WHY SWF NEEDS BALANCING Dead by Daylight



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19 thoughts on “WHY SWF NEEDS BALANCING Dead by Daylight”

  1. I’ve been hearing the same complaints about this game for almost half a decade and it’s why I don’t play this game anymore. It’s not to say the criticisms aren’t valid. Actually the opposite, if things need years and years and years to change for the better then it’s just not a game for me

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  2. They could literally just make it so players who are premade can't use the same perks and it would help balance SWF 10 fold while not affecting solo in anyway. But BHVR just don't give a shit about how massively this SWF imbalance affects everyone involed.

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  3. I have a few suggestions, and I’m curious if people agree with me.

    I agree with JCglitchmaster that you shouldn’t be able to run the same perks with anyone in your party

    They could also add a feature (almost like a baseline) where people paired with 0/1/2/3 people suffer from a 0/5/10/15% slower gen repair speed, so those in solo Que aren’t affected at all, but the more people you have the harder it would be too coordinate rushing gens.

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  4. If you’re playing in SWF.

    2 man 3 man or 4 man they should make it where it takes longer to do objectives like Gen Speed and Healing Speed make them lose out on something.
    Survivor in DBD isn’t skilful lol

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  5. Swf players should receive penalty of reduced movement speed, reduced Genspeed progression. don't play the game or if you're going to play play in killer's level. Killer's difficulty is literally at max level every game you play because of broken perks and basekit comms. this shouldn't have happened or at lesat balance it so killer can use these tools as well, why it should always be survivors?

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  6. ur biggest mistake was on 27sec where u kept running after the obsession while having save the best, and u had that girl on the twall zoned and u could have easily change targets and get hits on her and get higher save stacks, but u know u also played very fairly this game, u could have done much better for sure, i agree that with better team it will be much harder, for example that guy u hit first wont be getting downed early. etc. if u nerf swf u will basically give free wins to baby killers over much better players.

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  7. YOU CAN'T NERF SWF!
    Most SWFs are casual friends, and nerfing them would be unfair. It would kill the game.
    What we need is a pick 10 system to stop stupid-strong builds like this being possible.

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  8. it's so funny cuz I haven't played DBD or watched content on it in like 2-3 years but coming back to the videos and the problems are the exact same as they were when I stopped playing. Have they done ANYTHING about SWF while I was gone or is it just the same unbalanced sweatfest as when I left?

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  9. Reduce Gen repair speed for swf based on how many of them are not solo, and maybe limit (some) perks for swf (does not affect solo either)

    They weren't even good or close to being decent… the only thing they did good was gen repair… which isnt amazing when you consider that they can talk….

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  10. I feel your pain, Tru. This game is eighty percent survivor sided, and killer, you have to work your ass off to win against sweaty players. I like this game, but there is too much in the suvivors favor.

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  11. This is why killers that can cover massive distances are becoming more common. Garbage map design and balancing for the lowest common denominator is making this game just brainless for survivors.

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  12. Its the problem with the modern mindset on gaming, everythung appears to Have to have online co-op and greedy bhvr have appeased the hive mind. This game could of been fun and scary without comms and swf if bhvr had the balls to keep it solo que. Not every bloody Game needs gank squads , particularly a "horror" one.

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