DO YOU GET IT NOW? – Dead by Daylight!



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30 thoughts on “DO YOU GET IT NOW? – Dead by Daylight!”

  1. they just want killers to quit the game again like alot of us did acouple years ago. Their reckless disregard for high rank balance is apparent. Afew years ago i quit because of this. Survivor queue times got stupid long and they had to finally buff killers and nerf survivors. I guess the idiots in BHVR's balance team figured they can take the bat to the killer's kneecaps again. I can just quit again until they buff killers or watch this game die.

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  2. If they can hear you, that could be even better because you can bait them to drop a pallet they may not have dropped before when they couldn't tell your location. She's certainly lost some of her strength, but you could play around the knowledge of your weakness.

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  3. "Even worse to play against spirit now" it really speaks for itself, doesn't it? 😀

    The entitlement problem with this community that the devs simp over, will actually be the end of this game. Narcissistic children running around crying when they lose, but bullying and acting toxic whenever they can get away with it. Such an inflated sense of self they exhibit.

    Unfortunately dbd has been adopted as a playground for these sadistic-brained individuals, as you call them. And they don't want to leave either. In fact, in many ways, the toxicity is what made dbd dbd. At this point it's too late to change that. This game is a true abomination, a patchwork like Frankenstein's Monster. Because nothing actually gets fixed in Dbd, they just create "better" problems 🙂 "better" according to what the ignorant and entitled majority thinks.

    Had they(that survivor) matched against a baby spirit with the same build, you know they would probably act obnoxious and abusive during the match, and call that person an idiot or something. There is no scenario where these people act graceful or kind. They're immature and irrational, not to mention only play one side so they have skewed perception about "balance".
    Hence the opinions of such entitled players shouldn't matter. The devs are either too incompetent or cowardly to realize this.

    I think you've summarized this attitude problem beautifully: "If you do well with killer, that killer is not fun to play against."
    Bullseye observation as always brother 😉

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  4. This game feels like it's becoming unnecessarily punishing for people learning killer. Like I'm not complaining really but starting off with no perks and the game balance being weighted more towards add-ons seems like you aren't really playing the same game as most survivors until you're rank 15 which if the survivors are good is a frustrating t-bag filled grind, not to mention every survivor d/cing when you play certain killers.

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  5. The complaint was the stand still mindgame, so surely it would have been enough just to make it audible when Spirit is phasing. Directional phase was overkill. Just make it a terror-radius wide prayer beads, so that Spirit can still multi-task and break chase in phase to gen grab or take nearby survivors by surprise. Come on devs.

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  6. What's astounding is that the playerbase is increasing by a lot and I can't understand why. I was sure they're gonna lose their playerbase but with steam stats showing the playerbase increasing, the developers obviously will keep doing what they're doing whether or not anyone thinks it's a smart decision.

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  7. The problem is 99% of people play games for the power fantasy and to relax. Most people don't play games to challenge themselves. Check any games public achievement lists. The ones that are a challenge usually have 0.x% completion. Dbd is set up in a way that the 4 players (survivors) get that power fantasy, and when they don't they're mad. There's no real moment to moment gameplay that allows for power exchanges throughout the match. I think the devs idea is this is supposed to be the chase, but we all know who really controls the chase. Unfortunately it's been this way for far too long and there is an established community precedent. Devs can't even get away with a dbd2. The game is killing itself like most 4v1 games before it.

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  8. The amount of crying survivors and crying killers christ. Im gonna go back to just playing the damn game instead of having everyone and there dead grandma's opinions about everything.

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  9. I believe a nerf(s) was deserved, just not to this extent. Obviously stand still mindgame should've been nerfed a long time ago. And for knowing where she was at ALL times is a bit much, thought it wouldve been more interesting to see a blur of her every few seconds, like how freddy was when he hadn't been reworked. They nerfed her into the floor.

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  10. 12:55 Everything has to be nerfed now for those specific players in order to make the game fun for them does anyone not see the absolutely ridiculous entitlement in saying something like that? "Oh she just isnt fun to play with" then play a different game man… Isn't that what…idk normal people used to do regardless of it being a video game or not. If someone doesn't enjoy a particular game or hobby then you move on and find something else to do not beg and cry for things to be in your favor only.

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  11. There were so many times you could’ve ended a chase throughout these post nerf spirit videos I’ve noticed. You just don’t know how to hit survivors coming out of your phase anymore yet claim you have good reactions to things. You then blame all of those lost chases on spirit and her nerf.

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  12. tru3 u played the most busted addons and u just didnt play spirit that well to abuse those addons and its kinda pissing me off that ur such a killer sided biased person, you clearly dont go against really good killers to understand how cancer this killer can be if u went up against a really good spirit player with those addons u would be eliminated instantly.

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  13. The fact I've never before seen survivors drop a pallet at the perfect time while she's in phase with an iri addon TWICE speaks volumes to how bad this nerf was. You're read like a fucking book now. But that's exactly what survivors wanted. They never wanted to judge skill and make decisions accordingly they just want a free ride.

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