Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Undone is a new perk that accumulates power for each missed skillcheck, resulting in a bigger generator regression and temporary block afterwards. However, there are several problems…
Watch live: https://www.twitch.tv/Otzdarva
Join our community: http://discord.gg/Otzdarva
Edited by @Poggy
source
Why is Undone a bad perk? I think it comes down to 3 main reasons:
1 – The first and most obvious issue is that this perk does literally nothing if Survivors don't miss skillchecks before the endgame. Against most Killers that aren't Doctor, skillchecks are typically fairly easy to avoid for decent Survivors. Even if you do play against newer Survivors that miss skillchecks frequently, there's MANY perks that are way more punishing towards them than Undone.
2 – In terms of effect, Undone doesn't even come close to other regression and stalling perks that have far stronger effects (like Pop) or trigger more consistently (such as Deadlock). It doesn't matter how good the rest of your build is or how many times Survivors do miss skillchecks, it's almost guaranteed that you would be better off with a different 4th perk.
3 – The fact that Undone blocks the gen actually hurts its regression potential. For example, if you kick a gen with 9 stacks of Undone, you will inflict about ~8.1s worth of extra damage but also lose about ~2.25s because the blockage pauses the regression. This means that unless Survivors are trying to jump back into the gen immediately, the blockage serves basically no purpose other than to make the perk worse.
@Poggy not a huge fan of all the zooms makes it harder to follow the gameplay.
this editing style is really funny and it keeps me involved, i get why people don’t like it but i think it’s nice 🙂
Yes, I did the same Doc test but with a different build. I got max stacks twice in the same game along with using it with less stacks but it didn't really do much. The problem is that with any other killer it's lame at best but even with the strongest build around it it still sucks.
Cool new minigame: run this perk and then grade survivors at the end based on how many skillchecks they missed that you counted!
Oppression, Overcharge, Merciless Storm, Undone on Doc is absolutely disgusting. All 3 of the other perks count towards Undone btw.
i dont know whats up your Editing seems really weird in this Video. I know you have Editors who do this but it seems a bit too much. It was really distracting to have an Edit to every single Reaction you give.
me with a couple more people that i saw in the comments dont really like the zoom in editing style sometimes. Idk if the majority feels that way but yeah that if you dont mind some feedback.
unknown's base skin is evil dwight
The best skill check build is the one where the survovor scratches their nose or they let go of a gen.
I love the editing in this video🤩
Also yeah Undone sucks
Is Combining it with Pop possible?
I don't know if you'd like any feedback on this new editing, but I don't prefer it. still love your content though!
Not a huge fan of how this one was edited – the game was interesting, and the analysis was good, but the constant zooms on the screen and on the webcam kept breaking my spatial awareness and made it very difficult to track what was going on.
Nonetheless, thanks for the video!
Otz I genuinely love your channel, but I would like to give criticism on this new editing format on this video. I would just like to say that I’m not a fan of all of the zoom in closeups of the camera and perks.
Like this if you remember treatment/punishment doctor
I kinda wish this was the opposite, the perk getting tokens for every good skill check. That would make more sense and make the perk more useful
If they made the perk count towards that which aren’t great skill checks then both the consistency and effectiveness of the perk would increase and the loss of regression from the gen being blocked would help balance the oppression instead of being a full detriment.
Undone only exists to counter people who need to eat or scratch their nose, no other purpose
after reading the text i immediately came to the same conclusion i didnt even had to test it because its so obvious and its insanse how many useless perks exist in dbd
Holy Zoom in Batman! Did editor discover the zoom in tool and now it HAS to be in every 10 seconds ? 😀
Otz please don't forget to start by telling us what the park does because I have no idea LOL. Love your content ❤
it should be 5 tokens per missed skill check with up to 50 tokens
Mister montage guy sir, please, don't do so many zoom ins. Thanks
Had it glitch and blocked a Gen for a whole game a couple days ago
Editing does not feel like Otz' style.
Hey Otz did you get a new editor for this video?
You can actually use it with Coulrophobia and Sloppy, you get tokens for healing skill checks too
Damn, this really is disgustingly bad perk….
Something seems super different about this video, why is that Otz?
whats funny is that corrective action is another terrible perk. but even that perk counters undone.
When you indirectly call Ayrun “baby survivor”…
0:02 it looks like me
That was a horrifying face to start the video with, I’m glad he used the Unknown’s face to disarm you after that. Very effective jumpscare.
too much editing on this type of videos 🙁
great content tho
"The perk that makes me blind when I get blinded"
Bad perk design: is dependent on other players game actions meaning you have very little control over it. Almost every other perk in the game the killer can use proactively or triggers more often, undone triggers rarely and you have no control over it. Yuck
how do people even lose to a skillcheck build pass 100 hours of playing dbd
I feel like if you use doctor, run double calm addons, unnerving pressence, distressing, coulrophobia, and undone, and only use your blast early game, you'll get a lot more tokens for undone. This is probably the only way to get decent value out of it though.
I did similar test with doctor when this perk came out and I found ONE reason this perk would be better than ANYTHING else.
And that is the fact that it blocks it for a short time. I found some situations where otherwise a survivor would tap the gen (now 5 sec) and would stop the regression, with this perk the survivors would leave because of the time they have to wait for it to unblock. And even then it only happened once or twice….
We appreciate your dedication to showing off all the new and cool things this game has to offer <3
3:30 it always worked with the green addon
Damn, the person who is redacting Otz's videos should not make so much zoom-ins and echoing. It was kiiiinda funny a couple of times. But after 10th its just annoying as hell
Maybe if you get 3 times the stack… Then it would be nearly ok… On Doctor..
This perk is just a gay copy of Pop
This perk with pop would be devastating
I think the singular use case for this is combining it with Pop to get post-hook gen ahnialations. Specifically with the doctor.
Sorry the constant cuts and zoom jn/outs are a bit too much for me in this one. Love your videos otz.
ok i'm gona make everyone one mad right now but… i don't think the perk is bad on doctor like otz said but if you have 30 tokens and have pop you can lose about 60% on a gen which is… huge to say the least
Tbh yeah I usually only see 1 to 2 misses on gens a game
Even if we get 10 stacks per missed skillcheck it would still be a bad perk..
A buff could be that you gain a token every 5 seconds, and for each token it blocks the gen for an extra 2 seconds.