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This video will show you all of the dead by daylight upcoming feature changes releasing in the 8.5.0 update.
0:00 – 0:09 Modified Map Repeat Prevention
0:10 – 0:27 Character Trial System
0:28 – 0:50 Bloody & Default Outfits Now Visible In Customization Tab
0:51 – 1:03 Hook Change
1:04 – 1:16 Deathslinger Reload Change
1:17 – 1:29 Cenobite Teleport Change
1:30 – 1:50 Clairvoyance Change
1:51 – 2:04 Smoke Effect Added To Characters With Unique Lobby Animations
2:05 – 2:17 Smoke Effect To Mori Icon
2:18 – 2:33 Completed Gen Aura
2:34 – 2:56 Search Bar Added To Customs
Keep in mind this server will mainly be inactive & is only used to submit bugs you would like to be showcased in future videos (If not already recorded yet) If you’ve got any bugs you would like to showcase or submit feel free to join my discord server: https://discord.gg/XCW9RcEt6U Or feel free to email me a clip at [email protected]
#dbd #dbdclips #dbdshorts #deadbydaylight #DStrike #TheBox #Shorts #dbdbugs #chapter34 #thehoundmaster
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The game is slowly getting to a quality of life state that it should have been in years ago. No labor of love for you BHVR but a pat on the back for showing some competence.
Is it just me or is the map prevention feature kinda useless because you see map offerings that override almost every single match anyway?
I came
Can you prestige trial characters and so get their perks for free?
I think removing progress bar is a bad idea…
I still want bloody legendary skins
Labour of love ❤❤
There's a bug when you're teleporting to exit gate while playing nightmare with addon on nostromo. You will tp but you can't get out unless you teleport somewhere else. And also there's one place near the main entrance of the wreckage near the pallet where you'll be stuck like in some kind of swamp lmao
YOU SUMMONED ME
The hook and Pinhead bars don't seem that bad, bur Clairvoyance and Deathslinger reload bars seem a bit much, I agree none of them should have been removed though (maybe except the hook one, that's always felt unnecessary)
One question I have is… Will they be able to gain prestige even if you don't have them and share their perks with the other characters?
They are adding a search bar for perks? Let’s gooooo!
1:11 what skin is this Slinger gun from?
Thanks mate.
I can understand the hooking progress bar being removed. I have no idea why they would remove the other ones, especially Clairvoyance.
This company loves polishing their turd.
Good changes, but I got one issue with the character trials, and it’s that you apparently can’t prestige trial characters and unlock their perks for other characters, which is kind of a letdown.
It would make the game feel much less pay to win if the trial characters, especially licensed ones with a trial could be prestiged so you could unlock their perks much easier compared to something like the Scam of Secrets.
Wow I hate almost all of these 😭😭
I wonder when they'll fix the real issues like Doctors madness level 3 being bugged out and you are forever stuff in that lvl, you can't do nothing to get out of it and you are completely useless.
Also I hope they someday just close the game down for a month or something and work on every single map they've made and have a handful of people who are good at the game help them fix every invisible barrier in every map because you get stuck on a lot of them and then die because BHVR doesn't know how to test their own stuff apparently after years and years. Also balance landing should proc off falls of 2 feet or higher because it's bugged rn where you fall off a 10 feet rock and it sometimes doesn't proc. Many more things to list but too lazy.
The hook change makes a bit no sense for the hook bar? Like wdym removed? I still see it
Literally what is the point of removing progress bars
This game is so pointless
hm yea makes sense to get rid of the progress bar on the hooking, not like you could cancel it so having one never really mattered
As an owner of a very small business, I cant fucking stand that employees are being fully paid to get this "updates" done. Looks like the final project of an intern at BHVR.
And these are the same devs that want the Labor of Love reward. They'll need to try harder and actually listen to the community and its role models like Otz and SpookyLoopz
We already had a search bar bro..
Again bhvr is straight up removing things that could just be reworked settings that can be toggled on or off
I think the Clairvoyance progress bar was removed because it’s visible on the perk icon
This is already in game from begin😂😂😂
Removing the progress bar? ….. They could have added that as a accessible feature to customize your screen's visibility on certain progress bars you may want to see or have it invisible ……. BHVR devs are very stupid to not think wisely on their choices.
Quick question does the map repeat prevention work on customs cuz a friend and i were trying some stuff in there and we got Larry's twice back to back so either it doesn't apply to cutoms or is not implemented or its buged which wouldn't be surprising at this point
Also i like that they added the search bar to the bot but shadow adds, buff or nerfs are things that annoy the hell put of me specifically shadow nerfs pr buff cuz they can be really impactful and they wanted LABOR OF LOVE when u hide shit that can really impact a game, classic BHVR
1:20 I came
can you unlock teachables for trial characters?
Why the hell they can't use different colors rather than white, red, yellow and combination of those? There is no reason to not use something totally distinctive like blue, green, purple or even give the player the option to choose what color they want for each type of aura.
How did you get DBD game noises and killer breathing/noises in general to be so quiet ?
You can see clairvoyance's progress on the perk icon. Nothing was lost
Dead By Daylight 8.5.0 Removed* Features!
Just because clairvoyance bar is also gone, I am ready to assume it's just a bug that removed all of those progress bars
the fun fact, 70% of all the progress bars were not in sync with… with anything
and notice gen progress and hook stage are non-linear still
the last 10% of gen progress take longer than the first 10%, and the very last 3 seconds of the hook stage are like 0 pixels on the progress bar
Somehow most things feel way overdue or simply like it could be a bug. Well good old BHVR. 🙂