Alan Wake is brilliant, but Billy’s Rework is better (Dead by Daylight)



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Hey everyone, I do like Alan Wake. He’s a perfectly fine addition to the game and is exciting for those who wanted him. However, he’s just another piece of content on an ever growing pile. This is why I prefer the Billy rework in this patch. An excellent update and revision of older content that shifts the game into a better spot.

At the time of this video’s release the 7.5.0 update is out! Chapter 30.5 is Alan Wake. We’ve further gotten the amazing Billy Overdrive rework, and much more.

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Music used from YouTube Audio Library:
Mysterious Strange Things – Yung Logos
The Emperor’s Army – Jeremy Blake

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30 thoughts on “Alan Wake is brilliant, but Billy’s Rework is better (Dead by Daylight)”

  1. This almost feels like a full blown chapter. Billy gets such a big rework he might as well be a new killer, and Knight was resurrected from the dead. So like, two half killers and a survivor. So technically this is a full chapter instead of a paragraph

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  2. I think that at least once a year, instead of a chapter they should just add/chance everything else. We have a tonne of characters now and I think we’ve reached a point where new perks or powers feel kinda bland. What with all the haste perks and so many killers either having a speedy power or teleport power. So maybe slowing down content for new stuff is the way to go. Plus it would give bhvr more time for new stuff like game modes

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  3. The one problem with big reworks though is they run the risk of ruining what's already there. I've heard many many Survivors say they preferred old SM over new SM, because they hate the injures, hinder, broken etc. And many SM players who didn't 3 gen still liked the old version more, since she had ironically more skill expression then as she had to manage only 4 drones, she couldn't just throw them up at every single loop like she does now. A lot of people were worried when they heard the Hillbilly rework because there was a chance they would make him even worse. Small reworks like Billy's usually work great, but doing huge overhauls like Skull Merchant runs the risk of being way worse than before.

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  4. I'm so glad I'm starting to hear more and more folks voicing the same thing!
    I'd been pleading on YT, reddit, my streams and on twitter (X), to have less focus on bringing in licenses and more on gameplay enhancements.

    Xeno and Chucky are awesome, happy for those who like Alan, but give me a new gameplay mode, tweaks to the gen tapping/kicking.

    Only thing that I kinda wish they did so we could see the numbers to it, would if they split the release of Alan and the killer reworks.
    I have a feeling the numbers would have shown more people coming for the Billy Rework (Maybe the Sadako rework) than Alan.

    Things like Lights Out mode, while basic addition, are for what I think the best foot forward for DBD going forward.
    Update the old mechanics/killers and bring in some fresh ideas!

    Anyway, Great video as always =)

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  5. “I understand that Alan Wake is an astoundingly well written character who has managed to redefine storytelling in this medium. It should be noted that his influence in pop culture will be felt for years to come. However….”

    streamer reaches for his tenth carbonated drink to wash down his twentieth bag of doritos as the glow from the basement screens bounce off his forehead.

    “… Hillbilly go BRRRRRR!!!!!”

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  6. The most important change since PTB is removing the momentum after bumping. On PTB he maintained very very slight movement speed and it felt really good. As an old time Hillbilly main that was actually the most satisfying thing about the entire update, making him from annoying to pleasant to practice. They not only removed this movement but DECREASED it since before, or at least changed the animation. Nonetheless bow you stand completely still and not gonna lie, that's discoyraging

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  7. I’d be perfectly fine with them chilling on content for a good 3-6 months and just doing some serious work on improving the actual game itself.

    Namely a casual and ranked mode, killer bots for DC’s, and a removal of DC penalties. There’s also a bunch of survivor and killer perks that are borderline worthless, or never used, and could use improvements. And nerfing a few others in a way that’s reasonable. Ultimate Weapon comes to mind for a slight nerf, and so does Dead Hard for a slight buff (not much, relax).

    There’s also quite a few Killers in Hill Billy’s situation that could use some tweaking to make them fun to play against AND viable (God forbid we have both right?).

    This is what I would like personally. Because honestly the gameplay tweaks and killer reworks here, are the best thing that’s happened to game in AT LEAST the last 6 months, if not year.

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