FEAR IT! – Dead by Daylight!



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12 thoughts on “FEAR IT! – Dead by Daylight!”

  1. "its broken" because its a buff the basically the argument. if they are saying its broken because it would be too easy to get then what they are worried about is the % it pops the gen for but POP does 25% for any hook with the drawback of kicking the gen and this perk is already 10% less than that. Id trade a 5% nerf to the pop of this perk for ALL hooks being able to trigger it. That would instantly lead to a lot of fun regression with no kicking builds like jolt, pain res, dead man, and dead lock or corrupt. Just my opinion and idea of course and that kind of build would incentivize you not to camp or tunnel.

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  2. Honestly I think scourge hook should not be every hook but make the amount of hooks that spawn 7 and it’s “rng” needs to be fixed to make the hooks spread out more. If it was every hook it would have no counter-play. Also, right now it feels like a better Pop already.

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  3. Id be perfectly fine if they just added a couple more scourage hooks maybe like 1 or 2 if they wont do that just fix the spawns im tired of seeing them all spawn in one central area.

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  4. Making 1/3rd of all hooks Scourge hooks instead of a flat amount is a nice middle ground. I am also for allowing survivors to see scourge hook auras to try and sabo counterplay. More survivors trying to Sabo means less gen efficiency which is a plus for killers and not a minus.

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