Dead by Daylight | Tools Of Torment | Behind the Scenes



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg

Meet the team behind the torment.

The Tools Of Torment Chapter brings The Skull Merchant, Renato Lyra, and Thalita Lyra into The Fog.

Available March 7.

Learn More: https://dbd.game/3jRNRQR

Dead by Daylight is a multiplayer action/horror game where one player takes on the role of a brutal Killer and the other four play as Survivors. As a Killer your goal is to sacrifice as many Survivors as possible. As Survivors your goal is to work together to evade, escape, and most importantly – stay alive.      

PLAY DEAD BY DAYLIGHT: https://buythegame.deadbydaylight.com/   

Join the official forum:  https://forums.bhvr.com/dead-by-daylight/

 Like and follow us on our official Social Media Channels:     
– Facebook:  https://facebook.com/DeadByDaylight
– Twitter:  https://twitter.com/DeadByBHVR
– Instagram:  https://www.instagram.com/deadbydaylight/

#DbD

source

50 thoughts on “Dead by Daylight | Tools Of Torment | Behind the Scenes”

  1. I'm going to be an unfashionably grateful sycophant here and say THANK YOU, bhvr, for your enthusiasm, for constantly exploring fresh content ideas and for regularly updating this wonderful video game. Heart emoji, hug emoji and ,of course, skull and knife emojis

    Reply
  2. Disappointment.
    This just makes it feel like the next future chapters are going to be terrible or worse than before. "Slap stuff together and call it a day" is how I see it.

    I understand the concept of the skull merchant being a surveillance/tracking killer, but she lacks something. The aura reading should be a base kit when her and a survivor are close or in the drones' radius. Her weapon, being a huge claw, has the potential of being used in a way besides just being an M1 hit. I'm not saying she should be like Pig with that ambush attack, but she can use the claws in a different way and maybe add a status effect. Just something. Again, there is a lot of potential with her that could have been awesome, and she would actually earn the title of "Apex Predator."

    Her mori is too similar to Freddy's. Nothing is unique about it.

    Quality is an important thing. Having a balance between killers and survivors to where it's fun to play and play against is important as well. TAKING TIME AND NOT RUSH CHAPTERS! Everyone has been asking that for years, and nothing is happening. Dead by Daylight has the potential to be better. Like something has to give. We have been doing the same stupid dance for 7 years!

    Reply
  3. For someone who is supposed to look and act like the "Ultimate Apex Predator" she doesnt look it, i mean she just just looks like she put some tinfoil on her face and called it a day. HUNTRESS looks like the ultimate Apex Predator at least in some of her skins.

    Shes not visually intimidating at all, i mean shiver me timbers its Jaden Pinkett cosplaying a bootleg Predator 🤣

    She doesnt look act or feel like a Cyborg, which detracts alot from the "We at BHVR want to make unique themes for Killers" then maybe stop making Alternate M1 Killers that are human and/or wear a mask with it?

    Clearly inspired by The Predator btw, this is looking like a Hillbilly situation where they wanna get the liscense but they either cant or not sure they can. Fair to say this kinda tells us we can kiss any hope of getting the real Predator and probably the Terminator as well goodbye

    Lets also not kid ourselves about the changes to Shelter Woods, it was not some big brain "unique feel" play, its yet another attempt to save time on making a new Realm just like they did when they made Leatherface, Pinhead, Wesker, Clown, Trickster, Twins, Blight, and Onryo.
    Ever wonder why it feels like their arent that many map realms in the game? Its because almost a third of the killers in the game dont have a map of their own or literally share them with another killer. Skull Merchant is just another Clown situation (map wise) and her ties to Trapper makes as much sense as Clown being tied to Nurse.

    Her power is a mix of Knights Guard hunts and Ghostface's Mark. Which I wouldnt care so much about if Knight wasnt literally the last killer we got, so to have another killer ability with the detection ring right after the last one is sad. Derrivative ideas are fine but their isnt a single killer in the game that feels this copy/paste about their power up to this point

    This is the first killer in the game that i have genuine problems with at least design wise. This is also one of the most dissapointing DLCs to come out despite not even being a liscense.

    Reply
  4. le pire tueur du jeu vrm les gars il fait changer le mory on dirait celui de freddy et les gars c cool mais le pouvoir est pas fou
    translate: rework the killer now and the mory because freedy's and marchand's mory are the same

    Reply
  5. Let me tell you and speak for the whole community that your game is a shame, how toxic the community of survivors is, the number of perks you have to repair a generator faster, making the game end in less than 5 minutes without being able to do nothing, the nerfs that they are doing to the assassin perks have no excuse, they help the survivors all the time by giving them buffs and perks to genrush as if they deserve it when they are the ones who are killing the game with their toxicity, We are tired of ending a game as murderers and it doesn't matter if we win or lose receiving thousands of insults and jokes from the survivors, but that doesn't matter to you, it matters to you that the survivors are the ones who sell the most in the videos they have all the comforts to be able to win the game as easily as possible, that's why nobody wants to play their stupid game anymore, because everyone realizes the favoritism Or what they have towards the survivors and those of us who play assassins find it more and more difficult to win a game since they nerf all the perks that help us counteract the genrush and on top of that they bring out assassins that are useless

    Reply
  6. It's pretty insane how out of touch you are with your own game.

    Killers usually know where survivors are without having an entire power dedicated to it, it's called playing the game for more than 10 hours. With that experience and deduction, there are three options:

    A) On a generator.
    B) Hiding near a generator.
    C) Rescuing their teammates.

    I would assume most people playing this game also have this thing. They're called "eyeballs". With it, you can see what's going on in the map as long as you keep your eyes open. Hope this helps you not develop your game like complete fucking morons.

    Reply
  7. this behind the scenes video seems like damage control. i mean when is the last time they did something like this? I haven't seen any content creators say something good about this chapter. The new killer is beyond fixable. Scrap it and bring it back later. No one is gonna mind if you don't push this chapter out now.

    Reply
  8. They keep calling the new killer as a "predator" all throughout the video. It really makes me think that Paulie's theory of this was a dropped Predator chapter is totally plausible. That's a shame, I'd take predator over whatever the heck this chapter is supposed to be

    Reply

Leave a Comment