Creating Distance in Chases with Smash Hit – Dead by Daylight



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Creating Distance in Chases with Smash Hit was a really interesting way to compare it to its competing perk, Lithe. In my opinion it is much better than Lithe and I explain why in the video. Like and subscribe if you want more videos like this and turn on post notifications (the small bell beside my name) to see my videos as soon as they come out!
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29 thoughts on “Creating Distance in Chases with Smash Hit – Dead by Daylight”

  1. That was such an impressive chase on that single L wall. Your efficiency of avoiding blocking off the window but still running on it for so long was beautiful 🤩

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  2. Smash hit is obviously better because it does what lithe does but also stuns the killer. Like come on. IT STUNS THE KILLER WHILE UR STILL SPEEDING UP PUTTING DISTANCE.

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  3. I always know something is going to happen when I hear the music. At least Kate from the one match redeemed herself by going for the save. I do like that Smash Hit is now 4 seconds. But it is provided that you can find a pallet and that you get the stun. At least lithe you just need a vault. But yeah I see why you like Smash Hit more.

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  4. I love how I can get sucked into this video and that match with the trickster was funny. The match had just started but once you hear the outro music you just start thinking, Whats gonna cause the game to end XD

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  5. Here’s an idea I call “Prepared for everything” Dead Hard/Balanced/Lithe/Smash Hit this being purely a meme but I jokingly tried this on one of my friends and he was confused on how I kept gaining distance from random things

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