A Simple Counter to the Pentimento / Plaything Combo – Dead by Daylight



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this is some pretty 4Head advice but it actually works
http://www.twitch.tv/ScottJund

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25 thoughts on “A Simple Counter to the Pentimento / Plaything Combo – Dead by Daylight”

  1. My dumbass team mate fed the killer 5 pentimento stacks because they had an archive and spent the whole match breaking totems. They literally never touched a gen so they never revealed the pentimento slowdown on the gens.

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  2. These perks have been great together for a while but people just throwing them with thana makes me so sad. Run them with retribution and undying for a good time. As a killer Main I wonder why I would want the gens to take a year to do. In a good game sure you have time but do you really wanna spend an hour getting mopped in a bad one.

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  3. The ending in and of itself perfectly encapsulates the approach that survivor players should have to their games. “You might die more, but pay attention to how your team is doing overall.”

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  4. You know, plaything/pentimento/one other hex perk is probably one of the best builds that come to mind as being annoying to fight against or frightening as a survivior main. Every since artist came out I was waiting for the inevitable meta of pentimento, especially after plaything.
    But truthfully, sincerely. Since about 2 weeks after pinhead came out. I’ve not fought plaything pentimento ONCE. Which, what I’m about to say stuns myself, but it’s a shame people never use it.

    Because I love the idea of fighting killers using niche/unpopular builds. I loaded into my second game of scratched mirror Myers in 2 years and was hella excited. Same whenever a killer is using an interesting set up. I just never get to see that. For the last 6 months it’s been blights, ruin undying tinkerer, try hard bubbas, iri add on myers, huntresses by the dozen. Like I get it “oh woe is me, killer is hard”. But holy crap people maybe one game where you just try something new. It’s not like I haven’t been running WoO,visionary,kindred, open handed quite frequently this past year and been loving it.

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  5. Somewhat big brain idea, what if the killer brought Shattered hope and someone has a boon and the killer just shatters the boon and relights it with Pentimento

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  6. Personally I've been running kindred, empathy, we'll make it, and whatever exhaustion perk I'm feeling at the time with whatever medkit and charge add-ons great amount of info and let's me keep myself and the rest of the team health especially when I see a circle of healing in most of my games

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  7. New Spine Chill is insanely overpowered, it got changed to act as a radar now rather than the killer looking at you, if you hear no terror radius the perk loses the proximity radar effect but still lights up if the killer is within 36m

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