppl struggle against this build.
    All you have to do is spread out so someone will be close to the box when it spawns,grab the box and loop.
    You should be able to last enough to one or two gens in most maps against pinhead.

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