BELL MINDGAME BACK ON WRAITH?! Dead by Daylight



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11 thoughts on “BELL MINDGAME BACK ON WRAITH?! Dead by Daylight”

  1. It was nice to watch the video, but the developers want to say that the places in the loops where you can get stuck is a big stupidity! Where one survivor made a mistake twice, leaning against a lamppost between two benches – why such a place when you have to run and look back? And another loop where the garden wheelbarrow gets in the way. I'm just not talking about idiotic dummies on the "The Game" map that you can catch on! 😡

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  2. On the subject of incentivizing healing over a single-minded focus on gens, I always thought it would be interesting if survivors had to hit great skill checks while injured, and skill check probability increased while they were injured.
    That would help simulate the physical and mental effects of being wounded while trying to complete a task, and it could potentially be detrimental enough to encourage survivors to heal, rather than banging out gens while they're injured.

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