Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Overall he is a safely designed killer that doesn’t really do anything wrong, but I just don’t find myself interested in playing him.
http://www.twitch.tv/ScottJund
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Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Overall he is a safely designed killer that doesn’t really do anything wrong, but I just don’t find myself interested in playing him.
http://www.twitch.tv/ScottJund
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Scott Belmont
Overall his power is just boring and uninteresting to use but he does look really cool so it’s a shame they didn’t show any creativity but I hope they do a non licensed killer so they have freedom to make something unique
Scott Jund is not happy about something. World shocked.
To each their own but personally, Dracula may be in the top five of my favorite killers. I love the new style of killers where they have more versatility. Helfire needs some slight tweaking but overall, I think it's a very slept on ability when compared to the Wolf form.
His hellfire doesn’t need any more buffs. They already buffed the movespeed in it so it has nearly no risk.
I feel like I'm getting punished just for changing up his power
You know what? I don't even like YOU that much, Scott.
Scott mad because the m2 mechanic works proeperly, smh.
Kidding man, I have no idea, I dont own dracula.
I respect your opinion and I understand why you feel this way but I personally think Dracula is the most fun since wesker. I respect your opinion
I love him, it’s my main for sure!!
1:49 Anyone one else feel like Hillbilly's Chainsaw kinda does this? The whole "Camera moves so freely you dont know where the Chainsaw-Sprint's starting direction is if you try to flick aim?"
I haven’t played Dracula yet but I’m glad he feels fair and fun to play survivor against, especially compared to other recent killers like Chucky or the Xenomorph
Safely designed is an interesting way to put it, given that he was released basically unfinished and clunky as fuck
Love Dracula!
I wanna see a Scott’s most fun tier list now with how many changes have come and gone to killers
Everyone at Vlad the Impaler:
Nemesis already felt great and consistent. Will probably be a monster this patch.
medieval serf in transylvania
in my opinion behavior did a good job with dracula, instead of meta they went with a fun hybrid killer
I think Dracula and Vecna are two sides of the same "multi power killer" coin. None of Vecna's powers are balanced around being weak, they're balanced around their long cooldowns and in game items which mitigate them. Dracula pretty much always has access to any of the powers at any time, but because of his extensive a the ready tool kit each power isn't as immediately powerful.
I think gameplay wise he's a bit of a niche, since he really is more than any other killer 3 separate tools rather than 1. Most killers have 1 tool with the depth of 3. Neither of these ideas are worse than the other when executed properly, but there will be people who prefer one over the other. I'm glad he's in the game even if he's not for everyone, I think it shows the devs aren't restricting themselves.
I feel like Hellfire's static hitbox and Wolf's set pounce duration makes him potentially quite fair. Whichever side learns the Hellfire/Pounce interval best wins that interaction. Not as much zoning as Pyramid Head, Nemesis or Wesker
Where is your profile picture from?
I really enjoy his swiss army knife playatyle. I feel like I get bored of playing one Killer pretty easily so having one that doubles as a fidget spinner with Wolf, Bat and Hellfire is pretty nice.
I'm still on the fence on one hand I keep losing gens so fast but I think I've found a build I like for him maybe it could be I'm just ass at the game and the people I go against are sweaty AF but idk
So what you're saying is that you're upset about not having a lingering hitbox??? I don't think any killer should be able to correct their mistake, post mistake. Lets talk about the cheaters that shoot hellfire while in bat and wolf form….totally been 40% of the Draculas I've faced.
If a killer doesnt burst forward, chances are scott not gonna be a huge fan lol
i dont like playing against him very much after just 1 day
Feels like Scott doesn't like killer very much
I find the Wolf Pounce hit detection kind of jank, I Pounced towards a survivor at a pallet spot and they hugged the wall and I passed right in between the survivor and the upright pallet. Even though I was touching their character model, I still passed right through
Yeah the hellfire aim just feels clunky and I wasn't a fan of not being able to flick it.
2014 called, they want their wolf graphics back.
It makes me so disappointed that there is no unique gameplay for the first and only vampire in the whole game
He’s the definition of power creep and overloaded this isn’t a riot game.
I don't really like the flow of his transformations. The CDs and slows make him feel quite sluggish to play and individually his powers are quite underwhelming. I feel like he supposed to be played at a fast pace to make up for the lack of individual powers, but currently his playstyle is way too slow for my liking. Lots of pauses and CD's that make the flow of his chase style feel like one step forward two steps back.
Shut up
Mans hasn't seen the new hug tech
Since Huntress and Nemesis allow us to correct the split second after we release the power, they could probably add a similar correction window on Dracula to make him feel a bit smoother to play. We’ll see if that happens.
My two issues with Dracula are that charging Hellfire feels INSANELY clunky (I personally don't mind the way its aim is determined as soon as you click, I just hate how slow you feel charging it and for so long) and that I just don't feel the wolf is ever a better option than being in Vampire or Bat forms. If I want to catch up to survivors or get around quicker, Bat form is always the obvious tool, and in chase being able to shoot over obstacles is almost always more useful than the Wolf form's Weskogorgon pounce due to its combination of short range and inability to control how quickly you chain-pounce. The scent orbs also often feel worthless if they spawn out of your way since collecting them then requires wasting extra time and in turn wastes your speed boost before you even get it, and the killer instinct after a survivor vaults just isn't long enough to be useful without addons.
All this just makes for a killer that feels frustratingly underwhelming, despite the pieces of something cool being there.
i say we don’t bitch about not liking characters that don’t have awful designs like Knight and Skull merchant. I would every day of the year prefer safe and decent than boring
the hellfire needs to be that way cause it is instant, not like pyramidheads wavelike spawn. also it goes over things and hits survivor crouch behind it. Personally i get the clunky part, but then they need to add a delay so survivors can react.
Wolf form is perfectly balanced, on certain loops you cant see the killer anymore and since there are no footsteps like chucky doublebacks are more guesswork.
If there was no cooldown he would be way to strong and hard to counter, just like vecna when he spawns skelletons right on top of you.
Ofc as you said its your personal experience, but as i know bhvr they might think that its an issue.