Tierlist of All Survivor Items & Add-ons | Dead by Daylight



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Another short video to watch while you boil your pasta water. This one is just all about the Survivor items and add-ons.

00:00 – Intro
01:03 – All Items Tierlist
03:36 – Medkits & Add-ons
07:44 – Toolboxes & Add-ons
15:59 – Flashlights & Add-ons
18:59 – Keys & Add-ons
21:05 – Maps & Add-ons
23:23 – Firecrackers

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47 thoughts on “Tierlist of All Survivor Items & Add-ons | Dead by Daylight”

  1. Fun fact, Event Items all cost 2000 BPs, so they are mostly cheaper than normal items, event toolboxes = 2000 BPs, comodious = 3250 BPs, yellow flashy = 2500, event flashy = 2000, etc!

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  2. Recently found out that this useless addon for foolbox does not protect you from merciless storm, while the description says it disables skillchecks. So this addon is literally trash

    Reply
  3. I dont know what u guys think of this but i would like to see a preferred option for the automatically bloodweab. For exemple skill for escape cackes bevore skilling to a map offering or first skill to flashlight instead of keys or something like that. If that isnt possible something like a sell option, sell addons or items for half the bloodpoints. Someone can relate to that?

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  4. notice how he never uses the term "overpowered" or "overtuned" when he rates survivor stuff even for the most BS items/addons u can bring, unlike his killer tier list where he calls C tier killers like Sadako "overtuned" 😂😂

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  5. Generally speaking they added some items when the game barely released and since then they never touched them AT ALL. Looks like devs don’t give a single F about what’s happening. Repair 5 gens, use 5 awkward items we gave you, open gate, escape. Nothing changed in that particular since then.

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  6. Honestly I’d love to see like some like, motion detector item, something that lets you place it on a vertical surface and if the Killer passes it, it makes a loud noise that you can hear to notify you.

    But it might be useless against normal killers, but too strong against stealth killers

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  7. Maybe a rework to maps could increase the uses. Maybe making it so the gens are static always in a certain spot or making it so you can guarantee a certain loop or pallet spawn. Something similar to map offerings.

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  8. Extra:From some months ago: You can have equiped firecracker and flashbang at same time and thats very very good to secure a flashbang save when killer is carrying a survivor, they skip the first but they didnt notice the second so when you get the timing or corners or similar you throw 1 first, and the 2ond after… Hard to avoid by the killer…

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  9. 19:18 Respectfully disagree. The ability to open the hatch with a key comes up so infrequently that it almost may as well not exist. Whenever you take a key with you, you'll it for its aura reading, and for that, the green is better than the purple.

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  10. An interesting idea would be to give unique characteristics to the survivors and unique addons for each one / different effects for each one, making each survivor something more than a more or less stealth skin

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  11. How otz?? How can you still play this game after all, I HATE THE DEVELOPERS, they don’t care for the community, they don’t fix anything, still tunneling from the beginning of DBD, camping still happens all the time, fucking nurse, the most unhealthy killer for the game the skull merchant, HOW OTZ?, IM HAVING A TERRIBLE TIME AS SURVIVOR

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  12. I really do have a build suggestion that’s highly underrated that I’ve been using, Deja vu, potential energy and buoy to last with a como TBX with wire spool and scrap and the last survivor perk is ur choice, this build allows u to set up for a 15-30 second solo gen in tough spots, I’ve been using it for a very long time, about a year and a half. a casual gen rush it’s, easy to use❤

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