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tl;dr: Plot Twist, Flip Flop, Power Struggle, Dead Hard
When you are unhooked, run to the nearest pallet and immediately plot twist. If the killer immediately picks up, the person that unhooked you gets the pallet save. If the killer delays a few seconds to chase the unhooker away, you power struggle yourself to safety. If the killer leaves you, you full heal. Its a lose lose for the killer in every situation if they tunnel.
i hope one day you can find a different game to monetize so i can get these detailed analysis on something interesting you beautiful branded bastard
I welcome the tunnel 💪🏻
Then the killer swings after picking you up to deny power struggle 🙂
I've been having good luck running Decisive + Dead Hard. That way even if they hit me off hook, I can still Dstrike, and then I can dead hard after, and by the fourth hit at least one gen is getting done. I hope.
I do like how the example you are showing is during endgame, when someone is already dead, which is objectively not tunneling, weird example lol
Delete this video. Not because I like tunneling, but because I unironically hate plot twist.
Welp time to nerf the pig.
I feel like the way to beat this is to just pick up instantly, take the potential pallet save (which knowing my soloq teammates, they'll miss anyways lol), you're forced to stay injured, and they can keep chasing you or just hook if the pallet save was failed.
You don't have to be tunneled to use this build. This is just power struggle / plot twist cheese.
Make the best stealth build possible
Don't forget if you replace dead hard with ds then you don't even need a teammate, but then you have no chase perks.
i run ds and unbrekable, then adren for the last chase or to take a hit… and this build doesnt rely in others not messing up….
I think the best anti tunnel would actually be plot twist, ds, dead hard and balanced landing. It gives you tools for any situation and doesn't even require an item slot
Scorned Scott skin unlocked
BHVR needs to extend endurance and limit grunts of pain for hooked survivors. 95% of killers return to hook, they tunnel because they can hear grunts for 8m and it’s a critical path to 4K. It also requires little skill.
Singularity can counter that by teleporting to the teammate then picking up the slug in overclock iirc. But that's probably never gonna happen
I think ds is the strongest anti tunnel perk, by itself or especially combid with dead hard. Many people say ds is bad because they use it brainless. You have to plan ahead so that you actually have enough time to get the ds when youre a good chaser especially when you got the unhook protection hit. And then use it at a place where you know youre gonna get the next window or pallet. And then he chases you again probably for the time he needs to get the hit and then you dead hard. This almost always works out for me and is such an insane time waste that it leads to wins almost every time
why is your forehead stamped
Love this. Can't wait to try it out! I'm definitely going to take last chase now, as trying to secure a 1k on someone with this build (+ a teammate) will basically be impossible.
If you don't have a teammate, DS can prevent the pick up since Plot Twist doesn't deactivate it. Since you're already under a pallet you can start looping immediately after the stun, which mitigates the only major weakness of DS (that and I can't hit DH but can hit DS).
However if I'm playing with friends, I'd rather have us both be using buckle up + ftp for anti-tunnel instead of flip-flop + power struggle + plot twist + dead hard so there's more free perk slots for things like Reassurance and Deli. Only downside is that ftp doesn't help much against Wesker, who is very common.
Didn’t Demi showcase this build months ago? I feel like I’ve used it before because of him 🤔
i hate the change that happened a while ago that made it so you can't use other endurance perks while in deep wound bc i had my fave build as a tank and it was so fun when u got it to work. thats prob when i stopped playing the game but it's nice to see some other fun builds out there
Watch BHVR nerf this
did bro DC even with one kill while attempting to tunnel? oooof
Eh wouldn't DS be better than PS here anyway?
You can DS near/under pallet too and the result is pretty much the same except you don't have to recover as much
Scott really got that Doctor fit fr
Eh not really true. Most of the time a tunneling killer hits the person doing the unhook, then chases the unhooked person for 10 secs then hits. Anti tunnel helps with this a lot
Cheers Scott, Hope your face heals quickly
Hope you're doing ok scott, those look almost like self inflicted scratches
this is assuming plot twist doesn't do that thing where you have to press it like 8 times for it to work and the killer just downs you anyways and you get slugged out
devs should make unhook give u the same protection mettle of man has.
