Descending the Nemesis Iceberg… | Dead by Daylight



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This is a really dumb playstyle but it was actually rather fun to do!

00:00 Explanation
02:09 Match 1
18:19 Match 2

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Edited by Poggy | https://www.twitter.com/PoggysPlace

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20 thoughts on “Descending the Nemesis Iceberg… | Dead by Daylight”

  1. Taking as long as you did to get a down in game 1 would auto-lose you 75% of games. I main Nemesis and I go for pure efficiency. Corrupt Intervention to delay early game, whip first person I see, commit to 2nd person for Tier 2 then get a down. Hook on Scourge hook with Gift of Pain and Pain res. Use BBQ and Chili to beeline for next target. As little wasted time as possible. If someone runs into you and is dancing around, don't try for whip, just take the guaranteed punch as fast as possible. Often they will lose tons of distance because they are dancing all over the place and waste a portion of their speed burst from injury. After hooking, when you get the Gift of Pain debuffs rolling, they will often fail to heal everyone up and you use BBQ to target the healing location and go for whoever is still injured. If they are still injured, you can re-down them and they won't lose the gift of pain debuff and you don't need to scourge hook them again, just take whatever hook is convenient.

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  2. Has anyone here ever triple pummeled a survivor with nemesis? I did and it felt incredible. (It was punch, zombie strike, zombie strike in that order. Injure, infect, down)

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  3. I’ve been playing nemiSUS since he’s come out and the lvl 1 Nemi build is what I use except I swap noed for devour hope since devour is my guilty pleasure 😅 I was unaware how unsophisticated I was

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