Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
http://www.twitch.tv/ScottJund
https://discord.gg/TheBreaderhood
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Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
http://www.twitch.tv/ScottJund
https://discord.gg/TheBreaderhood
source
I'm glad I still watch your videos so I remember why I don't bother coming back to the game. I have lost hope for this game but I still like your content
She's the new Freddy. You place your power and you get the hit on the second round of the loop.
A simple but effective change would be to just make it so survivors don't get marked by corws when they walk through them. That way you can't play her like trapper.
The fuck is this shit game doing on my Elden Ring channel?
So you're telling me it's another 1v1 killer instead of 1v4. Typical
I understand Scott concerns. I'm probably just gonna play her like huntress but I'm just going for less cool cross maps.
Didn't seem very fun to me, power is incredibly basic and easy to use. It seems like another great 1v1 and not great 4v1. It takes 2 seconds to swat crows so throwing them across the map isn't doing much after people learn. Power has nothing to do with art, design is incredibly hilariously basic and effortless. Biggest counter is running forward incouraging another boring meta. Basically, another chapter that's not good for the game. I'm glad people are still having fun on this game, this chapter gave me no excitement or hype. New killers and survivors are cool but what about actual new game mechanics or gamemodes? Instead we just get lackluster dlc. I want more things to do in this game other than buying with money
The only decent solution that I found to prolong a chase against a good killer playing Artist is to dead hard through their set up bird at loops, then drop the pallet/vault the window and hold W to to next loop.
So the Devs gut Deathslinger for being "too oppressive in chase" and then release this Killer like two weeks later?!?
Sounds like a typical BHVR move
See you next Tuesday!
I think you should be able to run into the crows she sets and it just makes them disappear with no punishment. Makes it so she has to launch them instead of being like a trapper and just blocking a doorway or a vault with a crow.
I played her a ton and actually think the trap playstyle is weaker. The strongest playstyle is aiming ahead so they literally can't hold W, and trying to snipe them as they leave the loop. This makes it really fun for survivor too because it's about paying attention to where she puts crows and chaining loops together to avoid them, or get hit through a wall
They should invert the damage threshold on the crows (make it so they deal damage initially at a range rather than up close)
3:03 wdym by "next tuseday"? just for clarification, do you mean the 16th or the 23rd? cuz it seemed like it could be either.
Wait until Scott learns that you can pressure survivors off gens using cross map crows.
EDIT: I dare you to work on a gen before removing your crows.
BHVR : nerf deathslinger, hes too strong in 1v1
Also BHVR : make the artist…
so we have another killer that's strong in loops but can't really hold pressure across the map, how unique
I don’t think it’s boring , I think it’s pretty satisfying even still getting guaranteed hits , like with pyramid , always satisfying to me
hm
To me she seems like a stronger doctor. She shuts down loops, can get info on survivor location easily and has a bit of slow down with repelling crows