Camping NERFED! NEW INFINITE LOOP!!! – Dead by Daylight PTB Update



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Really hoping BHVR listens to the community feedback and takes the time to properly fix these issues before this goes live.

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31 thoughts on “Camping NERFED! NEW INFINITE LOOP!!! – Dead by Daylight PTB Update”

  1. Self-unhook meter shouldn't fill at all if killer is in a chase. This will just lead to survivors intentionally taking chase near hooked survivors so they can self unhook while the other 2 survivors are free to do gens with no pressure on them to save the hooked survivor.

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  2. honestly this should work only on struggle phase and only after a gen was completed, otherwise it is just a waste of time to loaf around doing nothing, like the anti-camping advice is always given so that if the killer camps all the way one survivor but the rest did do gens the hooked one may be given a second chance, otherwise this should never go live.

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  3. It's something not many are talking about because of the bigger changes coming, but honestly I thought that Huntress and Trickster having a decently long reload time made sense. They are ranged Killers that provide a lot of pressure and destroy a ton of loops. I don't understand that change tbh.

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  4. I agreed with you with, the self unhook should give time to the killer to leave the hook, but it should also give even more time for hag and specially trapper, placing traps close to the survivor targets is what they do, and they shouldn't be punished for that

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  5. I've attempted to make these exact same points about the new anti-camp mechanics, and I was absolutely crucified by obvious survivor mains. If the anti-camp mechanic comes to live even remotely close to what it is now, I will 100% stop playing this game. The amount of abuse this mechanic will see is going to literally break the game. Free deliverance for just existing near a hook that a survivor has intentionally ran you to is unacceptable value for survivors. Also, Spookyloops said it best about Skull Merchant "Yep. The Skull Merchant is dead."

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  6. I think it would’ve been better if they just paused the timer when you’re on the hook if the killer is actively face camping you. It forces the killer to search for gens and if he doesn’t, they can gen rush someone at no cost to the hooked survivor.

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  7. You killer mains are pathetic you guys did this to your self all you guys do is camp slug tunnel so anti camping you have no to blame but yourself. You streams and ttv people need to get a life.

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  8. I like that if bubba has the add ons to replenish charges after unhooking urself, he can instantly catch up to u like wasn’t the new hook change supposed to prevent that? Lol. if he doesn’t have those add ons on, ur probably fine, but like my god lmao

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  9. Even if they do say " hey we'll just make sure it doesn't apply while killer is above or below hook " I can see that being abused by a nurse or in situations where the hook is next to stairs. This was a nice idea in theory but I think it will be too hard to implement a completely flawless version of it.

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  10. i do think the anti-camping mechanic is a really good idea (coming from a killer main who does not & has not ever camped) however i do not think it is in a spot where it could be released without problems — the fact that it starts going up the moment a survivor is hooked feels like a very poor decision in my opinion, and alternatively the way it hardly made a difference against bubba shows that they didn't think or test it much… which is not shocking because it's bhvr, but shocking enough because it was announced like, two months ago and likely in the development for longer than that .. i really hope they do a lot more adjusting before it goes on the live servers

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