Dead By Daylight| The Future of Skill Based Match Making (SBMM/MMR)



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Last week we had a Skill Based Match Making (SBMM) test for 48 hours. And earlier this week Dead By Daylight put up a blog post to explain how these tests have been going and their plans for the future of implementing SBMM and no longer matching players based upon ranks. Let’s read through the blog post together and discuss!

Here’s the link to the forums post on SBMM:
https://forum.deadbydaylight.com/en/discussion/256979

What was your experience with the SBMM test last week? What role were you playing? Did you like it? Did you hate it? How do you feel about this idea of rank reset putting everyone to rank 20 and you grinding for bloodpoint rewards each month? Let me know!

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29 thoughts on “Dead By Daylight| The Future of Skill Based Match Making (SBMM/MMR)”

  1. CLICK HERE TO SUBSCRIBE TO SUPPORT MY CHANNEL:

    https://www.youtube.com/c/paulieesther?sub_confirmation=1

    Last week we had a Skill Based Match Making (SBMM) test for 48 hours. And earlier this week Dead By Daylight put up a blog post to explain how these tests have been going and their plans for the future of implementing SBMM and no longer matching players based upon ranks. Let's read through the blog post together and discuss!

    Here's the link to the forums post on SBMM:

    https://forum.deadbydaylight.com/en/discussion/256979

    What was your experience with the SBMM test last week? What role were you playing? Did you like it? Did you hate it? How do you feel about this idea of rank reset putting everyone to rank 20 and you grinding for bloodpoint rewards each month? Let me know!

    Here's the link to the NEW Resident Evil trailer:

    https://www.youtube.com/watch?v=m45Hi70RdLo

    Thanks for watching!

    Reply
  2. I honestly think the devs need to just do a full stop on this. They should put all of this into effort into bugfixes, perk balance, qol, performance, and other in game issues. You cannot balance a game's matchmaking if you cannot make the game completely full of bugs with 1-2 gamebreaking every patch. This game may look nicer but it is way more jankier than when I first played it and that will turn off many people. I do not care what color ranking I'm facing if pallets are glitching out, I'm getting hit inside a locker on the other end of a thrown pallet, if the darn tutorial is resetting all of my cosmetics, and if the game crashes mid match.

    Reply
  3. Played both days and video documented it, first day was an absolute mess from the killer side. But Day two it seemed like it was on par with the way they intend for it to work. I still don't really understand how a game that doesn't have a true competitive mode needs a SBMM algorithm unless they plan on making two separate modes which doesn't sound like it?

    Reply
  4. In all my times playing during the MMR tests, I was having a HORRIBLE time. I sincerely hope they keep a queue for current matchmaking and make a new one for SBMM with rewards for playing it (comp essentially).

    I hate sweating in this game, so MMR would likely kill it for me.

    Reply
  5. i don’t get why they want it so bad, most of my matches are alright for both surv and killer. i think having a range of skills to go against can be fun. most games that i play kind of get ruined when sbmm gets put in place

    Reply
  6. I don’t like this idea, I love dbd but this seems too tournament type ? it’s a fun game to play whenever you’re bored and now you’re basically gonna have to sweat all matches

    Reply
  7. I probably won't play killer after sbmm based on the test. Watching all the gens get done in 4 or 5 minutes and being forced to slug/camp/tunnel to not lose isn't fun. I mean I also don't wanna go against spirit, nurse, Freddy and blight every game either, so maybe I just won't play dbd anymore

    Reply
  8. So, inquiry (and hopefully the devs would clarify in the future), say you make it to rank 1 before reset, but then you get a bunch of bad matches that push you back down to rank 3 or even let's say as far as rank 5, would you STILL get the bonus for at least achieving rank 1 or does it go based on the rank you get to when reset happens?

    Also, I think that red ranks should offer some iridescent shards. Bloodpoints are nice, but you get more than enough by grinding up to rank 1 – we need more incentive, especially since optimization for the game has been coming SOON since 2019.

    Reply
  9. One good skill based factor they should look at this; when repairing a gen, does the survivor constantly look at their surrounding? How fast does the survivor get away while the heartbeat intensifies?

    Other intuition based gameplay too. I feel devs can make the A.I.s do this for them and look for this instead of trying to monitor PTBs

    Reply

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