DDOS Hackers Return, Gas Heaven Rework, Dredge KillSwitch, Skull Merchant Changes | Dead By Daylight



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DDOS Hackers Return, Gas Heaven Rework, Dredge KillSwitch, Skull Merchant Changes | Dead By Daylight
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37 thoughts on “DDOS Hackers Return, Gas Heaven Rework, Dredge KillSwitch, Skull Merchant Changes | Dead By Daylight”

  1. Yeah, I’ve had about 4 games versing Skull Merchant and always had her holding down the last gens with her damn drones. Extended the game for like 10 min and it was genuinely annoying. It’s so boring and irritating. They need to make changes on that bc that’s not fun at all

    Reply
  2. As someone who doesn't have money and ontop of that doesn't trust quote on quote 'free VPNS'

    I'm probably gonna hold off on playing DBD until something is actually said and done.

    Reply
  3. Time to turn cross platform off fellow console players. It can still happen on console but it’s a bit harder for them to DDoS you from what I understand.

    Luckily I have been on haitus for like 7 months now. Lmfao

    Reply
  4. hopefully when dredge is back, haddie will get her green skins considering dbd said haddie's prime skin and a recolor of it would come out in this update

    Reply
  5. Idk if I got ddos Or not but I keep getting disconnecting in dbd again and again and got a 48 hour ban. I'm trying to play with a family sharing account but it's kinda the same.

    Reply
  6. Hey there King! Love your content. My concern is for the DDOS on console? I'm not exactly sure how we can take precautions without buying a VPN. It sucks because we spend a lot of money in the game, especially the rifts and I'd hate to lose it. Thank you and keep up the good work

    Reply
  7. There is something going on like I completely lost the ability to play pinhead. I put in a ticket at behavior, so I hope it gets fixed and that I don't lose more characters 😮‍💨

    Reply
  8. My man, VPNs were confirmed to do nothing with these recent DDOSes. People DDOSing were easily able to pass straight through people's VPNs and still DDOS them despite using one. Even protecting yourself does nothing now.

    Reply
  9. Twins are way cooler and more interesting killer than Skull Merchant. In fact, I think the Twins are pretty great. Just clunky. (Victor magically dying, Charlotte taking forever to wake up etc.)

    Reply
  10. I'm just going to take a swing at reworking Skull Merchant, off the top of my head:

    Backstory: Rather than growing up to be a billionaire, SM was poor and had to build her inventions from scrap and grew to deeply resent those better off than her, especially since they would use wealth and/or connections to get ahead of her natural talent and intellect. Keep her discovering her absentee father's manga, fine, and being inspired by the villain protagonist/anti-hero.

    Design: Get rid of that damn mask. Instead, half of her face is visibly augmented with machinery but in a 'cyborg from a trash heap' manner with blood and viscera showing. Make the human side of her face more demented and crazed. Also, make it so she's visibly slouching as if all the machinery on her is a little too much weight.

    Terror Radius: 24m (though perceptive players can hear the mechanical parts as she approaches)

    Movement speed: 4.4 m/s

    Power/Drones: Skull Merchant starts with 4 of them. Drones will always be active and reveal Survivor auras as soon as they're within its detection field (16m). Skull Merchant can call the drones back and reset them at whim. Survivors can hack and deactivate them.

    Special Ability/Overclock: When a drone is hacked and returned to SM, she gains one charge of Overclock for a maximum of four charges. SM can use a charge to kick her mechanical body into overdrive, bestowing beneficial effects depending on how many charges she uses and increasing her Terror Radius to 40m. Players can choose how many charges to use by holding the Special Ability (a bar will appear and slowly fill to show how many will be used):
    One Charge: Movement speed increases to 4.8 m/s (lasts for 20 seconds)
    Two Charges: Same as above and vault speed is increased by 15% (lasts for 25 seconds)
    Three Charges: Same as above and activating her [Power] will cause her to lunge forward and immediately destroy pallets/doors (lasts for 30 seconds)
    Four Charges: Same as above and all Survivors will be revealed by Killer Instinct for five seconds (lasts for 40 seconds)

    Afterwards, SM will become fatigued and her speed will be set to 3.8 m/s. The duration of this fatigued state is dependent on how many charges were used: 2 seconds for each charge

    Reply

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