I imagine Bob’s killer power would have something to do with how he just wants to eat people. Maybe he grows in power the longer he hasn’t attacked/killed someone? I’m not too good at writing that stuff. Here’s some perks, though!
Hex: Starvation – Survivors in your terror radius and totem range have their action and movement speed gradually decrease. It begins to increase again once they leave it.
Carve Up – Survivors downed by your basic attack suffer the Hemorrhaging and Mangled status effects. This lasts until a short while after they’re up.
Delectable Scent – After leaving chase with a survivor, their scratch marks last longer for a short while.
Killer name: The Devil Power: Unsatiated Hunger Description: From seeing all the fresh prey after acting with a mask on you're face for so long as made you're hunger insatiable, willing to put anything on the line to get even a scrap of fresh meat. After chasing or hitting a survivor you're hunger builds till you go mad, giving you an near unstoppable amount of adrenaline, but you're bloodlust makes you sloppy. While Unsatiated Hunger is active the killer cannot be blinded by any means and the time that you are stunned is reduced by 60% (Doesn't stack with enduring) But vaulting speed is reducing by 25%. While Unsatiated Hunger is active the more The Devil chases a survivor (Doesn't effect survivors that just got unhooked) The Devil gets progressively faster, up to a max of 30% and all survivors are effected by intense fear.
Effect: Intense Fear While Intense Fear is active survivors are overwhelmed with fear, kicking in there primal instinct to flee. Survivors are effected with blindness and are oblivious to the killers terror radius, this forces survivors to slow down on all actions by 10%.
Perks: Prime Cuts/Fake Facade/Patient Butcher
Prime Cuts: After cutting so many beautiful pieces of meat you've developed a sixth sense for where to cut survivors and make them bleed. After hitting a survivor with a basic attack, survivors blood pools are 15/25/45% bigger and grunts are 10/20/30% louder.
Fake Facade: After killing and blending back into society is second nature and is a thrill to you, you seek the same guilty pleasure every chance you get. After sending a survivor into the dying state you become undetectable for 4/6/8 seconds, and has a 120/80/60 second cooldown
Patience Butcher: So many days pass after you kill and feel the thrill of the hunt, that sometimes you want to let loose and go on a rampage. But you must bite you're time till the right moment. After injuring a survivor you gain a token for Patience Butcher (Up to a max of 20) Each token increases you're speed in bloodlust by 0.1/0.5/1% till the trial is over
It would be awesome if you could make Vecna's chase theme from Stranger Things, as you put a lot of hard work and passion in these, so it would definetely be fantastic.
A perk idea if this character was real 'the smell of fear' in chase, generators that survivors are working on and they miss a skillcheck, they will scream and the generator will lose 20 percent, the highest worked on generator will be regressed by ten percent and be blocked for thirty seconds with the 20 percent regressed one.
Lemon Juice – If Bob fails to strike his victim, said victim will be blinded for 15 seconds, as their vision blurs because of “Lemon Juice.” However, Lemon Juice slows down Bob, allowing for his victim to get away if a successful attempt is made. This speed decrease ends as soon as Lemon Juice wears off.
Sharpening – Bob May sharpen his weapon at times with this perk, allowing for a Speed boost for 10 seconds. However, The sound can alert Victims within a radius of two meters. (This perk may not be used with Lemon Juice in an attack.)
Never Cease – Bob will pick an “Ultimate Victim” by the use of marking. After this, said victim will be panicked- therefor failing their tasks more often. This can slow down progress on Generators, or even result in a teammate death. The victim will also be slower, as they tend to trip more often in a panicked manner. (This May work with Lemon Juice and Sharpening.)
(MORI)
Lunch – Bob’s mori will include Bob carving the victim, and stuffing parts of flesh into a bag for later storage.
We need SrPelo to see this. @SrPelo
TBH batter from OFF as a killer would be a pretty interesting character choice
These themes are awesome! Can't wait to see what else you come up with.
I love the grating sound of knives being sharpened THIS IS SO COOLL!!!!!
We just need a realistic Bob model then boom
Now do one for Bendy (bendy and the ink machine) or Malak (dark deception
I imagine Bob’s killer power would have something to do with how he just wants to eat people. Maybe he grows in power the longer he hasn’t attacked/killed someone? I’m not too good at writing that stuff. Here’s some perks, though!
Hex: Starvation – Survivors in your terror radius and totem range have their action and movement speed gradually decrease. It begins to increase again once they leave it.
Carve Up – Survivors downed by your basic attack suffer the Hemorrhaging and Mangled status effects. This lasts until a short while after they’re up.
Delectable Scent – After leaving chase with a survivor, their scratch marks last longer for a short while.
this shit FIRE DAWG
It would probably be cool if you did IMSCARED, it would be interesting how you interpret the more digital aspects into the music.
