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Read more Dead by Daylight ➜ https://deadbydaylight.mgn.tv
Broadcasted live on Twitch — Watch live at https://www.twitch.tv/tru3ta1ent
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What's the point of actually solving the box tho? As soon as a Survivor picks it up, the chain timer thing resets so surely you would just hold onto it. He can only teleport when you start solving it so just don't solve it. Am I wrong? Great video tho.
Rip to console players we not getting this update anytime soon
Uno
Thanks for getting these up so fast Tru3! <3
Totally agree with tje safe part. The chains should break a bit slower. Also they shouldn't be able to vault or throw a pallet down when chained.
tsbd4
vun.fyi
voi.fyi
exciting
They could easily reskin Hawkins into a map in the Lery’s Memorial Realm.
Tru3 feeding my addiction with these early postings
Seems like they don't want to make anything strong / hard because the dev leading the balance team is horrible at the game himself. Just look up Almo on YT.
I just tested it. And to me was kinda hard to control the chains but i guess it requires a lot of practice. And his chains needs a little buff because i feel the survivors release to quick.
So one person can just be the box jockey and negate his second power entirely?
what if a survivor keeps the box to them lmao, the rest of the crew is fuuuu.
How tf is true getting matches so fast
Hopefully he gets some much needed buffs, but knowing the devs, he'll get a nerf. I wish there was something to do with the other cenobites, kinda like the zombies w nemesis.
I’m sad this map is going away
I think that chains should slow down more, based on distance (the further away you are, the longer it takes to break out).
Because currently there's just actually no reason to use his power beyond a certain distance. Like – you chained a guy. Alright, looks really cool. He broke free. You, ultimately, lost time.
Thing is – you need to be careful with that. I don't think that if you hit someone, like, 30 meters away, it should hold them down until you get to them. But it should be beneficial to you in terms of gaining distance. Like, it should be way faster to use your power and catch up that way, than just holding W (because if you miss – you lose distance, so it's a risk-reward type of thing).
His chain slow down is the same as clowns gas or Freddy's snares.
I think he is going to be unplayable on indoor maps because his hooks break on the environment. And you only have to pick up the box to cleanse your teammates and only have to solve the puzzle to cleanse yourself. They played it way to safe.
windows shut down sound
God this game is lame as shit. Gets the coolest ip's thou, gameplays garbage
Make a ghost face map
Where’s the clown on PTB?
They could always reskin this map as Resident Evils Umbrella lab o.o
Chains break too quickly, there really isn't a point to using his power unless you play him as a stealth killer… Which would be weird af. The box is too easy, should of made it like the yellow glyphs, agreed. Or introduce a mechanic where you have to input a sequence of commands that's always randomized. Like up, down, left, left, action button. Something. I love hellraiser, and I'm hoping that they buff him some, but right now he's looking kind of meh
New killer? Leta go