Dead by Daylight | Resident Evil: PROJECT W | Raccoon City Police Department Update



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Renovations on the Raccoon City Police Department are officially complete. Take a quick tour of the updated Map rework, now split into 2 separate variants.

Dead by Daylight: Resident Evil: PROJECT W is available now.

Learn More: https://dbd.game/3zoyymm

Dead by Daylight is a multiplayer action/horror game where one player takes on the role of a brutal Killer and the other four play as Survivors. As a Killer your goal is to sacrifice as many Survivors as possible. As Survivors your goal is to work together to evade, escape, and most importantly – stay alive.      

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37 thoughts on “Dead by Daylight | Resident Evil: PROJECT W | Raccoon City Police Department Update”

  1. "A considerable reduction in size" – and a considerable increase in confusing one version for the other. Just should've made a map in the city, this just made something iconic, infamous.
    Bro.. BHVR didn't even know how to shut all the doors properly, West Wing is still long as fuck, not to forget there's still 2 damn floors.
    Don't be fooled by the map at 0:30 – that's just the new map in its entirety – they just wanted to divert you from the areas they added. Of course they wouldn't highlight how much was added.

    Reply
  2. I personally loved the original RPD, and had no issues with it. Never played on PTB, and learned 75% of the old map by day 2 of the public release, and it became my fave map within the first week it was released! It was well-balanced for both survivors and killers, the only way you would do poorly on it is if you didn't know the map. I also loved how it was one of the few maps with small, narrow hallways, you could turn corners quite well in a chase as well. I have played on both wings of the new map, and while I can still work with it, I am…not a fan of all the new updates. I like that new paths were opened up, however, I don't particularly like the widened halls/pathways. I also liked the size of the old map as a whole, as opposed to having each wing as a separate variation of the map. As a survivor main, I loved looping killers through the entire map giving them the "Grand Tour" of the old RPD!

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  3. Yeah. Cool. The Map is very nice. But if I have to play on this Map one more time, imma lose my shit! If me or my SWF don't throw a Map Offering we get this map 90 % of the time! It's annoying -_-

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  4. QoL? They removed the Westmost hallway and 1 office, and the oustide helicopter of the other, theyreby making the map smaller as it needed to be… … … but then they added the outside in B-Campaign.. so they didnt make it smaller AT ALL, if anything they made it bigger

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  5. At least now it will go from
    'most hated map'
    to
    'most hated map along with Eerie of Crows, Badham, Mother's Dwelling, The Game', etc.
    Although for completely different reasons

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  6. Thank You for the update, I bought a Xbox Series X and I'm doubting if I should Buy the Game on that platform cause I play on Nintendo Switch and we don't have Cross progression yet :c. Anyways good Game.

    Reply
  7. You definitely did a great job with this chapter. We need more game modes. Players Vs AI-Killer, Player Vs AI-Survivors, etc…Also, Cross-Progression. I shouldn't have to reinvest on EVERY platform. That is just greed and laziness, pure and simple. Still dig the game, but the community sucks and it's still just a bully-sim/fashion show. Prove me wrong.

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  8. It's funny how the community was complaining about the size of the map and the many lanes

    But now society is complaining more than ever🤣

    What do you want the company to do for you? You want them to put up signs indicating the locations of the generators? You want them to put up plaques indicating totem locations? If they do that, the game will lose its fun!

    Do not forget that there are perks that reveal the aura of generators and other auras

    Reply

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