CHECKING SURVIVOR VS NEW KILLER "THE SKULL MERCHANT" Dead by Daylight PTB



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25 thoughts on “CHECKING SURVIVOR VS NEW KILLER "THE SKULL MERCHANT" Dead by Daylight PTB”

  1. Killer powers are so dumb and convoluted now. They need to make more killers like blight, huntress, billy, and wesker. These are killers that are generally fun for both sides, powerful (billy was strong pre-nerf), and have a high skill ceiling despite having powers that are simple to understand.

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  2. The killer: boring with lame perks.

    The survivors(yes, two more survivors!): The ability to instantly go into a sprint after unhooking someone, a faster gen repair speed perk(so fun)for 2 survivors, a way to remove exhausted when near dead, and the rest kinda meh.

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  3. Yeah I just don't see the appeal. I get it now. You use the drones to guard the gens and if you don't take out the drone you get exposed, but getting the drone is so piss easy that you can just do that, take the bug off, and then do the gen. The drones just seem like a waste.

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  4. Not a bad chapter overall. But this 6 second sprint on unhook is kind of insane, 1st i thought that it will make me tunnel more, but if u pair it with BT it becomes kind of broken. Mori is super bad and lazy on dev's part.

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  5. So, you use Background Player and get a 6 second Sprint Burst after you unhook someone, then you go to the shack, loop the killer, use Blood Rush and heal from exhaustion, use Lithe on the window and use the 3 seconds Lithe's sprint to put distance and after 25 seconds you are healed. Not to mention that if you get injured again you can count on adrenaline. Ok…

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