Final PTB Thoughts on the Artist – Dead by Daylight



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20 thoughts on “Final PTB Thoughts on the Artist – Dead by Daylight”

  1. Didn't seem very fun to me, power is incredibly basic and easy to use. It seems like another great 1v1 and not great 4v1. It takes 2 seconds to swat crows so throwing them across the map isn't doing much after people learn. Power has nothing to do with art, design is incredibly hilariously basic and effortless. Biggest counter is running forward incouraging another boring meta. Basically, another chapter that's not good for the game. I'm glad people are still having fun on this game, this chapter gave me no excitement or hype. New killers and survivors are cool but what about actual new game mechanics or gamemodes? Instead we just get lackluster dlc. I want more things to do in this game other than buying with money

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  2. The only decent solution that I found to prolong a chase against a good killer playing Artist is to dead hard through their set up bird at loops, then drop the pallet/vault the window and hold W to to next loop.

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  3. I think you should be able to run into the crows she sets and it just makes them disappear with no punishment. Makes it so she has to launch them instead of being like a trapper and just blocking a doorway or a vault with a crow.

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  4. I played her a ton and actually think the trap playstyle is weaker. The strongest playstyle is aiming ahead so they literally can't hold W, and trying to snipe them as they leave the loop. This makes it really fun for survivor too because it's about paying attention to where she puts crows and chaining loops together to avoid them, or get hit through a wall

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