A Dead By Daylight Moral Dilemma



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25 thoughts on “A Dead By Daylight Moral Dilemma”

  1. I would have killed Nea and Bill since looking for hatch is annoying and I would have no idea what was going on. There were five gens and Bill was injured. Though I would be terrible I would kill nea first to have Bill thinking I’m sparing him and then I hook him and move on to the next match.

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  2. From what I see, the nea appears to have been hiding most of the game. I would’ve executed the nea, and let the bill live. Now, if you think I’m biased, just so you know, I have had more teammates than I can count on two hands do exactly what nea did in my survivor matches. Who’s biased now, hmmmmm?????

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  3. In this circumstance my assumption would be the Nea is a little too frisky with how lightly they took the game and was probably either not doing gens or spent a lot of time not cooperating because memes. The Bill seems like he was just doing his job. It's a little unusual to try to sell someone out based on nothing but it does happen. I'd lean Bill since there are a lot of players more interested in crapping up a match and trying to be funny.

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  4. I'd spare the nea, kill the bill. Nea unhooked bill, she doesn't have to heal him. Dunno why she didn't but atleast she unhooked him

    Not healing a "teammate" isn't a problem that woukd make me kill nea over bill. Ratting out a team lmate is a maybe.

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  5. I either tell one to do gens and make the other one farm with me, or max my sensitivity settings and spin with a melee to see who it hits. OR!! I just take them both with me after exhibiting silly psychotic behavior like staring at the hooks for far too long before slow turning to both so when I do k¡ll both of them it isn’t surprising or toxic. I just wanna go next 💔

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  6. Had this game on meat plant where a sable and Ada were doing shower Gen. Found and hit the Ada behind one of the showers, but she then pointed to the locker the sable was in. My first thought was, “holy hell Ada. That’s cold blooded. Respect.”
    I let the Ada go and hooked the Sable. I didn’t spare Ada after and hooked her twice. I got everyone else, until it was just Ada. I decided to let her go, and she put down some pallets so we could both get extra points before getting hatch. I have no guilt over this because that Ada did what was arguably a dick move to survive. I was also playing Mastermind, so there was obvious meme potential in the clip I got.

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  7. I personally just take 'em all out when I find myself in similar situations. I used to be super friendly early on playing Killer, but over time I got tired of it. So in this scenario I would just 4K and hurry things along so we can all go next.

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  8. My first thought was that Bill wouldn't let the Nea heal him and he was either trying to throw or just sell her out for a laugh. Maybe he even tried to sui on hook and resented her for "saving" him? Maybe not though I've not seen that part of the match. Even if I had, we just don't know for sure do we?

    I would've played the odds and sacrificed Bill. I'd then give Nea a sporting chance for the hatch or exit gate or else she dies.

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  9. The thing of the matter is this is an easy solution, kill the Nea and Bill, Bill will mostly likely not hold hate towards you as long as the Nea dies (just kill her first) for being a bad teammate, I tell my survivor friends all the time not to EXPECT to be let go because a killer is merciful just be glad you didn't die in that second. The Nea purposefully didn't heal Bill so he would die and you will let her go because of her previous interaction with you. It's unfair to Bill and he knew that so he wouldn't have been upset if he died as well, and it would probably teach the Nea to not be such a selfish teammate. Just my opinion.

    (This of course could've been all innocent this is just my perspective of course)

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  10. Why would you DC and lose the BP? Just pick one at random. Or while they’re next to each other kill them both. Or if you have an errand to run let them do the 5 gens just the 2 of them while you go AFK. But don’t DC lmao.

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  11. I'm dying lmao this video is such a specific problem to deal with but also one I've encountered so many times!

    It seems like they were both unequally helpful to the team, and them both pointing at each other lets you play a little silly with them too. I would maybe spin in a circle and kill whoever my swing lands on, or make it clear I'm doing eeny-meany-miney-mo, and then kill one of them, give the other hatch

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  12. From the clips you've shown I would have killed Bill. There are tons of reasons that Nea may not have healed Bill. When you found Nea behind the bar she was injured. She still wasn't healed after she unhooked Bill either because he wouldn't heal her or because they got interrupted. That being said Bill went out of his way to point out his teammate which in my personal rulebook is a death sentence for that survivor. I have let entire teams farm save the one teammate who tried pointing the others out to me. Survivors are supposed to work as a team if one purposely goes out of their way to try to get the others killed that is a bad teammate. If every killer made sure to not let out the survivors who play like that maybe there would be less of them who think they can get away with doing it.

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  13. I've had this as killer b4 where a meg sold out a feng idk what the problem was bc i had chased feng throughout the game but didn't really see meg a whole lot. The meg would constantly click her flashlight to get my attention and point at feng who i saw trying to do gens, unhooks, and heal. I eventually got so fed up with the constant clicking i hooked her and shook my head no as a way to say "I'm not gonna kill feng and if u keep clicking I'll hook u again." By the end of the match meg was sacrificed and the other 3 left. If i was in ur situation I'd try to get them to do gens and leave, if 1 of them insists on trying to get the other sacrificed then I'd hook them. Had an Ash do something like this to me as a survivor he eventually got hooked and after the match the killer said the only reason they didn't hook me was bc they saw me doing things for the team all game

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  14. If Bill was only hooked once, kill the Nea. There's the chance that it was a self-unhook.

    Otherwise, not sure. Nea would have unhooked the Bill to possibly play Hatch Game and got ratted out.

    Probably would have done both in myself at that point, because I despise Survivor rats and bad teammates.

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  15. I think this video, more specifically the comments, show what makes DBD simultaneously such a special and such a frustrating game. Every single comment I’ve read is someone announcing their answer to the question as if it is the “definitive” answer, fully confident that their way makes the most sense and is the best way, followed immediately by someone else commenting with the same level of confidence the exact opposite answer. DBD is a game built entirely on social interactions between you and four other people you have zero actual contact with (unless you’re a SWF). Even with some gestures or situations seeming to be “universally” accepted as meaning one thing or another, the fact is that there isn’t any official meaning being any of the actions players can take in a game, everything from pointing at the killer to camping at 5 gens, meaning that everyone has their own different interpretations of the people who do those things and what those people are like. People’s response to this situation, and how they perceive the other parties involved, says a lot more about how they personally view the game and the other players than it does anything about those things directly. Was Nea a coward who was hiding and not helping her team, or a chill gamer getting ratted on by someone who just wanted the game to end? Was Bill a toxic jerk who’d rather see his teammate die than be spared, or a put upon hero who got saddled with a shitty team and deserved mercy? Is it toxic as the Killer to not spare someone when the game goes that badly, or is it disrespectful to the other players to let someone go? Only DBD could be so fascinatingly vague and strange and contradictory.

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