Fantastic lol
This build sucks, killers always pick you up before you can get high enough % to use powerstruggle.
How it never occurred to BHVR that simply adding penalty time to M2 power recovery vs DS would fix most of the complaints about DS being weak especially against Blights & Nurse can settle this is simply beyond me 🙂.
People are going extra miles to fix BHVR's balancing mess with out of the shelve builds is plain depressing 💯.
Sounds great, but in practice, the vast majority of soloQ players dont duoQ with one of the best surv players, and land in a team who gives a shit to even try to drop a pallet.
This is the most unique anti tunnel idea ive ever seen
Running this build is only going to piss the killer off everything a survivor does to try and “survive” will piss the killer off I don’t want to make them mad since we have far to many second chance OP perks. Don’t you all see killers have no choice but to camp and tunnel in their mind. The killer the only power role in the game can’t win unless they doit and if i counter it then the killer goes to twitter and the perks get nerfed. Then we will be called toxic because well everything the survivor do is toxic.
Pallet stun- Toxic
Flashlight save-toxic
Moonwalk-toxic
Loop-toxic
Fix gens quickly-toxic
Make killer Miss-toxic
Shake head-toxic
Get killer attention-toxic
Counter the killer-toxic
Take a hit-toxic
Thats why I play with 0 perks so the killer can have fun since it’s 1 of them and 4 of us.
Jund Foreman Grill
damn Scott just lookin at you made my forehead hurt
New Scott skin unlocked – Punished Vile Scott
Just revealed a new killer that uses mimicry and this “Scott” has an odd mark on his face. Somebody check up on Zubat he may no longer be safe in Scott’s closet.
Hmm I actually may take back my point back on unbreakable being better then dead hard for this build.
2:12 eh, it gets PLENTY of use in soloq if youre the one making them paranoid with the pallet saves
This is the most reliable way to get slugged.
This man actually burnt his face with that heating pad.
Plot twist is a great perk. Problem is, solo queuers have no idea the perk exists.
I cannot count how many times I've used plot twist, only for a teammate to waste time running over to try and pick me up.
I'll go to a corner of the map to heal up, someone will get off a gen from the opposite side of the map, and try to pick me up. It's very frustrating.
Plot twist is very strong, but it just isn't reliable playing solo. Rather take teammates out of the equation and run OTR and DS. When people know what is happening it works, but odds are, they won't even know plot twist is even a thing.
I still like to have DS and windows of OPP. (minimum) Bc even if I get hit off hook. I still have DS and can make it to a pallet safely, If it's dropped I can slow vault it procting DS! same with a locker jump in. Usually I like to have balanced landing or Lithe bc even If I get hit off hook I can still use it to buy more time!!! (unlike DH hit off hook)
Also with the plot twist build being shown…If you're playing solo you have to keep track of what pallets are even still up or located at a loop. If you're toward end game and if all resources have been used it's a gg good luck to you… I honestly love this type of build shown with a SWF just sayin…Both anti tunn. builds have their strenghts! neither will matter if you cant make it to a safe loop (DS in a dead zone = gg/ Plot twist value? Nah get picked up right away) Regardless I will try this build in solo queue!
What if it's Pyramid Head and he just torments you off hook?
You can achieve the same thing with DS. If you have a teammate follow up the DS stun with a pallet stun, it's the same 5 seconds as old DS. More if they have to break the pallet. I've lowkey thought survivors should be intentionally going down under pallets more often for a long time, but they rarely do. I think they just don't like the odds of 1. being the target of a tunneling killer while 2. a teammate is nearby and know to help and 3. they time the stun properly without the killer swinging through it.
Stealing b-roll from albinaurics. Haven't they suffered enough?