And this is one of the many reasons I’m taking a break until the anniversary. I know there are good devs that work there, but the constant let’s take 5 years to implement a feature or the let’s take 1 year to realize that this bug is in the game is really annoying at this point. I know there are devs that want to solve these issues immediately, but the higher ups who just want to make money based off cosmetics and not have these problems fixed are complete pieces of garbage. I know there are dedicated teams to certain aspects of all games, but the higher ups make all the decisions and unfortunately for people who love the game and want it to be better they have to suffer just so bhvr can make a few more bucks off Feng’s 1,058,976th outfit
Ask yourself: how did the shop overhaul result in 0 bugs/glitches/issues to that portion of the game, but the very same patch that did it broke a significant portion of the actual gameplay? Why do they use FOMO as an excuse for not doing shit that won't make them money, when it's one of their most relied-upon sales tactics? Why do they make promises (badges and banners won't be paid cosmetics), and break them flagrantly (95% of the badges and banners in the game are locked behind a pay-wall)? Why do they clearly not have any idea of wtf this game is even supposed to be; making changes to the most basic elements of gameplay nearly 8 years after launch? Why do they use low-effort anti-cheat that has been proven to be cracked, and make victims build a case that could hold up in a court of law before they take action against cheaters?
When it walks like a duck, quacks like a duck, and looks like a duck…
I'm just guessing but maybe it has to do with licencing. Maybe they can't remove hawkings from the pool because that isn't possible in the contract with Netflix. But that's just a guess
can we killswitch potential energy because it is literally only being used by exploiters right now? or will doing that somehow break survivor vaults again
Does the desync make it so someone can soft-lock the game for another player until the server shuts things down? Because that's what going out of bounds as Survivor does. I watched a video about someone loading into a map out of bounds on Garden of Joy and they disconnected so as to not force the Killer player to wait for the server to shut the game down. I can totally see some people going out of bounds and then just going A.F.K. to force the Killer player to either D.C. or wait it out.
I see the "logic" in this, the desync is annoying and a problem but not a true kill switch worthy problem as games can still be played on the map and come to natural conclusions and not have to wait for the game timer to run out and be forcefully shut down externally. They should still totally kill switch the bugged map but probably don't want to use such "heavy handed" means for a "minor" problem.
Bad logic is still bad but I can understand it. Unless I'm missing some information which is likely.
What sucks is all of this happened immediately after I came back and had my first thoroughly enjoyable night of DBD I've had in a long time, so then it was like "Well, see you next year BHVR"
I honestly do not understand why they havn't just reverted the game back to before this patch and made a PTR for it in it's current state and work on fixing it
describe bhvr in few sec: remember its the same dev team, who balance the game and dosent lissen to Veterans with 10k hrs, 15k hrs and and, i have also 10k hrs but dont lissen to me, lissen to Otz (Fog Whisperer) and other Veteran players…
From a business standpoint this makes sense BHVR is so scared to use the killswitch. If they keep turning off parts of their game that break, it scares off investors, who probably dont actually look at the game and see how broken it already is
My guess is: Garden of Joy literally prevents the killer from playing the game, a survivor can hold the game hostage (at least for an hour) Hawkins affects both sides equally but can be avoided by just guessing which exit is the correct one?
But Potential Energy is ok (I assume it's still bugged, I don't read patch notes)
Imagine having a killswitch feature so you can quickly eliminate any issues that may pop up until they're fixed and then not actually using it. It's truly the most big brained move ever, i am in awe at the staggering logic they possess.
My personal conspiracy theory is that BHVR has an internal policy of only killswitching something they already know how to fix because they have this warped idea that content being killswitched for, say, over 3 months presents a worse public image than just leaving it broken. Case in point: the bug with Potential Energy.
I really like how you don't even need to say a word to convey a point here. Like if you ended the video with no comment at the end, it would have conveyed the same message. I find this two minutes the utmost hilarious.
what if BHVR are reluctant to inform the ST license holders that they have kill-switched their intellectual property because they're hard to work with? they failed to reach an agreement to renew the license last time around after all
I bet behaviour loses sleep wondering why people think they're stupid. Which makes them more stupid because they dont know.
Potential energy Not being killswitched is so games can end faster obviously
I still don’t understand how twins, skullmerchant and knight haven’t been killswitched yet. And by killswitched I mean removed
Maybe the killswitch has a limit of one map or the servers break. Stupid as it sounds, it would not surprise me.
I thought my headphones died, but no, Scott was genuinely at a lost for words.
And this is one of the many reasons I’m taking a break until the anniversary. I know there are good devs that work there, but the constant let’s take 5 years to implement a feature or the let’s take 1 year to realize that this bug is in the game is really annoying at this point. I know there are devs that want to solve these issues immediately, but the higher ups who just want to make money based off cosmetics and not have these problems fixed are complete pieces of garbage. I know there are dedicated teams to certain aspects of all games, but the higher ups make all the decisions and unfortunately for people who love the game and want it to be better they have to suffer just so bhvr can make a few more bucks off Feng’s 1,058,976th outfit
That silence was the loudest thing I've ever heard
I guess The killswitch is like the dragon balls. You can only make one kill within a set period of time.
