Genetic Limits Is INSANELY Good Now | Dead by Daylight



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No build request tonight, but we have a build I’ve been wanting to try out since the mid chapter, and it did not disappoint. I think Genetic limits might actually be one of the best perks in the game for canceling out exhaustion perks. You’ll likely never see Dead Hard unless the survivor understands to shift tech to get out of it. It’s wild, and I’m probably gonna keep it on most of my builds from now on.

What is Dead By Daylight?
Dead by Daylight is a multiplayer survival horror game developed by Behaviour Interactive. It was released in 2016 and is available on various gaming platforms including PC, PlayStation, Xbox, and Nintendo Switch.
In the game, players can take on the role of either a survivor or a killer.

Survivors must work together to repair generators scattered across the map in order to power exit gates and escape, all while avoiding being caught and sacrificed by the killer. Killers, on the other hand, hunt down and capture survivors to sacrifice them to an otherworldly entity called the Entity.

Dead by Daylight features a variety of characters from different horror franchises, including original ones created for the game. The gameplay revolves around strategy, stealth, and cooperation, making it an intense and thrilling experience for players.

I stream every Monday, Wednesday, Friday, and Saturday from 7 p.m. – 11 a.m. EST!

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00:00 – Intro
01:56 – Match 1
16:02 – Match 2
25:52 – Ending
26:36 – Outro

#DbDkiller #deadbydaylight #deadbydaylightfunnymoments #dbd #thexenomorph #thedarklord

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9 thoughts on “Genetic Limits Is INSANELY Good Now | Dead by Daylight”

  1. Hope you guys enjoy, again, this is probably going to be a comfort build that I use next to Zanshin and I'm all ears. There's just so much value that goes a long with Genetic limits! Let me know what you guys think, and what builds you're currently running! See you in the next one!

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  2. To answer your question, once a survivor is affected by exhaustion, they must not sprint for the total time whatever perk made them exhausted requires. They can still walk, crouch walk, etc, just not sprinting. Once they start sprinting again the exhaustion will pause until they stop once more.

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