Bubba Vs a Sweaty 4 Man SWF! Dead by Daylight



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Very sweaty SWF vs leather face. Perfect example of why SWF pushes killers to play in a much more efficient way to win. Which isn’t needed for solo.

#tru3ta1ent #dbd #deadbydaylight #4man #swf #sweat

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34 thoughts on “Bubba Vs a Sweaty 4 Man SWF! Dead by Daylight”

  1. This is why I could care less about survivors bitching about how unplayable the game is and how easy killer has it, sure it was a swf, but they were all individually good at looping and used all of their perks effectively and correctly. This is exactly why ds and dead hard never left my build even after the changes, because I could already tell that they would serve the same purpose and sometimes even more. People just can't adapt and admit that they aren't good at the game and need crutch perks to save them every 2 seconds. Glad the devs are sticking with these changes and aren't cracking at a bit of backlash

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  2. I feel like you lost lots of control at the start going after the same survivor while 3 were down. Respecting this huge amount of content tho, insane efforts

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  3. Omg I just stumbled into this vid and was like wait I know this guy. I remember watching you way back when you beard wasn't as long and you didn't have glasses. Watching you play DBD and For Honor. Good times.

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  4. So the survivors are the sweats, when you bring the sweatiest, most nastiest build, and you tunnel.. lmao. Truetalent never fails to be a hypocrite. Just totally neglected all criticism from Scott Jund.

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  5. "If you're not good at the game, then you shouldn't win."

    YES. THANK YOU. I literally just made a video preaching this… Everyone wants to win without having to earn it. Everyone wants their "party game" BUT ONLY if that means all 4 Survivors escape as well. Killers aren't real people, they're robot butlers intended to make sure the Survivors have a good time.

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  6. New survivor meta is stronger if anything now with off the record, cry baby survivor mains actually complaining is nuts to me.
    I use Dead Hard, Off the Record, DS and Prove Thyself/Desperate Measures depending on how I'm feeling… Shits so broken even in solo que

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  7. I really try and enjoy the content, because I really do learn alot but the constant complaining really bugs me. I'm not sure about anyone else, but I feel like he has to complain about things that aren't even issues when he could just choose to enjoy the game he plays?

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  8. Hey TRU3 I love the content but I think expanding your horizons to other games like you did with Evil Dead would be beneficial to the frustrations you're having with this game. I know you don't like the style of VHS much but I think it would be worth for you to try (even just off stream). The killer and survivor role are much more balanced. The perks for survivor aren't second chance perks like in DBD. There isn't nearly as much content as DBD but the way that you play killer is very strategic and based on hits which is similar to your old hooks philosophy. Anyways I don't expect you to read this but it's just my observation and suggestion. Ill always watch your content, take care of yourself man <3

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  9. This was genuinely embarrassing from you. These guys were not sweaty and you made a bunch of mistakes. You chose to tunnel this game, it wasn't necessary. You just like doing it. And honestly to each their own, idc. You just want something to complain about.

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  10. This is what I never understood watching this content when you actually have to show some skill at playing killer it's a sweaty 4 man swf where's the videos of you stomping the random solo que lobbies never get to see those ohhhh but wait I had to play good so they were a 4 man swf that was sweaty 🥵 let's be honest most 4 man swf are not good and the only ones called sweaty is when it not easy 🤣🤣🤣

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  11. I love the how DS gets cancelled by conspicuous actions and doesn't work in endgame.

    I do however think it should be changed to give a 1.5 second stun (from 3 seconds), reveal the survivor's aura for 4 seconds and give the survivor 150% haste for *4 seconds*. This way, less of the killer's time is wasted and the survivor is still able to make it to a new tile, as the perk is indented to allow.

    (Keep in mind, it takes about 0.7s for the survivor to hop off the Killer's shoulder, so in practicality it's 4.0s of aura reading, 3.3s of sprint burst and 0.8s of time between the survivor running and the Killer being able to begin chasing them, which is just enough time for the survivor to not get insta-downed after escaping the Killer's grasp.)

    You might think it's a pointless change, but I think it's a good QOL improvement for both sides. The 1.5s of saved time on the Killer's end might allow them to get a hit on another survivor, when otherwise they would not have been able to.

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  12. I would love to see what would happen if they nerfed survivors as much as they Nerf killers survivor mains would go crazy because they can't handle it. I mean they're already nerfing thana

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  13. I don't have a problem with the new Dead hard yes the old one was better because it didn't really require much skill if you were in trouble just press E and you were fine now it actually takes skill and a little bit of luck I think it's more balanced now. I don't know how many times with the old dead hard I would be getting ready to hit somebody and they would DH for distance and be totally fine very frustrating

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  14. U play like a fucking pussy. If all killers were like this, the game would be dead asf. Have fun and stop sweating every game, and tunneling 1 person most of the game,

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  15. Survivors get new features like boon totems, meanwhile all we get is breakable doors that slow us down and some people dare to ask why we tunnel camp

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  16. 2 survivors're down and still tunneling and complaining about sweaty… lol. this dude is completely became trash after he changed his play style from hooking to killing.

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