Snap back to reality
Ask yourself: how did the shop overhaul result in 0 bugs/glitches/issues to that portion of the game, but the very same patch that did it broke a significant portion of the actual gameplay?
Why do they use FOMO as an excuse for not doing shit that won't make them money, when it's one of their most relied-upon sales tactics?
Why do they make promises (badges and banners won't be paid cosmetics), and break them flagrantly (95% of the badges and banners in the game are locked behind a pay-wall)?
Why do they clearly not have any idea of wtf this game is even supposed to be; making changes to the most basic elements of gameplay nearly 8 years after launch?
Why do they use low-effort anti-cheat that has been proven to be cracked, and make victims build a case that could hold up in a court of law before they take action against cheaters?
When it walks like a duck, quacks like a duck, and looks like a duck…
Stunlocked irl.
pretty sure the contract with stanger things is that they need to have the map all the time in the game
Guys theres a cooldown, gosh gee wilikers it seems weve forgot that.
I'm just guessing but maybe it has to do with licencing. Maybe they can't remove hawkings from the pool because that isn't possible in the contract with Netflix. But that's just a guess
can we killswitch potential energy because it is literally only being used by exploiters right now? or will doing that somehow break survivor vaults again
Does the desync make it so someone can soft-lock the game for another player until the server shuts things down? Because that's what going out of bounds as Survivor does. I watched a video about someone loading into a map out of bounds on Garden of Joy and they disconnected so as to not force the Killer player to wait for the server to shut the game down.
I can totally see some people going out of bounds and then just going A.F.K. to force the Killer player to either D.C. or wait it out.
I see the "logic" in this, the desync is annoying and a problem but not a true kill switch worthy problem as games can still be played on the map and come to natural conclusions and not have to wait for the game timer to run out and be forcefully shut down externally. They should still totally kill switch the bugged map but probably don't want to use such "heavy handed" means for a "minor" problem.
Bad logic is still bad but I can understand it. Unless I'm missing some information which is likely.
What sucks is all of this happened immediately after I came back and had my first thoroughly enjoyable night of DBD I've had in a long time, so then it was like "Well, see you next year BHVR"
Is there like limitations on the Killswitch? Cuz come on
I honestly do not understand why they havn't just reverted the game back to before this patch and made a PTR for it in it's current state and work on fixing it
Garden of Joy had an exploit where survivors could hold the game hostage by going out of bounds, Hawkins does not. Simple as that
Scott's coming in with a banger! We love to see it man
describe bhvr in few sec:
remember its the same dev team, who balance the game and dosent lissen to Veterans with 10k hrs, 15k hrs and and, i have also 10k hrs but dont lissen to me, lissen to Otz (Fog Whisperer) and other Veteran players…
Damn it, Scott, I wanted it to end in silence. Lmao
Same with RPD, the one remaining half is still broken
Typical french canadian devs.
The loudest silence I've never heard.
Watch it come out that their killswitch has a max limit of what it's allowed to switch off, the stupidest thing to ever do for such a system.
It's time for operation health
I click on Videos and listen to what you have to say.
I was like "why did it auto-pause?" LOL
From a business standpoint this makes sense BHVR is so scared to use the killswitch. If they keep turning off parts of their game that break, it scares off investors, who probably dont actually look at the game and see how broken it already is
Can they reduce it down to 0 at least?
My guess is: Garden of Joy literally prevents the killer from playing the game, a survivor can hold the game hostage (at least for an hour)
Hawkins affects both sides equally but can be avoided by just guessing which exit is the correct one?
But Potential Energy is ok (I assume it's still bugged, I don't read patch notes)
Hawkins has a 0.000% chance of appearing so the only way you can play it is if someone brings the offering.
Imagine having a killswitch feature so you can quickly eliminate any issues that may pop up until they're fixed and then not actually using it. It's truly the most big brained move ever, i am in awe at the staggering logic they possess.
ofc it does, Scout..diminishing returns..
If you reduce the weight, players will be floating 🤓
My personal conspiracy theory is that BHVR has an internal policy of only killswitching something they already know how to fix because they have this warped idea that content being killswitched for, say, over 3 months presents a worse public image than just leaving it broken. Case in point: the bug with Potential Energy.
I'm saving this video as a template for the reaction xD
Its so over
PIG NERFS INBOUND
I really like how you don't even need to say a word to convey a point here. Like if you ended the video with no comment at the end, it would have conveyed the same message. I find this two minutes the utmost hilarious.
Weight loss isn’t easy they’re doing the best they can
what if BHVR are reluctant to inform the ST license holders that they have kill-switched their intellectual property because they're hard to work with? they failed to reach an agreement to renew the license last time around after all
I guess Hawkins was a little too fat?
and people will still defend them