BHVR, we need to talk about the DBD update…



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DOWSEY provides his thoughts and criticisms about the next update coming to Dead by Daylight…

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00:00 – 6.1.0 worries me
00:38 – Prestige change is good for Killer, but not for survivors
02:05 – P3 Rewards Suck, Sorry
02:36 – Shrine of Secrets is overpriced
03:25 – Borrowed Time base kit is amazing
03:36 – However, Camping is still too powerful (Even more now!)
04:15 – Dead Hard rework is actually good!
05:08 – Off The Record is problematic
05:48 – Endurance Status’ should not stack
06:07 – Botany Knowledge buff is crazy
06:26 – Self-Care should be reworked, not nerfed
06:49 – Spine Chill nerf is deserved
07:15 – BHVR acknowledge hard of hearing community
07:43 – Decisive Strike is bad now…
08:16 – 90s Generators is healthy but…
08:33 – Welcome to slow Gen META
09:20 – Gen Regression Perks are too strong
10:26 – Bloodlust rewards stubborn killers
10:52 – Holding “W” is nerfed
11:22 – Conclusions

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#DOWSEY #DBD #UPDATE

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24 thoughts on “BHVR, we need to talk about the DBD update…”

  1. For the new prestige system for survivors you only really need to level them up to prestige 1 to get the level 1 on your main and then you can just continue leveling your main to unlock the rest through the bloodweb you don't have to P3 every survivor. Getting to level 50 vs level 40 now with no BBQ is a little bit rough, but I'm hoping matchmaking incentives will mitigate this.

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  2. i feel like the killer buffs were so much better than surviver perks. personally i think the players that are new are gonna quit a lot more and vets will retire bc of this

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  3. Im not too botherd about the prestiege sytem, but i was very hyped for the perk reworks. Although it just seems like there making matches last longer by adding more edurance and stronger slow down perks!

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  4. Don’t forget, survivors have a lot of ways to increase gen speeds, that they have been able to skip because they weren’t needed. The update is meant to change the meta. Even some of the new changes include buffs to gen speeds. Not to mention, with some of the perks you mentioned you were looking at the worst case scenarios. Most will never get to run their full course, and no killer can run all of them. Then there are the boon totems that remain unchanged. Boon healing was always better than self care, now, even more so. Gen speeds have been a huge problem for a long time. How about we see how they actually work in real world gameplay before calling for nerfs?

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  5. 9:38 Isn't this false!? A generator doesn't completely regress after 60 seconds.
    For the generator to go from 100% to 0% in 60 seconds you would need 500% extra regression for the whole duration, but Overcharge takes 30 seconds to reach its 400%!

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  6. im really scared for solo play. i only play solo, winning a game is somewhat rare for me because of this. out of 10 games maybe i will win 1 or 2. all these changes & nothing for solo players? why cant auras just be revealed when someone is hooked? basically kindred but dont need the killer aura, just survivor. just that would have been enough really because the time lost with 3 different survivors running for an unhook is so much if they arent communicating.

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  7. Thus game can actually be called killer sided after this updated. Yikes solo queue is genuinely going to be impossible now rip goodbye dbd I’ll continue watching the content but will barely play anymore

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  8. This is a good video really helps highlight the important changes of the update in depth. They seriously need to do something about camping and debuff the gen regression perks like thana and overcharge… the fact that a bubba will be rewarded even more now than ever for face camping, literally standing still is so ridiculous. And the fact that killers will be rewarded even more for making the mistake of overcommitting to chases is ridiculous, they made sooooo many unnecessary changes its so stupid…

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  9. Camping solution: The entity is manifesting in the area around the hook too much, obscuring the killer's vision the more it manifests.
    Bam. Problem solved.

    Self-Care change?: For every survivor you safely unhook or heal a health state, gain a token, for each token, your self-healing speed is increased slightly? Idk.

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  10. Since playing, ive played every PTB, i cant say that theyre are not any amazing changes coming from this update…. Im a killer main but have been playing survivor alot recently… I am not installing the PTB and tbh dont think i will…. off the record, mettle of man, dead hard…. I really just dont know, i dont want to deal with this, and i think its way way to over powered…. Like i literally went to thinking about how long each endurance state would last from OTR, a dead hard, BT off hook, Thinking about body blocks… We'll live forever… I feel like theyve tried to think way too hard about the perk changes and have actually probably implemented alot more "cheese" or exploitative gameplay

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  11. The issue with Bubba facecamping the hook – if it becomes a problem the solution is to modify Bubba so that his chainsaw doesn't work when he's inside a 5-10 meter (?) radius of a hook that has a survivor on it. or smoethign like that. they will have to modify his chainsaw ability to address it.

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  12. my most concern is the point of hard camping. im really confused and slightly offended (mostly because they named it in the update literally) that this will be more of a problem even further. why didnt they merge something like kinship into the hooking system? like a graduated incresed hooking time the closer you are at a hook? or just plain add 10 seconds to hook times as well. maybe thats too simple and this would open other problems as well, but just dont do ANYTHING about it feels really harsh.
    ALSO: whats up with your channel picture dowsey? feeling a little grey today?

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