Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
http://www.twitch.tv/scottjund
https://discord.gg/TheBreaderhood
source
Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
http://www.twitch.tv/scottjund
https://discord.gg/TheBreaderhood
source
its a facemask on my head to keep my awful hair out of my face, there.
Otz had super kick wraith on the game and broke 20 pallets. There were still pallets left up at the end of the match.
11:12 – 11:20 how does that actually hit Scott please tell just dbd things?
I think the main reason why people are bored of the artist is because in almost all aspects of chase survivors just hold W absurdly more agaist her than with any killer
6:30
"What does my terror radius sound like? Just internal screaming." 🤣🤣🤣
I personally hate facing nemesis. For me its the same as facing deathsling. Pyramid head, or anyone else who just says no to a survivors only means of defense.
[to the tune of Walking in the Air]
I'm vaulting on the air
I'm floating on the broken wood
The killer far behind
Shocked that I even could
I'm breaking this dumb game
I'm clipping this for YouTube, too
To show my followers
What I'm able to do
I think if the tentacle hitbox just grazes a wall, the entire thing is blocked.
What would scott jund chase music sound like?
1:09 Hey dad, you can make the Vat Drop Whip. Its just a really specific angle and a really specific timing. I wager thst your angle was off on account of the clang from the railing.
Edit: upon review with slower playback, it was your timing but just bearly, that or base whip distance
15:14 your pronunciation of the pre meow rollup was a little rough but it was certainly clean grammar…
No seriously if you've never tried to speak cat before you've never owned one.
2:44 You know how you can drag your tentacle for like 1/4th of a second after attacking? game doesn't seem to register damage until after all the attack frames have finished, and hitting the wall overrides the pallet hit
Nah that’s not a bug, they just buffed any means necessary.
i had a lag spike while using the tentacle as nemesis the other day and it counted as both the hit for the survivor and the pallet. nicest lag ive ever had
Playing as/against Nemesis, Artist, Pyramidhead (maybe Deathslinger) on The Game really shows how terribly designed the map is. What are the survs gonna do agains a nemesis on this map? Sure, you have like nine good pallets (though most of them are downstairs so being upstairs gets you killed 9/10 times) but even they are borderline useless if he is in tentacle range and on every other loop it is just pointless to even try to loop, you gonna get hit anyway… Also what are those bullshit hits at 11:14 lmao, get outta here. I stopped getting angry at DBD but stuff like this still angers me, such bad design.
Pft, that's just the ending to Space Jam
"Why is Nemesis more fun than the Artist?"
big man punch good
okay fuck the air vault tech, 11:11 you can hit through that?!
6:26 OKAY WHAT THE FUCK
New boon totem that hides pallets
Actually Scott! The little stairs with the dropdown it actually IS possible to hit someone with your tentacle, its just VERY hard cause its a very particular spot, and as a nemi main I've only ever hit someone once doing that
DBD should be labelled "Early Acces".
Its not even crazy if you think about it, there are many games out there that are older then 5 years on steam and they still labelled as "Early acces" and far more optimized.
Artist just feels tough to go against as survivor, I tried a good bit to learn but she just feels like every move I make is wrong, even when playing her or watching others play it just feels.. Weird. Playing her it just doesn't feel as satisfying as similar killers would have it. Throw birds through walls across the map, possibly hit somebody. Leave feathered landmines to shorten loops or prevent pallet drops without too much punishment. Or just activate in case they walk through.
I guess it's sorta like if you gave Huntress a "Small-game" for survivors when she cocks back a hatchet. She'll get a better idea where to toss it, but it's less impressive since it wasn't as clever of a use for your eyes, knowledge, or apt use of your perks.
I got bored of the Artist because as soon as you set one crow down at a loop, the survivor just holds W to the next loop, so you end up just basic attacking survivors to death.
Artist made me play the game for about another 15-20 hours before getting bored again. In my eyes that's a success given I find it impossible to tolerate this game without friends.