Killer name: The Devil
Power: Unsatiated Hunger
Description: From seeing all the fresh prey after acting with a mask on you're face for so long as made you're hunger insatiable, willing to put anything on the line to get even a scrap of fresh meat. After chasing or hitting a survivor you're hunger builds till you go mad, giving you an near unstoppable amount of adrenaline, but you're bloodlust makes you sloppy. While Unsatiated Hunger is active the killer cannot be blinded by any means and the time that you are stunned is reduced by 60% (Doesn't stack with enduring) But vaulting speed is reducing by 25%. While Unsatiated Hunger is active the more The Devil chases a survivor (Doesn't effect survivors that just got unhooked) The Devil gets progressively faster, up to a max of 30% and all survivors are effected by intense fear.
Effect: Intense Fear
While Intense Fear is active survivors are overwhelmed with fear, kicking in there primal instinct to flee. Survivors are effected with blindness and are oblivious to the killers terror radius, this forces survivors to slow down on all actions by 10%.
Perks: Prime Cuts/Fake Facade/Patient Butcher
Prime Cuts: After cutting so many beautiful pieces of meat you've developed a sixth sense for where to cut survivors and make them bleed. After hitting a survivor with a basic attack, survivors blood pools are 15/25/45% bigger and grunts are 10/20/30% louder.
Fake Facade: After killing and blending back into society is second nature and is a thrill to you, you seek the same guilty pleasure every chance you get. After sending a survivor into the dying state you become undetectable for 4/6/8 seconds, and has a 120/80/60 second cooldown
Patience Butcher: So many days pass after you kill and feel the thrill of the hunt, that sometimes you want to let loose and go on a rampage. But you must bite you're time till the right moment. After injuring a survivor you gain a token for Patience Butcher (Up to a max of 20) Each token increases you're speed in bloodlust by 0.1/0.5/1% till the trial is over
I never got into DBD, but!! I absolutely love the themes you do for these villains that, Admitibly are not in a usual 'horror movie' form!
(Here's to secretly hoping you ever do one involved Eleanor Birch /hj )
It may just be me but I think a Master Chief one would be cool.
I don't even play dbd but this is so good holyyyy
Maybe you could do one about Clyde from Dreams of an Insomniac from Pastra?
absolutely amazing
you know what would be really cool to see a dbd theme for fake peppino 😳😳
This is like 10x more terrifying than the official bob tracks we have, like this is scary af
Oh my god all your themes are amazing?? I love this one in particular so much, it is so absurdly fitting.
This is so cool and it fits it so much!
would like to see one of ao oni, or hell even fuwatti could be cool
It would be awesome if you could make Vecna's chase theme from Stranger Things, as you put a lot of hard work and passion in these, so it would definetely be fantastic.
Spooky month is close hehe
I had a need to find some music to vibe like a killer(? don't know how to explain the feeling but I love it! AWESOME JOB!
Wouldnt think bob would be a killer but i think he would be a good skin for leigon or ghosty
A perk idea if this character was real 'the smell of fear' in chase, generators that survivors are working on and they miss a skillcheck, they will scream and the generator will lose 20 percent, the highest worked on generator will be regressed by ten percent and be blocked for thirty seconds with the 20 percent regressed one.
I feel like DBD would add this as a joke, like a limited time event
DAMNNNNN THE KNIFE SOUNDS ⁉️⁉️⁉️
Holy shit this is absolute fire, keep it up! 😀
YO YO YO DUDE MAKE FAKE PEPPINO A DBD KILLER AND GIVE HIM A THEME
I would pay for an extended version of the chase music!!!
Never thought I would see THIS.
Its sooooooo good 20/10
(perks!)
Lemon Juice – If Bob fails to strike his victim, said victim will be blinded for 15 seconds, as their vision blurs because of “Lemon Juice.” However, Lemon Juice slows down Bob, allowing for his victim to get away if a successful attempt is made. This speed decrease ends as soon as Lemon Juice wears off.
Sharpening – Bob May sharpen his weapon at times with this perk, allowing for a Speed boost for 10 seconds. However, The sound can alert Victims within a radius of two meters. (This perk may not be used with Lemon Juice in an attack.)
Never Cease – Bob will pick an “Ultimate Victim” by the use of marking. After this, said victim will be panicked- therefor failing their tasks more often. This can slow down progress on Generators, or even result in a teammate death. The victim will also be slower, as they tend to trip more often in a panicked manner.
(This May work with Lemon Juice and Sharpening.)
(MORI)
Lunch – Bob’s mori will include Bob carving the victim, and stuffing parts of flesh into a bag for later storage.
[THIS TOOK SO LONG]
Can you do chase music for Mr. Kat (Kid vs Kat)?
That extra chase music is like I'm in some sugar rush