Best of Bugged Wesker – Dead by Daylight



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg

Edited by Skrump
http://www.twitch.tv/ScottJund

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33 thoughts on “Best of Bugged Wesker – Dead by Daylight”

  1. That sandbagging Felix is a guy I've ran into on Xbox. He plays on Xbox. He's a complete toxic asshole so it's no surprise he didn't even try to take a hit after bringing Wesker to you.

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  2. Skrump is starting to talk more and more. Gradually over the span of decades he's going to insert slightly more of himself into these highlights until one day we're just watching a Skrump highlight and no one will be the wiser.

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  3. I like how the Score Event for yeeting someone is "TAKE OUT THE TRASH".

    2:31 I just have to say that this is one excellent transition Skrump.

    9:09 Urgh. I fucking hate Thanatophobia Legion I bet they were running Legion Pin as well.
    Or not. Small mercy.

    Pain Resonanace plus Deadman's Switch is so annoying.

    16:59 No, and I'm not Remus either.

    Resilience gives a more consistent +9% speed yes, but Streetwise gives you a longer amount of time with the bonus from the toolbox. I know the Commodious Toolbox is better over all, especially with Built To Last, because it has more charges but if all you are going for is speed then I think the Engineer's Toolbox with the double charge add-ons would be better. So Streetwise, Resilience, Hyperfocus, and Stake Out as the build with a charged up Engineer's Toolbox to smash out a single gen super fast . Maybe replace the Scraps with a Brand New Part to make it even faster, though I'm not sure how the math works out with Streetwise making the charges more important.

    18:03 I slowed the video down and can't spot the Calude. They are notorious for hiding in bushes though so I'm not surprised I can't see her.
    I didn't see the Meg there either sooooo… .

    19:57 I know I shouldn't but this made me laugh.

    20:18 Eruption should not have a cooldown.

    What's with that ending Skrump?

    Thanks for the video content Scott.

    Thanks for the editing Skrump.

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  4. Wesker still gets caught in everything and even invisible geometry that as demo I am at least slide by.

    It's infuriating why virulent bound doesn't just operate under the rules demo's shred does.

    Just make it like that I don't care if thyw have to nerf it to one long dash rather than two

    I find myself constantly asking why would I want virulent bound on this tile when demo shred would be far more consistent and likely to land.

    Many times as Wesker I have to resort to being a powerless M1 killer.

    That's the literal OPPOSITE of how one should feel being Albert god damn Wesker of all people. What a unfortunate release

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